browser/devtools/shadereditor/test/browser_webgl-actor-test-05.js

Thu, 15 Jan 2015 21:03:48 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 15 Jan 2015 21:03:48 +0100
branch
TOR_BUG_9701
changeset 11
deefc01c0e14
permissions
-rw-r--r--

Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)

     1 /* Any copyright is dedicated to the Public Domain.
     2    http://creativecommons.org/publicdomain/zero/1.0/ */
     4 /**
     5  * Tests that the source contents can be retrieved from the vertex and fragment
     6  * shader actors.
     7  */
     9 function ifWebGLSupported() {
    10   let [target, debuggee, front] = yield initBackend(SIMPLE_CANVAS_URL);
    11   front.setup({ reload: true });
    13   let programActor = yield once(front, "program-linked");
    14   let vertexShader = yield programActor.getVertexShader();
    15   let fragmentShader = yield programActor.getFragmentShader();
    17   let vertSource = yield vertexShader.getText();
    18   ok(vertSource.contains("gl_Position"),
    19     "The correct vertex shader source was retrieved.");
    21   let fragSource = yield fragmentShader.getText();
    22   ok(fragSource.contains("gl_FragColor"),
    23     "The correct fragment shader source was retrieved.");
    25   yield removeTab(target.tab);
    26   finish();
    27 }

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