gfx/skia/trunk/include/gpu/gl/GrGLConfig_chrome.h

Thu, 15 Jan 2015 21:03:48 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 15 Jan 2015 21:03:48 +0100
branch
TOR_BUG_9701
changeset 11
deefc01c0e14
permissions
-rw-r--r--

Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)

     2 /*
     3  * Copyright 2011 Google Inc.
     4  *
     5  * Use of this source code is governed by a BSD-style license that can be
     6  * found in the LICENSE file.
     7  */
     8 #ifndef GrGLConfig_chrome_DEFINED
     9 #define GrGLConfig_chrome_DEFINED
    11 // glGetError() forces a sync with gpu process on chrome
    12 #define GR_GL_CHECK_ERROR_START                     0
    14 #if defined(SK_BUILD_FOR_WIN32)
    15 // ANGLE creates a temp VB for vertex attributes not specified per-vertex.
    16 #define GR_GL_NO_CONSTANT_ATTRIBUTES                1
    18 // For RGBA teximage/readpixels ANGLE will sw-convert to/from BGRA.
    19 #define GR_GL_RGBA_8888_PIXEL_OPS_SLOW              1
    21 // ANGLE can go faster if the entire fbo is read rather than a subrect
    22 #define GR_GL_FULL_READPIXELS_FASTER_THAN_PARTIAL   1
    23 #else
    24 #define GR_GL_NO_CONSTANT_ATTRIBUTES                0
    25 #define GR_GL_RGBA_8888_PIXEL_OPS_SLOW              0
    26 #define GR_GL_FULL_READPIXELS_FASTER_THAN_PARTIAL   0
    27 #endif
    29 // cmd buffer allocates memory and memsets it to zero when it sees glBufferData
    30 // with NULL.
    31 #define GR_GL_USE_BUFFER_DATA_NULL_HINT             0
    33 // chrome uses this to set the context on each GL call.
    34 #define GR_GL_PER_GL_FUNC_CALLBACK                  1
    36 // Check error is even more expensive in chrome (cmd buffer flush). The
    37 // compositor also doesn't check its allocations.
    38 #define GR_GL_CHECK_ALLOC_WITH_GET_ERROR            0
    40 // CheckFramebufferStatus in chrome synchronizes the gpu and renderer processes.
    41 #define GR_GL_CHECK_FBO_STATUS_ONCE_PER_FORMAT      1
    43 // Non-VBO vertices and indices are not allowed in Chromium.
    44 #define GR_GL_MUST_USE_VBO                          1
    46 // Use updated Khronos signature for glShaderSource
    47 // (const char* const instead of char**).
    48 #define GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE       1
    50 #if !defined(GR_GL_IGNORE_ES3_MSAA)
    51     #define GR_GL_IGNORE_ES3_MSAA 1
    52 #endif
    54 #endif

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