Wed, 31 Dec 2014 07:22:50 +0100
Correct previous dual key logic pending first delivery installment.
1 /*
2 **
3 ** Copyright 2012 The Android Open Source Project
4 **
5 ** Licensed under the Apache License Version 2.0(the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 ** http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing software
12 ** distributed under the License is distributed on an "AS IS" BASIS
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
18 #include <stdlib.h>
19 #include <stdio.h>
20 #include <string.h>
21 #include <errno.h>
23 #include <cutils/log.h>
25 #include <utils/String8.h>
27 #include <ui/Rect.h>
29 #include <EGL/egl.h>
31 #include <hardware/hardware.h>
32 #if ANDROID_VERSION == 17
33 #include <gui/SurfaceTextureClient.h>
34 #endif
35 #include <ui/GraphicBuffer.h>
37 #include "FramebufferSurface.h"
38 #include "GraphicBufferAlloc.h"
40 #ifndef NUM_FRAMEBUFFER_SURFACE_BUFFERS
41 #define NUM_FRAMEBUFFER_SURFACE_BUFFERS (2)
42 #endif
44 // ----------------------------------------------------------------------------
45 namespace android {
46 // ----------------------------------------------------------------------------
48 /*
49 * This implements the (main) framebuffer management. This class
50 * was adapted from the version in SurfaceFlinger
51 */
52 FramebufferSurface::FramebufferSurface(int disp, uint32_t width, uint32_t height, uint32_t format,
53 sp<BufferQueue>& bq) :
54 #if ANDROID_VERSION >= 19
55 ConsumerBase(bq, true),
56 #else
57 ConsumerBase(bq),
58 #endif
59 mDisplayType(disp),
60 mCurrentBufferSlot(-1),
61 mCurrentBuffer(0),
62 lastHandle(0)
63 {
64 mName = "FramebufferSurface";
66 #if ANDROID_VERSION >= 19
67 sp<IGraphicBufferConsumer> consumer = mConsumer;
68 #else
69 sp<BufferQueue> consumer = mBufferQueue;
70 consumer->setSynchronousMode(true);
71 #endif
72 consumer->setConsumerName(mName);
73 consumer->setConsumerUsageBits(GRALLOC_USAGE_HW_FB |
74 GRALLOC_USAGE_HW_RENDER |
75 GRALLOC_USAGE_HW_COMPOSER);
76 consumer->setDefaultBufferFormat(format);
77 consumer->setDefaultBufferSize(width, height);
78 consumer->setDefaultMaxBufferCount(NUM_FRAMEBUFFER_SURFACE_BUFFERS);
79 }
81 status_t FramebufferSurface::nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence) {
82 Mutex::Autolock lock(mMutex);
84 BufferQueue::BufferItem item;
85 #if ANDROID_VERSION >= 19
86 status_t err = acquireBufferLocked(&item, 0);
87 #else
88 status_t err = acquireBufferLocked(&item);
89 #endif
90 if (err == BufferQueue::NO_BUFFER_AVAILABLE) {
91 outBuffer = mCurrentBuffer;
92 return NO_ERROR;
93 } else if (err != NO_ERROR) {
94 ALOGE("error acquiring buffer: %s (%d)", strerror(-err), err);
95 return err;
96 }
98 // If the BufferQueue has freed and reallocated a buffer in mCurrentSlot
99 // then we may have acquired the slot we already own. If we had released
100 // our current buffer before we call acquireBuffer then that release call
101 // would have returned STALE_BUFFER_SLOT, and we would have called
102 // freeBufferLocked on that slot. Because the buffer slot has already
103 // been overwritten with the new buffer all we have to do is skip the
104 // releaseBuffer call and we should be in the same state we'd be in if we
105 // had released the old buffer first.
106 if (mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT &&
107 item.mBuf != mCurrentBufferSlot) {
108 // Release the previous buffer.
109 #if ANDROID_VERSION >= 19
110 err = releaseBufferLocked(mCurrentBufferSlot, mCurrentBuffer,
111 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR);
112 #else
113 err = releaseBufferLocked(mCurrentBufferSlot, EGL_NO_DISPLAY,
114 EGL_NO_SYNC_KHR);
115 #endif
116 if (err != NO_ERROR && err != BufferQueue::STALE_BUFFER_SLOT) {
117 ALOGE("error releasing buffer: %s (%d)", strerror(-err), err);
118 return err;
119 }
120 }
121 mCurrentBufferSlot = item.mBuf;
122 mCurrentBuffer = mSlots[mCurrentBufferSlot].mGraphicBuffer;
123 outFence = item.mFence;
124 outBuffer = mCurrentBuffer;
125 return NO_ERROR;
126 }
128 // Overrides ConsumerBase::onFrameAvailable(), does not call base class impl.
129 void FramebufferSurface::onFrameAvailable() {
130 sp<GraphicBuffer> buf;
131 sp<Fence> acquireFence;
132 status_t err = nextBuffer(buf, acquireFence);
133 if (err != NO_ERROR) {
134 ALOGE("error latching nnext FramebufferSurface buffer: %s (%d)",
135 strerror(-err), err);
136 return;
137 }
138 if (acquireFence.get() && acquireFence->isValid())
139 mPrevFBAcquireFence = new Fence(acquireFence->dup());
140 else
141 mPrevFBAcquireFence = Fence::NO_FENCE;
143 lastHandle = buf->handle;
144 }
146 void FramebufferSurface::freeBufferLocked(int slotIndex) {
147 ConsumerBase::freeBufferLocked(slotIndex);
148 if (slotIndex == mCurrentBufferSlot) {
149 mCurrentBufferSlot = BufferQueue::INVALID_BUFFER_SLOT;
150 }
151 }
153 status_t FramebufferSurface::setReleaseFenceFd(int fenceFd) {
154 status_t err = NO_ERROR;
155 if (fenceFd >= 0) {
156 sp<Fence> fence(new Fence(fenceFd));
157 if (mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT) {
158 #if ANDROID_VERSION >= 19
159 status_t err = addReleaseFence(mCurrentBufferSlot, mCurrentBuffer, fence);
160 #else
161 status_t err = addReleaseFence(mCurrentBufferSlot, fence);
162 #endif
163 ALOGE_IF(err, "setReleaseFenceFd: failed to add the fence: %s (%d)",
164 strerror(-err), err);
165 }
166 }
167 return err;
168 }
170 int FramebufferSurface::GetPrevFBAcquireFd() {
171 return mPrevFBAcquireFence->dup();
172 }
174 status_t FramebufferSurface::setUpdateRectangle(const Rect& r)
175 {
176 return INVALID_OPERATION;
177 }
179 status_t FramebufferSurface::compositionComplete()
180 {
181 return NO_ERROR;
182 }
184 void FramebufferSurface::dump(String8& result) {
185 ConsumerBase::dump(result);
186 }
188 void FramebufferSurface::dump(String8& result, const char* prefix) {
189 ConsumerBase::dump(result);
190 }
192 // ----------------------------------------------------------------------------
193 }; // namespace android
194 // ----------------------------------------------------------------------------