gfx/skia/trunk/src/core/SkConvolver.h

Thu, 15 Jan 2015 21:03:48 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 15 Jan 2015 21:03:48 +0100
branch
TOR_BUG_9701
changeset 11
deefc01c0e14
permissions
-rw-r--r--

Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)

     1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
     2 // Use of this source code is governed by a BSD-style license that can be
     3 // found in the LICENSE file.
     5 #ifndef SK_CONVOLVER_H
     6 #define SK_CONVOLVER_H
     8 #include "SkSize.h"
     9 #include "SkTypes.h"
    10 #include "SkTArray.h"
    12 // avoid confusion with Mac OS X's math library (Carbon)
    13 #if defined(__APPLE__)
    14 #undef FloatToConvolutionFixed
    15 #undef ConvolutionFixedToFloat
    16 #endif
    18 // Represents a filter in one dimension. Each output pixel has one entry in this
    19 // object for the filter values contributing to it. You build up the filter
    20 // list by calling AddFilter for each output pixel (in order).
    21 //
    22 // We do 2-dimensional convolution by first convolving each row by one
    23 // SkConvolutionFilter1D, then convolving each column by another one.
    24 //
    25 // Entries are stored in ConvolutionFixed point, shifted left by kShiftBits.
    26 class SkConvolutionFilter1D {
    27 public:
    28     typedef short ConvolutionFixed;
    30     // The number of bits that ConvolutionFixed point values are shifted by.
    31     enum { kShiftBits = 14 };
    33     SK_API SkConvolutionFilter1D();
    34     SK_API ~SkConvolutionFilter1D();
    36     // Convert between floating point and our ConvolutionFixed point representation.
    37     static ConvolutionFixed FloatToFixed(float f) {
    38         return static_cast<ConvolutionFixed>(f * (1 << kShiftBits));
    39     }
    40     static unsigned char FixedToChar(ConvolutionFixed x) {
    41         return static_cast<unsigned char>(x >> kShiftBits);
    42     }
    43     static float FixedToFloat(ConvolutionFixed x) {
    44         // The cast relies on ConvolutionFixed being a short, implying that on
    45         // the platforms we care about all (16) bits will fit into
    46         // the mantissa of a (32-bit) float.
    47         SK_COMPILE_ASSERT(sizeof(ConvolutionFixed) == 2, ConvolutionFixed_type_should_fit_in_float_mantissa);
    48         float raw = static_cast<float>(x);
    49         return ldexpf(raw, -kShiftBits);
    50     }
    52     // Returns the maximum pixel span of a filter.
    53     int maxFilter() const { return fMaxFilter; }
    55     // Returns the number of filters in this filter. This is the dimension of the
    56     // output image.
    57     int numValues() const { return static_cast<int>(fFilters.count()); }
    59     // Appends the given list of scaling values for generating a given output
    60     // pixel. |filterOffset| is the distance from the edge of the image to where
    61     // the scaling factors start. The scaling factors apply to the source pixels
    62     // starting from this position, and going for the next |filterLength| pixels.
    63     //
    64     // You will probably want to make sure your input is normalized (that is,
    65     // all entries in |filterValuesg| sub to one) to prevent affecting the overall
    66     // brighness of the image.
    67     //
    68     // The filterLength must be > 0.
    69     //
    70     // This version will automatically convert your input to ConvolutionFixed point.
    71     SK_API void AddFilter(int filterOffset,
    72                           const float* filterValues,
    73                           int filterLength);
    75     // Same as the above version, but the input is already ConvolutionFixed point.
    76     void AddFilter(int filterOffset,
    77                    const ConvolutionFixed* filterValues,
    78                    int filterLength);
    80     // Retrieves a filter for the given |valueOffset|, a position in the output
    81     // image in the direction we're convolving. The offset and length of the
    82     // filter values are put into the corresponding out arguments (see AddFilter
    83     // above for what these mean), and a pointer to the first scaling factor is
    84     // returned. There will be |filterLength| values in this array.
    85     inline const ConvolutionFixed* FilterForValue(int valueOffset,
    86                                        int* filterOffset,
    87                                        int* filterLength) const {
    88         const FilterInstance& filter = fFilters[valueOffset];
    89         *filterOffset = filter.fOffset;
    90         *filterLength = filter.fTrimmedLength;
    91         if (filter.fTrimmedLength == 0) {
    92             return NULL;
    93         }
    94         return &fFilterValues[filter.fDataLocation];
    95     }
    97   // Retrieves the filter for the offset 0, presumed to be the one and only.
    98   // The offset and length of the filter values are put into the corresponding
    99   // out arguments (see AddFilter). Note that |filterLegth| and
   100   // |specifiedFilterLength| may be different if leading/trailing zeros of the
   101   // original floating point form were clipped.
   102   // There will be |filterLength| values in the return array.
   103   // Returns NULL if the filter is 0-length (for instance when all floating
   104   // point values passed to AddFilter were clipped to 0).
   105     SK_API const ConvolutionFixed* GetSingleFilter(int* specifiedFilterLength,
   106         int* filterOffset,
   107         int* filterLength) const;
   109     // Add another value to the fFilterValues array -- useful for
   110     // SIMD padding which happens outside of this class.
   112     void addFilterValue( ConvolutionFixed val ) {
   113         fFilterValues.push_back( val );
   114     }
   115 private:
   116     struct FilterInstance {
   117         // Offset within filterValues for this instance of the filter.
   118         int fDataLocation;
   120         // Distance from the left of the filter to the center. IN PIXELS
   121         int fOffset;
   123         // Number of values in this filter instance.
   124         int fTrimmedLength;
   126         // Filter length as specified. Note that this may be different from
   127         // 'trimmed_length' if leading/trailing zeros of the original floating
   128         // point form were clipped differently on each tail.
   129         int fLength;
   130     };
   132     // Stores the information for each filter added to this class.
   133     SkTArray<FilterInstance> fFilters;
   135     // We store all the filter values in this flat list, indexed by
   136     // |FilterInstance.data_location| to avoid the mallocs required for storing
   137     // each one separately.
   138     SkTArray<ConvolutionFixed> fFilterValues;
   140     // The maximum size of any filter we've added.
   141     int fMaxFilter;
   142 };
   144 typedef void (*SkConvolveVertically_pointer)(
   145     const SkConvolutionFilter1D::ConvolutionFixed* filterValues,
   146     int filterLength,
   147     unsigned char* const* sourceDataRows,
   148     int pixelWidth,
   149     unsigned char* outRow,
   150     bool hasAlpha);
   151 typedef void (*SkConvolve4RowsHorizontally_pointer)(
   152     const unsigned char* srcData[4],
   153     const SkConvolutionFilter1D& filter,
   154     unsigned char* outRow[4]);
   155 typedef void (*SkConvolveHorizontally_pointer)(
   156     const unsigned char* srcData,
   157     const SkConvolutionFilter1D& filter,
   158     unsigned char* outRow,
   159     bool hasAlpha);
   160 typedef void (*SkConvolveFilterPadding_pointer)(
   161     SkConvolutionFilter1D* filter);
   163 struct SkConvolutionProcs {
   164   // This is how many extra pixels may be read by the
   165   // conolve*horizontally functions.
   166     int fExtraHorizontalReads;
   167     SkConvolveVertically_pointer fConvolveVertically;
   168     SkConvolve4RowsHorizontally_pointer fConvolve4RowsHorizontally;
   169     SkConvolveHorizontally_pointer fConvolveHorizontally;
   170     SkConvolveFilterPadding_pointer fApplySIMDPadding;
   171 };
   175 // Does a two-dimensional convolution on the given source image.
   176 //
   177 // It is assumed the source pixel offsets referenced in the input filters
   178 // reference only valid pixels, so the source image size is not required. Each
   179 // row of the source image starts |sourceByteRowStride| after the previous
   180 // one (this allows you to have rows with some padding at the end).
   181 //
   182 // The result will be put into the given output buffer. The destination image
   183 // size will be xfilter.numValues() * yfilter.numValues() pixels. It will be
   184 // in rows of exactly xfilter.numValues() * 4 bytes.
   185 //
   186 // |sourceHasAlpha| is a hint that allows us to avoid doing computations on
   187 // the alpha channel if the image is opaque. If you don't know, set this to
   188 // true and it will work properly, but setting this to false will be a few
   189 // percent faster if you know the image is opaque.
   190 //
   191 // The layout in memory is assumed to be 4-bytes per pixel in B-G-R-A order
   192 // (this is ARGB when loaded into 32-bit words on a little-endian machine).
   193 SK_API void BGRAConvolve2D(const unsigned char* sourceData,
   194     int sourceByteRowStride,
   195     bool sourceHasAlpha,
   196     const SkConvolutionFilter1D& xfilter,
   197     const SkConvolutionFilter1D& yfilter,
   198     int outputByteRowStride,
   199     unsigned char* output,
   200     const SkConvolutionProcs&,
   201     bool useSimdIfPossible);
   203 #endif  // SK_CONVOLVER_H

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