Thu, 15 Jan 2015 21:03:48 +0100
Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)
1 # -*- Mode: python; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40 -*-
2 # vim: set filetype=python:
3 # This Source Code Form is subject to the terms of the Mozilla Public
4 # License, v. 2.0. If a copy of the MPL was not distributed with this
5 # file, You can obtain one at http://mozilla.org/MPL/2.0/.
7 # Target: 'preprocessor'
8 # src/compiler/preprocessor:
9 SOURCES += ['../compiler/preprocessor/' + src for src in [
10 'DiagnosticsBase.cpp',
11 'DirectiveHandlerBase.cpp',
12 'DirectiveParser.cpp',
13 'ExpressionParser.cpp',
14 'Input.cpp',
15 'Lexer.cpp',
16 'Macro.cpp',
17 'MacroExpander.cpp',
18 'Preprocessor.cpp',
19 'Token.cpp',
20 'Tokenizer.cpp',
21 ]]
23 # Target: 'translator_common'
24 # Requires: 'preprocessor'
25 # src/compiler:
26 SOURCES += ['../compiler/' + src for src in [
27 'BuiltInFunctionEmulator.cpp',
28 'Compiler.cpp',
29 'compiler_debug.cpp',
30 'CompilerUniform.cpp',
31 'DetectCallDepth.cpp',
32 'Diagnostics.cpp',
33 'DirectiveHandler.cpp',
34 'ForLoopUnroll.cpp',
35 'glslang_lex.cpp',
36 'glslang_tab.cpp',
37 'InfoSink.cpp',
38 'Initialize.cpp',
39 'InitializeDll.cpp',
40 'InitializeParseContext.cpp',
41 'Intermediate.cpp',
42 'intermOut.cpp',
43 'IntermTraverse.cpp',
44 'MapLongVariableNames.cpp',
45 'parseConst.cpp',
46 'ParseHelper.cpp',
47 'PoolAlloc.cpp',
48 'QualifierAlive.cpp',
49 'RemoveTree.cpp',
50 'SymbolTable.cpp',
51 'util.cpp',
52 'ValidateLimitations.cpp',
53 'VariableInfo.cpp',
54 'VariablePacker.cpp',
55 ]]
57 # src/compiler/depgraph:
58 SOURCES += ['../compiler/depgraph/' + src for src in [
59 'DependencyGraph.cpp',
60 'DependencyGraphBuilder.cpp',
61 'DependencyGraphOutput.cpp',
62 'DependencyGraphTraverse.cpp',
63 ]]
65 # src/compiler/timing:
66 SOURCES += ['../compiler/timing/' + src for src in [
67 'RestrictFragmentShaderTiming.cpp',
68 'RestrictVertexShaderTiming.cpp',
69 ]]
71 # src/third_party/compiler:
72 SOURCES += ['../third_party/compiler/' + src for src in [
73 'ArrayBoundsClamper.cpp',
74 ]]
76 # src/third_party/murmurhash:
77 SOURCES += ['../third_party/murmurhash/' + src for src in [
78 'MurmurHash3.cpp',
79 ]]
81 if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'windows':
82 SOURCES += [
83 '../compiler/ossource_win.cpp',
84 ]
85 else:
86 SOURCES += [
87 '../compiler/ossource_posix.cpp',
88 ]
90 # Target: 'translator_hlsl'
91 # Requires: 'translator_common'
92 # src/compiler:
93 SOURCES += ['../compiler/' + src for src in [
94 'CodeGenHLSL.cpp',
95 'DetectDiscontinuity.cpp',
96 'OutputHLSL.cpp',
97 'SearchSymbol.cpp',
98 'ShaderLang.cpp',
99 'TranslatorHLSL.cpp',
100 'UnfoldShortCircuit.cpp',
101 ]]
103 # Target: 'libGLESv2'
104 # Requires: 'translator_hlsl'
105 # src/common:
106 SOURCES += ['../common/' + src for src in [
107 'debug.cpp',
108 'RefCountObject.cpp',
109 ]]
111 # src/libGLESv2:
112 SOURCES += [
113 'Buffer.cpp',
114 'Context.cpp',
115 'Fence.cpp',
116 'Float16ToFloat32.cpp',
117 'Framebuffer.cpp',
118 'HandleAllocator.cpp',
119 'libGLESv2.cpp',
120 'main.cpp',
121 'precompiled.cpp',
122 'Program.cpp',
123 'ProgramBinary.cpp',
124 'Query.cpp',
125 'Renderbuffer.cpp',
126 'ResourceManager.cpp',
127 'Shader.cpp',
128 'Texture.cpp',
129 'Uniform.cpp',
130 'utilities.cpp',
131 ]
133 # src/libGLESv2/renderer:
134 SOURCES += ['renderer/' + src for src in [
135 'Blit.cpp',
136 'BufferStorage.cpp',
137 'BufferStorage11.cpp',
138 'BufferStorage9.cpp',
139 'Fence11.cpp',
140 'Fence9.cpp',
141 'Image.cpp',
142 'Image11.cpp',
143 'Image9.cpp',
144 'ImageSSE2.cpp',
145 'IndexBuffer.cpp',
146 'IndexBuffer11.cpp',
147 'IndexBuffer9.cpp',
148 'IndexDataManager.cpp',
149 'IndexRangeCache.cpp',
150 'InputLayoutCache.cpp',
151 'Query11.cpp',
152 'Query9.cpp',
153 'Renderer.cpp',
154 'Renderer11.cpp',
155 'renderer11_utils.cpp',
156 'Renderer9.cpp',
157 'renderer9_utils.cpp',
158 'RenderStateCache.cpp',
159 'RenderTarget11.cpp',
160 'RenderTarget9.cpp',
161 'ShaderExecutable11.cpp',
162 'ShaderExecutable9.cpp',
163 'SwapChain11.cpp',
164 'SwapChain9.cpp',
165 'TextureStorage.cpp',
166 'TextureStorage11.cpp',
167 'TextureStorage9.cpp',
168 'VertexBuffer.cpp',
169 'VertexBuffer11.cpp',
170 'VertexBuffer9.cpp',
171 'VertexDataManager.cpp',
172 'VertexDeclarationCache.cpp',
173 ]]
175 SOURCES['renderer/ImageSSE2.cpp'].flags += CONFIG['SSE2_FLAGS']
177 # On Windows, we don't automatically get "lib" prepended, but we need it.
178 LIBRARY_NAME = 'libGLESv2'
180 FORCE_SHARED_LIB = True
182 LOCAL_INCLUDES += [
183 '..',
184 '../../include',
185 '../../include/KHR',
186 ]
189 for var in ('LIBGLESV2_EXPORTS', 'ANGLE_BUILD', 'NOMINMAX',
190 '_CRT_SECURE_NO_DEPRECATE', 'ANGLE_DISABLE_TRACE',
191 'COMPILER_IMPLEMENTATION'):
192 DEFINES[var] = True
194 if not CONFIG['MOZ_DEBUG']:
195 DEFINES['_SECURE_SCL'] = 0
197 DEFINES['ANGLE_COMPILE_OPTIMIZATION_LEVEL'] = 'D3DCOMPILE_OPTIMIZATION_LEVEL1'
199 RCFILE = SRCDIR + '/libGLESv2.rc'
200 DEFFILE = SRCDIR + '/libGLESv2.def'
202 # ANGLE uses the STL, so we can't use our derpy STL wrappers.
203 DISABLE_STL_WRAPPING = True