content/canvas/test/test_2d.drawImage.zerocanvas.html

Thu, 15 Jan 2015 21:03:48 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 15 Jan 2015 21:03:48 +0100
branch
TOR_BUG_9701
changeset 11
deefc01c0e14
permissions
-rw-r--r--

Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)

     1 <!DOCTYPE HTML>
     2 <title>Canvas test: 2d.drawImage.zerocanvas</title>
     3 <script src="/tests/SimpleTest/SimpleTest.js"></script>
     4 <link rel="stylesheet" href="/tests/SimpleTest/test.css">
     5 <body>
     6 <canvas id="c" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>
     7 <script>
     8 function isPixel(ctx, x,y, r,g,b,a, pos, colour, d) {
     9     var pixel = ctx.getImageData(x, y, 1, 1);
    10     var pr = pixel.data[0],
    11         pg = pixel.data[1],
    12         pb = pixel.data[2],
    13         pa = pixel.data[3];
    14     ok(r-d <= pr && pr <= r+d &&
    15        g-d <= pg && pg <= g+d &&
    16        b-d <= pb && pb <= b+d &&
    17        a-d <= pa && pa <= a+d,
    18        "pixel "+pos+" is "+pr+","+pg+","+pb+","+pa+"; expected "+colour+" +/- "+d);
    19 }
    21 SimpleTest.waitForExplicitFinish();
    22 addLoadEvent(function () {
    24 var canvas = document.getElementById('c');
    25 var ctx = canvas.getContext('2d');
    27 ctx.fillStyle = '#0f0';
    28 ctx.fillRect(0, 0, 100, 50);
    30 var canvas2 = document.createElement('canvas');
    31 canvas2.width = 0;
    32 canvas2.height = 10;
    33 var _thrown = undefined; try {
    34   ctx.drawImage(canvas2, 0, 0);
    35 } catch (e) { _thrown = e }; ok(_thrown && _thrown.name == "InvalidStateError" && _thrown.code == DOMException.INVALID_STATE_ERR, "should throw InvalidStateError");
    37 canvas2.width = 10;
    38 canvas2.height = 0;
    39 var _thrown = undefined; try {
    40   ctx.drawImage(canvas2, 0, 0);
    41 } catch (e) { _thrown = e }; ok(_thrown && _thrown.name == "InvalidStateError" && _thrown.code == DOMException.INVALID_STATE_ERR, "should throw InvalidStateError");
    43 canvas2.width = 0;
    44 canvas2.height = 0;
    45 var _thrown = undefined; try {
    46   ctx.drawImage(canvas2, 0, 0);
    47 } catch (e) { _thrown = e }; ok(_thrown && _thrown.name == "InvalidStateError" && _thrown.code == DOMException.INVALID_STATE_ERR, "should throw InvalidStateError");
    49 isPixel(ctx, 50,25, 0,255,0,255, "50,25", "0,255,0,255", 2);
    51 SimpleTest.finish();
    53 });
    54 </script>

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