content/canvas/src/WebGLExtensionDebugShaders.cpp

Thu, 15 Jan 2015 21:03:48 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 15 Jan 2015 21:03:48 +0100
branch
TOR_BUG_9701
changeset 11
deefc01c0e14
permissions
-rw-r--r--

Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)

     1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
     2 /* This Source Code Form is subject to the terms of the Mozilla Public
     3  * License, v. 2.0. If a copy of the MPL was not distributed with this
     4  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     6 #include "WebGLContext.h"
     7 #include "WebGLExtensions.h"
     8 #include "mozilla/dom/WebGLRenderingContextBinding.h"
    10 using namespace mozilla;
    12 WebGLExtensionDebugShaders::WebGLExtensionDebugShaders(WebGLContext* context)
    13     : WebGLExtensionBase(context)
    14 {
    15 }
    17 WebGLExtensionDebugShaders::~WebGLExtensionDebugShaders()
    18 {
    19 }
    21 /* If no source has been defined, compileShader() has not been called,
    22  * or the translation has failed for shader, an empty string is
    23  * returned; otherwise, return the translated source.
    24  */
    25 void
    26 WebGLExtensionDebugShaders::GetTranslatedShaderSource(WebGLShader* shader,
    27                                                       nsAString& retval)
    28 {
    29     if (mIsLost) {
    30         return mContext->ErrorInvalidOperation("getTranslatedShaderSource: "
    31                                                "Extension is lost.");
    32     }
    34     mContext->GetShaderTranslatedSource(shader, retval);
    36     if (retval.IsVoid()) {
    37         CopyASCIItoUTF16("", retval);
    38     }
    39 }
    41 IMPL_WEBGL_EXTENSION_GOOP(WebGLExtensionDebugShaders)

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