Thu, 22 Jan 2015 13:21:57 +0100
Incorporate requested changes from Mozilla in review:
https://bugzilla.mozilla.org/show_bug.cgi?id=1123480#c6
2 /* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
3 *
4 * This Source Code Form is subject to the terms of the Mozilla Public
5 * License, v. 2.0. If a copy of the MPL was not distributed with this
6 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
8 #include "xptcprivate.h"
10 #if _HPUX
11 #error "This code is for HP-PA RISC 32 bit mode only"
12 #endif
14 #include <alloca.h>
16 typedef unsigned nsXPCVariant;
18 extern "C" int32_t
19 invoke_count_bytes(nsISupports* that, const uint32_t methodIndex,
20 const uint32_t paramCount, const nsXPTCVariant* s)
21 {
22 int32_t result = 4; /* variant records do not include self pointer */
24 /* counts the number of bytes required by the argument stack,
25 64 bit integer, and double requires 8 bytes. All else requires
26 4 bytes.
27 */
29 {
30 uint32_t indx;
31 for (indx = paramCount; indx > 0; --indx, ++s)
32 {
33 if (! s->IsPtrData())
34 {
35 if (s->type == nsXPTType::T_I64 || s->type == nsXPTType::T_U64 ||
36 s->type == nsXPTType::T_DOUBLE)
37 {
38 /* 64 bit integer and double aligned on 8 byte boundaries */
39 result += (result & 4) + 8;
40 continue;
41 }
42 }
43 result += 4; /* all other cases use 4 bytes */
44 }
45 }
46 result -= 72; /* existing stack buffer is 72 bytes */
47 if (result < 0)
48 return 0;
49 {
50 /* round up to 64 bytes boundary */
51 int32_t remainder = result & 63;
52 return (remainder == 0) ? result : (result + 64 - remainder);
53 }
54 }
56 extern "C" uint32_t
57 invoke_copy_to_stack(uint32_t* d,
58 const uint32_t paramCount, nsXPTCVariant* s)
59 {
61 typedef struct
62 {
63 uint32_t hi;
64 uint32_t lo;
65 } DU;
67 uint32_t* dest = d;
68 nsXPTCVariant* source = s;
69 /* we clobber param vars by copying stuff on stack, have to use local var */
71 uint32_t floatflags = 0;
72 /* flag indicating which floating point registers to load */
74 uint32_t regwords = 1; /* register 26 is reserved for ptr to 'that' */
75 uint32_t indx;
77 for (indx = paramCount; indx > 0; --indx, --dest, ++source)
78 {
79 if (source->IsPtrData())
80 {
81 *((void**) dest) = source->ptr;
82 ++regwords;
83 continue;
84 }
85 switch (source->type)
86 {
87 case nsXPTType::T_I8 : *((int32_t*) dest) = source->val.i8; break;
88 case nsXPTType::T_I16 : *((int32_t*) dest) = source->val.i16; break;
89 case nsXPTType::T_I32 : *((int32_t*) dest) = source->val.i32; break;
90 case nsXPTType::T_I64 :
91 case nsXPTType::T_U64 :
92 if (regwords & 1)
93 {
94 /* align on double word boundary */
95 --dest;
96 ++regwords;
97 }
98 *((uint32_t*) dest) = ((DU *) source)->lo;
99 *((uint32_t*) --dest) = ((DU *) source)->hi;
100 /* big endian - hi word in low addr */
101 regwords += 2;
102 continue;
103 case nsXPTType::T_DOUBLE :
104 if (regwords & 1)
105 {
106 /* align on double word boundary */
107 --dest;
108 ++regwords;
109 }
110 switch (regwords) /* load double precision float register */
111 {
112 case 2:
113 floatflags |= 1;
114 }
115 *((uint32_t*) dest) = ((DU *) source)->lo;
116 *((uint32_t*) --dest) = ((DU *) source)->hi;
117 /* big endian - hi word in low addr */
118 regwords += 2;
119 continue;
120 case nsXPTType::T_FLOAT :
121 switch (regwords) /* load single precision float register */
122 {
123 case 1:
124 floatflags |= 2;
125 break;
126 case 2:
127 floatflags |= 4;
128 break;
129 case 3:
130 floatflags |= 8;
131 }
132 *((float*) dest) = source->val.f;
133 break;
134 case nsXPTType::T_U8 : *((uint32_t*) (dest)) = source->val.u8; break;
135 case nsXPTType::T_U16 : *((uint32_t*) (dest)) = source->val.u16; break;
136 case nsXPTType::T_U32 : *((uint32_t*) (dest)) = source->val.u32; break;
137 case nsXPTType::T_BOOL : *((uint32_t*) (dest)) = source->val.b; break;
138 case nsXPTType::T_CHAR : *((uint32_t*) (dest)) = source->val.c; break;
139 case nsXPTType::T_WCHAR : *((int32_t*) (dest)) = source->val.wc; break;
141 default:
142 // all the others are plain pointer types
143 *((void**) dest) = source->val.p;
144 }
145 ++regwords;
146 }
147 return floatflags;
148 }