content/canvas/src/WebGLExtensionDepthTexture.cpp

Wed, 31 Dec 2014 07:22:50 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 07:22:50 +0100
branch
TOR_BUG_3246
changeset 4
fc2d59ddac77
permissions
-rw-r--r--

Correct previous dual key logic pending first delivery installment.

     1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
     2 /* This Source Code Form is subject to the terms of the Mozilla Public
     3  * License, v. 2.0. If a copy of the MPL was not distributed with this
     4  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     6 #include "WebGLContext.h"
     7 #include "WebGLExtensions.h"
     8 #include "mozilla/dom/WebGLRenderingContextBinding.h"
    10 using namespace mozilla;
    12 WebGLExtensionDepthTexture::WebGLExtensionDepthTexture(WebGLContext* context)
    13     : WebGLExtensionBase(context)
    14 {
    15 }
    17 WebGLExtensionDepthTexture::~WebGLExtensionDepthTexture()
    18 {
    19 }
    21 IMPL_WEBGL_EXTENSION_GOOP(WebGLExtensionDepthTexture)

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