image/test/mochitest/test_bug399925.html

Wed, 31 Dec 2014 06:55:46 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:55:46 +0100
changeset 1
ca08bd8f51b2
permissions
-rw-r--r--

Added tag TORBROWSER_REPLICA for changeset 6474c204b198

     1 <!DOCTYPE HTML>
     2 <html>
     3 <!--
     4 https://bugzilla.mozilla.org/show_bug.cgi?id=399925
     5 -->
     6 <head>
     7   <title>Test for Bug 399925</title>
     8   <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
     9   <script type="text/javascript" src="imgutils.js"></script>
    10   <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
    11 </head>
    12 <body>
    13 <a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=399925">Mozilla Bug 399925</a>
    14 <p id="display"></p>
    15 <div id="content" style="display: none">
    16 <img src="bug399925.gif" id="gif" />
    17 <canvas id="canvas" width="100" height="100"> </canvas>  
    18 </div>
    19 <pre id="test">
    20 <script class="testbody" type="text/javascript">
    22 /** Test for Bug 399925. **/
    23 var pngResults = new Array();
    24 var oldTimeoutPref;
    25 var oldDiscardPref;
    26 SimpleTest.waitForExplicitFinish();
    27 window.onload = runTest;
    29 function runTest()
    30 {
    31   // Get the old discard timeout
    32   oldTimeoutPref = getImagePref(DISCARD_TIMEOUT_PREF);
    34   // We're testing discarding here, so we should make sure it's flipped on
    35   oldDiscardPref = getImagePref(DISCARD_ENABLED_PREF);
    37   // Enable Discarding
    38   setImagePref(DISCARD_ENABLED_PREF, true);
    40   // Sets the discard timer to 500ms so we don't have to wait so long. The
    41   // actual time is nondeterministic, but is bounded by 2 * timer = 1 second.
    42   setImagePref(DISCARD_TIMEOUT_PREF, 1000);
    44   // Create the image _after_ setting the discard timer pref
    45   var image = new Image();
    46   image.setAttribute("id", "gif");
    47   image.src = "bug399925.gif";
    48   document.getElementById("content").appendChild(image);
    50   // draw the canvas once
    51   drawCanvas();
    53   // Set the timeout to draw it after discard
    54   setTimeout('drawCanvas(); allDone();', 3000);
    55 }
    57 function drawCanvas()
    58 {
    59     var canvas = document.getElementById('canvas');
    60     var context = canvas.getContext('2d');
    61     var gif = document.getElementById('gif');
    63     context.drawImage(gif, 0, 0);
    64     ok(true, "we got through the drawImage call without an exception being thrown");
    65     pngResults.push(canvas.toDataURL);
    66 }
    68 function allDone()
    69 {
    70     is(pngResults[0], pngResults[1], "got different rendered results");
    71     setImagePref(DISCARD_TIMEOUT_PREF, oldTimeoutPref);
    72     setImagePref(DISCARD_ENABLED_PREF, oldDiscardPref);
    73     SimpleTest.finish();
    74 }
    76 </script>
    77 </pre>
    78 </body>
    79 </html>

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