gfx/gl/TextureImageCGL.h

Thu, 15 Jan 2015 21:03:48 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 15 Jan 2015 21:03:48 +0100
branch
TOR_BUG_9701
changeset 11
deefc01c0e14
permissions
-rw-r--r--

Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)

     1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
     2 /* This Source Code Form is subject to the terms of the Mozilla Public
     3  * License, v. 2.0. If a copy of the MPL was not distributed with this
     4  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     6 #ifndef TextureImageCGL_h_
     7 #define TextureImageCGL_h_
     9 #include "GLTextureImage.h"
    10 #include "GLContextTypes.h"
    11 #include "nsAutoPtr.h"
    12 #include "nsSize.h"
    14 class gfxASurface;
    16 namespace mozilla {
    17 namespace gl {
    19 class TextureImageCGL : public BasicTextureImage
    20 {
    21 public:
    23     TextureImageCGL(GLuint aTexture,
    24                     const nsIntSize& aSize,
    25                     GLenum aWrapMode,
    26                     ContentType aContentType,
    27                     GLContext* aContext,
    28                     TextureImage::Flags aFlags = TextureImage::NoFlags,
    29                     TextureImage::ImageFormat aImageFormat = gfxImageFormat::Unknown);
    31     ~TextureImageCGL();
    33 protected:
    34     already_AddRefed<gfxASurface>
    35     GetSurfaceForUpdate(const gfxIntSize& aSize, ImageFormat aFmt);
    37     bool FinishedSurfaceUpdate();
    39     void FinishedSurfaceUpload();
    41 private:
    43     GLuint mPixelBuffer;
    44     int32_t mPixelBufferSize;
    45     bool mBoundPixelBuffer;
    46 };
    48 already_AddRefed<TextureImage>
    49 CreateTextureImageCGL(GLContext *gl,
    50                       const gfx::IntSize& aSize,
    51                       TextureImage::ContentType aContentType,
    52                       GLenum aWrapMode,
    53                       TextureImage::Flags aFlags,
    54                       TextureImage::ImageFormat aImageFormat);
    56 already_AddRefed<TextureImage>
    57 TileGenFuncCGL(GLContext *gl,
    58                const nsIntSize& aSize,
    59                TextureImage::ContentType aContentType,
    60                TextureImage::Flags aFlags,
    61                TextureImage::ImageFormat aImageFormat);
    63 }
    64 }
    66 #endif

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