intl/icu/source/common/ruleiter.h

Wed, 31 Dec 2014 07:22:50 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 07:22:50 +0100
branch
TOR_BUG_3246
changeset 4
fc2d59ddac77
permissions
-rw-r--r--

Correct previous dual key logic pending first delivery installment.

     1 /*
     2 **********************************************************************
     3 * Copyright (c) 2003-2011, International Business Machines
     4 * Corporation and others.  All Rights Reserved.
     5 **********************************************************************
     6 * Author: Alan Liu
     7 * Created: September 24 2003
     8 * Since: ICU 2.8
     9 **********************************************************************
    10 */
    11 #ifndef _RULEITER_H_
    12 #define _RULEITER_H_
    14 #include "unicode/uobject.h"
    16 U_NAMESPACE_BEGIN
    18 class UnicodeString;
    19 class ParsePosition;
    20 class SymbolTable;
    22 /**
    23  * An iterator that returns 32-bit code points.  This class is deliberately
    24  * <em>not</em> related to any of the ICU character iterator classes
    25  * in order to minimize complexity.
    26  * @author Alan Liu
    27  * @since ICU 2.8
    28  */
    29 class RuleCharacterIterator : public UMemory {
    31     // TODO: Ideas for later.  (Do not implement if not needed, lest the
    32     // code coverage numbers go down due to unused methods.)
    33     // 1. Add a copy constructor, operator==() method.
    34     // 2. Rather than return DONE, throw an exception if the end
    35     // is reached -- this is an alternate usage model, probably not useful.
    37 private:
    38     /**
    39      * Text being iterated.
    40      */    
    41     const UnicodeString& text;
    43     /**
    44      * Position of iterator.
    45      */
    46     ParsePosition& pos;
    48     /**
    49      * Symbol table used to parse and dereference variables.  May be 0.
    50      */
    51     const SymbolTable* sym;
    53     /**
    54      * Current variable expansion, or 0 if none.
    55      */
    56     const UnicodeString* buf;
    58     /**
    59      * Position within buf.  Meaningless if buf == 0.
    60      */
    61     int32_t bufPos;
    63 public:
    64     /**
    65      * Value returned when there are no more characters to iterate.
    66      */
    67     enum { DONE = -1 };
    69     /**
    70      * Bitmask option to enable parsing of variable names.  If (options &
    71      * PARSE_VARIABLES) != 0, then an embedded variable will be expanded to
    72      * its value.  Variables are parsed using the SymbolTable API.
    73      */
    74     enum { PARSE_VARIABLES = 1 };
    76     /**
    77      * Bitmask option to enable parsing of escape sequences.  If (options &
    78      * PARSE_ESCAPES) != 0, then an embedded escape sequence will be expanded
    79      * to its value.  Escapes are parsed using Utility.unescapeAt().
    80      */
    81     enum { PARSE_ESCAPES   = 2 };
    83     /**
    84      * Bitmask option to enable skipping of whitespace.  If (options &
    85      * SKIP_WHITESPACE) != 0, then Pattern_White_Space characters will be silently
    86      * skipped, as if they were not present in the input.
    87      */
    88     enum { SKIP_WHITESPACE = 4 };
    90     /**
    91      * Constructs an iterator over the given text, starting at the given
    92      * position.
    93      * @param text the text to be iterated
    94      * @param sym the symbol table, or null if there is none.  If sym is null,
    95      * then variables will not be deferenced, even if the PARSE_VARIABLES
    96      * option is set.
    97      * @param pos upon input, the index of the next character to return.  If a
    98      * variable has been dereferenced, then pos will <em>not</em> increment as
    99      * characters of the variable value are iterated.
   100      */
   101     RuleCharacterIterator(const UnicodeString& text, const SymbolTable* sym,
   102                           ParsePosition& pos);
   104     /**
   105      * Returns true if this iterator has no more characters to return.
   106      */
   107     UBool atEnd() const;
   109     /**
   110      * Returns the next character using the given options, or DONE if there
   111      * are no more characters, and advance the position to the next
   112      * character.
   113      * @param options one or more of the following options, bitwise-OR-ed
   114      * together: PARSE_VARIABLES, PARSE_ESCAPES, SKIP_WHITESPACE.
   115      * @param isEscaped output parameter set to TRUE if the character
   116      * was escaped
   117      * @param ec input-output error code.  An error will only be set by
   118      * this routing if options includes PARSE_VARIABLES and an unknown
   119      * variable name is seen, or if options includes PARSE_ESCAPES and
   120      * an invalid escape sequence is seen.
   121      * @return the current 32-bit code point, or DONE
   122      */
   123     UChar32 next(int32_t options, UBool& isEscaped, UErrorCode& ec);
   125     /**
   126      * Returns true if this iterator is currently within a variable expansion.
   127      */
   128     inline UBool inVariable() const;
   130     /**
   131      * An opaque object representing the position of a RuleCharacterIterator.
   132      */
   133     struct Pos : public UMemory {
   134     private:
   135         const UnicodeString* buf;
   136         int32_t pos;
   137         int32_t bufPos;
   138         friend class RuleCharacterIterator;
   139     };
   141     /**
   142      * Sets an object which, when later passed to setPos(), will
   143      * restore this iterator's position.  Usage idiom:
   144      *
   145      * RuleCharacterIterator iterator = ...;
   146      * RuleCharacterIterator::Pos pos;
   147      * iterator.getPos(pos);
   148      * for (;;) {
   149      *   iterator.getPos(pos);
   150      *   int c = iterator.next(...);
   151      *   ...
   152      * }
   153      * iterator.setPos(pos);
   154      *
   155      * @param p a position object to be set to this iterator's
   156      * current position.
   157      */
   158     void getPos(Pos& p) const;
   160     /**
   161      * Restores this iterator to the position it had when getPos()
   162      * set the given object.
   163      * @param p a position object previously set by getPos()
   164      */
   165     void setPos(const Pos& p);
   167     /**
   168      * Skips ahead past any ignored characters, as indicated by the given
   169      * options.  This is useful in conjunction with the lookahead() method.
   170      *
   171      * Currently, this only has an effect for SKIP_WHITESPACE.
   172      * @param options one or more of the following options, bitwise-OR-ed
   173      * together: PARSE_VARIABLES, PARSE_ESCAPES, SKIP_WHITESPACE.
   174      */
   175     void skipIgnored(int32_t options);
   177     /**
   178      * Returns a string containing the remainder of the characters to be
   179      * returned by this iterator, without any option processing.  If the
   180      * iterator is currently within a variable expansion, this will only
   181      * extend to the end of the variable expansion.  This method is provided
   182      * so that iterators may interoperate with string-based APIs.  The typical
   183      * sequence of calls is to call skipIgnored(), then call lookahead(), then
   184      * parse the string returned by lookahead(), then call jumpahead() to
   185      * resynchronize the iterator.
   186      * @param result a string to receive the characters to be returned
   187      * by future calls to next()
   188      * @param maxLookAhead The maximum to copy into the result.
   189      * @return a reference to result
   190      */
   191     UnicodeString& lookahead(UnicodeString& result, int32_t maxLookAhead = -1) const;
   193     /**
   194      * Advances the position by the given number of 16-bit code units.
   195      * This is useful in conjunction with the lookahead() method.
   196      * @param count the number of 16-bit code units to jump over
   197      */
   198     void jumpahead(int32_t count);
   200     /**
   201      * Returns a string representation of this object, consisting of the
   202      * characters being iterated, with a '|' marking the current position.
   203      * Position within an expanded variable is <em>not</em> indicated.
   204      * @param result output parameter to receive a string
   205      * representation of this object
   206      */
   207 //    UnicodeString& toString(UnicodeString& result) const;
   209 private:
   210     /**
   211      * Returns the current 32-bit code point without parsing escapes, parsing
   212      * variables, or skipping whitespace.
   213      * @return the current 32-bit code point
   214      */
   215     UChar32 _current() const;
   217     /**
   218      * Advances the position by the given amount.
   219      * @param count the number of 16-bit code units to advance past
   220      */
   221     void _advance(int32_t count);
   222 };
   224 inline UBool RuleCharacterIterator::inVariable() const {
   225     return buf != 0;
   226 }
   228 U_NAMESPACE_END
   230 #endif // _RULEITER_H_
   231 //eof

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