Thu, 15 Jan 2015 21:03:48 +0100
Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)
1 /*
2 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
8 #ifndef GrGLVertexBuffer_DEFINED
9 #define GrGLVertexBuffer_DEFINED
11 #include "GrVertexBuffer.h"
12 #include "GrGLBufferImpl.h"
13 #include "gl/GrGLInterface.h"
15 class GrGpuGL;
17 class GrGLVertexBuffer : public GrVertexBuffer {
19 public:
20 typedef GrGLBufferImpl::Desc Desc;
22 GrGLVertexBuffer(GrGpuGL* gpu, const Desc& desc);
23 virtual ~GrGLVertexBuffer() { this->release(); }
25 GrGLuint bufferID() const { return fImpl.bufferID(); }
26 size_t baseOffset() const { return fImpl.baseOffset(); }
28 void bind() const {
29 if (this->isValid()) {
30 fImpl.bind(this->getGpuGL());
31 }
32 }
34 // overrides of GrVertexBuffer
35 virtual void* lock();
36 virtual void* lockPtr() const;
37 virtual void unlock();
38 virtual bool isLocked() const;
39 virtual bool updateData(const void* src, size_t srcSizeInBytes);
41 protected:
42 // overrides of GrResource
43 virtual void onAbandon() SK_OVERRIDE;
44 virtual void onRelease() SK_OVERRIDE;
46 private:
47 GrGpuGL* getGpuGL() const {
48 SkASSERT(this->isValid());
49 return (GrGpuGL*)(this->getGpu());
50 }
52 GrGLBufferImpl fImpl;
54 typedef GrVertexBuffer INHERITED;
55 };
57 #endif