Thu, 15 Jan 2015 21:03:48 +0100
Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)
1 <!--
2 Copyright (c) 2011 The Chromium Authors. All rights reserved.
3 Use of this source code is governed by a BSD-style license that can be
4 found in the LICENSE file.
5 -->
6 <!DOCTYPE html>
7 <html>
8 <head>
9 <meta charset="utf-8">
10 <title>WebGL GLSL Conformance Tests</title>
11 <link rel="stylesheet" href="../../../resources/js-test-style.css"/>
12 <link rel="stylesheet" href="../../resources/glsl-feature-tests.css"/>
13 <script src="../../../resources/desktop-gl-constants.js" type="text/javascript"></script>
14 <script src="../../../resources/js-test-pre.js"></script>
15 <script src="../../resources/webgl-test-utils.js"></script>
16 <script src="../../resources/glsl-conformance-test.js"></script>
17 </head>
18 <body>
19 <div id="description"></div>
20 <div id="console"></div>
21 <script id="vshaderWithLineDirective" type="text/something-not-javascript">
22 #line 123
23 foo
24 </script>
25 <script>
26 description("shader with line directive returns error at proper line");
28 var wtu = WebGLTestUtils;
29 GLSLConformanceTester.runTests([
30 { vShaderId: 'vshaderWithLineDirective',
31 vShaderSuccess: false,
32 vShaderTest: (function() { return wtu.getLastError().indexOf("124") >= 0; }),
33 fShaderId: undefined,
34 fShaderSuccess: true,
35 linkSuccess: false,
36 passMsg: 'vertex shader uses #line directive should report correct line',
37 }]);
39 debug("");
40 successfullyParsed = true;
41 </script>
42 </body>
43 </html>