content/canvas/src/WebGLBuffer.h

Thu, 15 Jan 2015 21:03:48 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 15 Jan 2015 21:03:48 +0100
branch
TOR_BUG_9701
changeset 11
deefc01c0e14
permissions
-rw-r--r--

Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)

     1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
     2 /* This Source Code Form is subject to the terms of the Mozilla Public
     3  * License, v. 2.0. If a copy of the MPL was not distributed with this
     4  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     6 #ifndef WEBGLBUFFER_H_
     7 #define WEBGLBUFFER_H_
     9 #include "GLDefs.h"
    10 #include "mozilla/LinkedList.h"
    11 #include "mozilla/MemoryReporting.h"
    12 #include "nsWrapperCache.h"
    13 #include "WebGLObjectModel.h"
    14 #include "WebGLTypes.h"
    16 namespace mozilla {
    18 class WebGLElementArrayCache;
    20 class WebGLBuffer MOZ_FINAL
    21     : public nsWrapperCache
    22     , public WebGLRefCountedObject<WebGLBuffer>
    23     , public LinkedListElement<WebGLBuffer>
    24     , public WebGLContextBoundObject
    25 {
    26 public:
    27     WebGLBuffer(WebGLContext *context);
    29     ~WebGLBuffer();
    31     void Delete();
    33     size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const;
    35     bool HasEverBeenBound() { return mHasEverBeenBound; }
    36     void SetHasEverBeenBound(bool x) { mHasEverBeenBound = x; }
    37     GLuint GLName() const { return mGLName; }
    38     WebGLsizeiptr ByteLength() const { return mByteLength; }
    39     GLenum Target() const { return mTarget; }
    41     void SetByteLength(WebGLsizeiptr byteLength) { mByteLength = byteLength; }
    43     void SetTarget(GLenum target);
    45     bool ElementArrayCacheBufferData(const void* ptr, size_t buffer_size_in_bytes);
    47     void ElementArrayCacheBufferSubData(size_t pos, const void* ptr, size_t update_size_in_bytes);
    49     bool Validate(GLenum type, uint32_t max_allowed, size_t first, size_t count,
    50                   uint32_t* out_upperBound);
    52     WebGLContext *GetParentObject() const {
    53         return Context();
    54     }
    56     virtual JSObject* WrapObject(JSContext *cx) MOZ_OVERRIDE;
    58     NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(WebGLBuffer)
    59     NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(WebGLBuffer)
    61 protected:
    63     GLuint mGLName;
    64     bool mHasEverBeenBound;
    65     WebGLsizeiptr mByteLength;
    66     GLenum mTarget;
    68     nsAutoPtr<WebGLElementArrayCache> mCache;
    69 };
    70 }
    71 #endif //WEBGLBUFFER_H_

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