Thu, 15 Jan 2015 21:03:48 +0100
Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)
1 <!DOCTYPE html>
2 <html>
3 <head>
4 <meta charset="utf-8">
5 <title>Simulated Attrib 0 Bug Test</title>
6 <script src="../resources/js-test-pre.js"></script>
7 <script src="../conformance/resources/webgl-test.js"></script>
8 </head>
9 <body>
10 <div>Simulated Attrib 0 Bug Test</div>
11 <div id="description"></div>
12 <div id="console"></div>
13 <script>
14 var context = create3DContext();
15 var program = loadStandardProgram(context);
17 context.useProgram(program);
18 debug("This line attempts to draw with 0x7FFFFFFF triangles with attrib 0 off");
19 debug("A buggy simulated attrib 0 impl will probably mult 0x7FFFFFFF * sizeof(vec4)");
20 shouldBe("context.drawArrays(context.TRIANGLES, 0, 0x7fffffff);", "undefined");
21 debug("This line attempts to draw with 0x7ffffff triangles.");
22 debug("A buggy simulated attrib 0 impl will probably pass 0x7FFFFFF0 to glBufferData and then not check that it failed");
23 shouldBe("context.drawArrays(context.TRIANGLES, 0, 0x7ffffff);", "undefined");
24 debug("")
25 debug("NOTE!: You may not see any manifestation here. Check your impl for these issues");
26 </script>
27 </body>
28 </html>