gfx/skia/trunk/src/gpu/effects/GrSingleTextureEffect.cpp

Thu, 15 Jan 2015 21:03:48 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Thu, 15 Jan 2015 21:03:48 +0100
branch
TOR_BUG_9701
changeset 11
deefc01c0e14
permissions
-rw-r--r--

Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)

     1 /*
     2  * Copyright 2012 Google Inc.
     3  *
     4  * Use of this source code is governed by a BSD-style license that can be
     5  * found in the LICENSE file.
     6  */
     8 #include "effects/GrSingleTextureEffect.h"
    10 GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture,
    11                                              const SkMatrix& m,
    12                                              GrCoordSet coordSet)
    13     : fCoordTransform(coordSet, m, texture)
    14     , fTextureAccess(texture) {
    15     this->addCoordTransform(&fCoordTransform);
    16     this->addTextureAccess(&fTextureAccess);
    17 }
    19 GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture,
    20                                              const SkMatrix& m,
    21                                              GrTextureParams::FilterMode filterMode,
    22                                              GrCoordSet coordSet)
    23     : fCoordTransform(coordSet, m, texture)
    24     , fTextureAccess(texture, filterMode) {
    25     this->addCoordTransform(&fCoordTransform);
    26     this->addTextureAccess(&fTextureAccess);
    27 }
    29 GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture,
    30                                              const SkMatrix& m,
    31                                              const GrTextureParams& params,
    32                                              GrCoordSet coordSet)
    33     : fCoordTransform(coordSet, m, texture)
    34     , fTextureAccess(texture, params) {
    35     this->addCoordTransform(&fCoordTransform);
    36     this->addTextureAccess(&fTextureAccess);
    37 }
    39 GrSingleTextureEffect::~GrSingleTextureEffect() {
    40 }

mercurial