michael@0: /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
michael@0: /* This Source Code Form is subject to the terms of the Mozilla Public
michael@0: * License, v. 2.0. If a copy of the MPL was not distributed with this
michael@0: * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
michael@0:
michael@0: #ifndef nsTreeRows_h__
michael@0: #define nsTreeRows_h__
michael@0:
michael@0: #include "nsCOMPtr.h"
michael@0: #include "nsTArray.h"
michael@0: #include "pldhash.h"
michael@0: #include "nsIXULTemplateResult.h"
michael@0: #include "nsTemplateMatch.h"
michael@0: #include "nsIRDFResource.h"
michael@0:
michael@0:
michael@0: /**
michael@0: * This class maintains the state of the XUL tree builder's
michael@0: * rows. It maps a row number to the nsTemplateMatch object that
michael@0: * populates the row.
michael@0: */
michael@0: class nsTreeRows
michael@0: {
michael@0: public:
michael@0: class iterator;
michael@0: friend class iterator;
michael@0:
michael@0: enum Direction { eDirection_Forwards = +1, eDirection_Backwards = -1 };
michael@0:
michael@0: enum ContainerType {
michael@0: eContainerType_Unknown = 0,
michael@0: eContainerType_Noncontainer = 1,
michael@0: eContainerType_Container = 2
michael@0: };
michael@0:
michael@0: enum ContainerState {
michael@0: eContainerState_Unknown = 0,
michael@0: eContainerState_Open = 1,
michael@0: eContainerState_Closed = 2
michael@0: };
michael@0:
michael@0: enum ContainerFill {
michael@0: eContainerFill_Unknown = 0,
michael@0: eContainerFill_Empty = 1,
michael@0: eContainerFill_Nonempty = 2
michael@0: };
michael@0:
michael@0: class Subtree;
michael@0:
michael@0: /**
michael@0: * A row in the tree. Contains the match that the row
michael@0: * corresponds to, and a pointer to the row's subtree, if there
michael@0: * are any.
michael@0: */
michael@0: struct Row {
michael@0: nsTemplateMatch* mMatch;
michael@0: ContainerType mContainerType : 4;
michael@0: ContainerState mContainerState : 4;
michael@0: ContainerFill mContainerFill : 4;
michael@0:
michael@0: Subtree* mSubtree; // XXX eventually move to hashtable
michael@0: };
michael@0:
michael@0: /**
michael@0: * A subtree in the tree. A subtree contains rows, which may
michael@0: * contain other subtrees.
michael@0: */
michael@0: class Subtree {
michael@0: protected:
michael@0: friend class nsTreeRows; // so that it can access members, for now
michael@0:
michael@0: /**
michael@0: * The parent subtree; null if we're the root
michael@0: */
michael@0: Subtree* mParent;
michael@0:
michael@0: /**
michael@0: * The number of immediate children in this subtree
michael@0: */
michael@0: int32_t mCount;
michael@0:
michael@0: /**
michael@0: * The capacity of the subtree
michael@0: */
michael@0: int32_t mCapacity;
michael@0:
michael@0: /**
michael@0: * The total number of rows in this subtree, recursively
michael@0: * including child subtrees.
michael@0: */
michael@0: int32_t mSubtreeSize;
michael@0:
michael@0: /**
michael@0: * The array of rows in the subtree
michael@0: */
michael@0: Row* mRows;
michael@0:
michael@0: public:
michael@0: /**
michael@0: * Creates a subtree with the specified parent.
michael@0: */
michael@0: Subtree(Subtree* aParent)
michael@0: : mParent(aParent),
michael@0: mCount(0),
michael@0: mCapacity(0),
michael@0: mSubtreeSize(0),
michael@0: mRows(nullptr) {}
michael@0:
michael@0: ~Subtree();
michael@0:
michael@0: /**
michael@0: * Return the number of immediate child rows in the subtree
michael@0: */
michael@0: int32_t Count() const { return mCount; }
michael@0:
michael@0: /**
michael@0: * Return the number of rows in this subtree, as well as all
michael@0: * the subtrees it contains.
michael@0: */
michael@0: int32_t GetSubtreeSize() const { return mSubtreeSize; }
michael@0:
michael@0: /**
michael@0: * Retrieve the immediate child row at the specified index.
michael@0: */
michael@0: const Row& operator[](int32_t aIndex) const {
michael@0: NS_PRECONDITION(aIndex >= 0 && aIndex < mCount, "bad index");
michael@0: return mRows[aIndex]; }
michael@0:
michael@0: /**
michael@0: * Retrieve the immediate row at the specified index.
michael@0: */
michael@0: Row& operator[](int32_t aIndex) {
michael@0: NS_PRECONDITION(aIndex >= 0 && aIndex < mCount, "bad index");
michael@0: return mRows[aIndex]; }
michael@0:
michael@0: /**
michael@0: * Remove all rows from the subtree.
michael@0: */
michael@0: void Clear();
michael@0:
michael@0: protected:
michael@0: /**
michael@0: * Insert an immediate child row at the specified index.
michael@0: */
michael@0: iterator InsertRowAt(nsTemplateMatch* aMatch, int32_t aIndex);
michael@0:
michael@0: /**
michael@0: * Remove an immediate child row from the specified index.
michael@0: */
michael@0: void RemoveRowAt(int32_t aChildIndex);
michael@0: };
michael@0:
michael@0: friend class Subtree;
michael@0:
michael@0: protected:
michael@0: /**
michael@0: * A link in the path through the view's tree.
michael@0: */
michael@0: struct Link {
michael@0: Subtree* mParent;
michael@0: int32_t mChildIndex;
michael@0:
michael@0: Link&
michael@0: operator=(const Link& aLink) {
michael@0: mParent = aLink.mParent;
michael@0: mChildIndex = aLink.mChildIndex;
michael@0: return *this; }
michael@0:
michael@0: bool
michael@0: operator==(const Link& aLink) const {
michael@0: return (mParent == aLink.mParent)
michael@0: && (mChildIndex == aLink.mChildIndex); }
michael@0:
michael@0: Subtree* GetParent() { return mParent; }
michael@0: const Subtree* GetParent() const { return mParent; }
michael@0:
michael@0: int32_t GetChildIndex() const { return mChildIndex; }
michael@0:
michael@0: Row& GetRow() { return (*mParent)[mChildIndex]; }
michael@0: const Row& GetRow() const { return (*mParent)[mChildIndex]; }
michael@0: };
michael@0:
michael@0: public:
michael@0: /**
michael@0: * An iterator that can be used to traverse the tree view.
michael@0: */
michael@0: class iterator {
michael@0: protected:
michael@0: int32_t mRowIndex;
michael@0: nsAutoTArray mLink;
michael@0:
michael@0: void Next();
michael@0: void Prev();
michael@0:
michael@0: friend class Subtree; // so InsertRowAt can initialize us
michael@0: friend class nsTreeRows; // so nsTreeRows can initialize us
michael@0:
michael@0: /**
michael@0: * Used by operator[]() to initialize an iterator.
michael@0: */
michael@0: void Append(Subtree* aParent, int32_t aChildIndex);
michael@0:
michael@0: /**
michael@0: * Used by InsertRowAt() to initialize an iterator.
michael@0: */
michael@0: void Push(Subtree *aParent, int32_t aChildIndex);
michael@0:
michael@0: /**
michael@0: * Used by operator[]() and InsertRowAt() to initialize an iterator.
michael@0: */
michael@0: void SetRowIndex(int32_t aRowIndex) { mRowIndex = aRowIndex; }
michael@0:
michael@0: /**
michael@0: * Handy accessors to the top element.
michael@0: */
michael@0: Link& GetTop() { return mLink[mLink.Length() - 1]; }
michael@0: const Link& GetTop() const { return mLink[mLink.Length() - 1]; }
michael@0:
michael@0: public:
michael@0: iterator() : mRowIndex(-1) {}
michael@0:
michael@0: iterator(const iterator& aIterator);
michael@0: iterator& operator=(const iterator& aIterator);
michael@0:
michael@0: bool operator==(const iterator& aIterator) const;
michael@0:
michael@0: bool operator!=(const iterator& aIterator) const {
michael@0: return !aIterator.operator==(*this); }
michael@0:
michael@0: const Row& operator*() const { return GetTop().GetRow(); }
michael@0: Row& operator*() { return GetTop().GetRow(); }
michael@0:
michael@0: const Row* operator->() const { return &(GetTop().GetRow()); }
michael@0: Row* operator->() { return &(GetTop().GetRow()); }
michael@0:
michael@0: iterator& operator++() { Next(); return *this; }
michael@0: iterator operator++(int) { iterator temp(*this); Next(); return temp; }
michael@0: iterator& operator--() { Prev(); return *this; }
michael@0: iterator operator--(int) { iterator temp(*this); Prev(); return temp; }
michael@0:
michael@0: /**
michael@0: * Return the current parent link
michael@0: */
michael@0: Subtree* GetParent() { return GetTop().GetParent(); }
michael@0:
michael@0: const Subtree* GetParent() const { return GetTop().GetParent(); }
michael@0:
michael@0: /**
michael@0: * Return the current child index
michael@0: */
michael@0: int32_t GetChildIndex() const { return GetTop().GetChildIndex(); }
michael@0:
michael@0: /**
michael@0: * Return the depth of the path the iterator is maintaining
michael@0: * into the tree.
michael@0: */
michael@0: int32_t GetDepth() const { return mLink.Length(); }
michael@0:
michael@0: /**
michael@0: * Return the current row index of the iterator
michael@0: */
michael@0: int32_t GetRowIndex() const { return mRowIndex; }
michael@0:
michael@0: /**
michael@0: * Pop the iterator up a level.
michael@0: */
michael@0: iterator& Pop() { mLink.SetLength(GetDepth() - 1); return *this; }
michael@0: };
michael@0:
michael@0: /**
michael@0: * Retrieve the first element in the view
michael@0: */
michael@0: iterator First();
michael@0:
michael@0: /**
michael@0: * Retrieve (one past) the last element in the view
michael@0: */
michael@0: iterator Last();
michael@0:
michael@0: /**
michael@0: * Find the row that contains the given resource
michael@0: */
michael@0: iterator FindByResource(nsIRDFResource* aResource);
michael@0:
michael@0: /**
michael@0: * Find the row that contains the result
michael@0: */
michael@0: iterator Find(nsIXULTemplateResult* aResult);
michael@0:
michael@0: /**
michael@0: * Retrieve the ith element in the view
michael@0: */
michael@0: iterator operator[](int32_t aIndex);
michael@0:
michael@0: nsTreeRows() : mRoot(nullptr) {}
michael@0: ~nsTreeRows() {}
michael@0:
michael@0: /**
michael@0: * Ensure that a child subtree exists within the specified parent
michael@0: * at the specified child index within the parent. (In other
michael@0: * words, create a subtree if one doesn't already exist.)
michael@0: */
michael@0: Subtree*
michael@0: EnsureSubtreeFor(Subtree* aParent, int32_t aChildIndex);
michael@0:
michael@0: /**
michael@0: * Ensure that a child subtree exists at the iterator's position.
michael@0: */
michael@0: Subtree*
michael@0: EnsureSubtreeFor(iterator& aIterator) {
michael@0: return EnsureSubtreeFor(aIterator.GetParent(),
michael@0: aIterator.GetChildIndex()); }
michael@0:
michael@0: /**
michael@0: * Get the child subtree for the specified parent at the specified
michael@0: * child index. Optionally return the child subtree's size. Will
michael@0: * return `null' if no subtree exists.
michael@0: */
michael@0: Subtree*
michael@0: GetSubtreeFor(const Subtree* aParent,
michael@0: int32_t aChildIndex,
michael@0: int32_t* aSubtreeSize = nullptr);
michael@0:
michael@0: /**
michael@0: * Retrieve the size of the subtree within the specified parent.
michael@0: */
michael@0: int32_t
michael@0: GetSubtreeSizeFor(const Subtree* aParent,
michael@0: int32_t aChildIndex) {
michael@0: int32_t size;
michael@0: GetSubtreeFor(aParent, aChildIndex, &size);
michael@0: return size; }
michael@0:
michael@0: /**
michael@0: * Retrieve the size of the subtree within the specified parent.
michael@0: */
michael@0: int32_t
michael@0: GetSubtreeSizeFor(const iterator& aIterator) {
michael@0: int32_t size;
michael@0: GetSubtreeFor(aIterator.GetParent(), aIterator.GetChildIndex(), &size);
michael@0: return size; }
michael@0:
michael@0: /**
michael@0: * Remove the specified subtree for a row, leaving the row itself
michael@0: * intact.
michael@0: */
michael@0: void
michael@0: RemoveSubtreeFor(Subtree* aParent, int32_t aChildIndex);
michael@0:
michael@0: /**
michael@0: * Remove the specified subtree for a row, leaving the row itself
michael@0: * intact.
michael@0: */
michael@0: void
michael@0: RemoveSubtreeFor(iterator& aIterator) {
michael@0: RemoveSubtreeFor(aIterator.GetParent(), aIterator.GetChildIndex()); }
michael@0:
michael@0: /**
michael@0: * Remove the specified row from the view
michael@0: */
michael@0: int32_t
michael@0: RemoveRowAt(iterator& aIterator) {
michael@0: iterator temp = aIterator--;
michael@0: Subtree* parent = temp.GetParent();
michael@0: parent->RemoveRowAt(temp.GetChildIndex());
michael@0: InvalidateCachedRow();
michael@0: return parent->Count(); }
michael@0:
michael@0: /**
michael@0: * Insert a new match into the view
michael@0: */
michael@0: iterator
michael@0: InsertRowAt(nsTemplateMatch* aMatch, Subtree* aSubtree, int32_t aChildIndex) {
michael@0: InvalidateCachedRow();
michael@0: return aSubtree->InsertRowAt(aMatch, aChildIndex); }
michael@0:
michael@0: /**
michael@0: * Raw access to the rows; e.g., for sorting.
michael@0: */
michael@0: Row*
michael@0: GetRowsFor(Subtree* aSubtree) { return aSubtree->mRows; }
michael@0:
michael@0: /**
michael@0: * Remove all of the rows
michael@0: */
michael@0: void Clear();
michael@0:
michael@0: /**
michael@0: * Return the total number of rows in the tree view.
michael@0: */
michael@0: int32_t Count() const { return mRoot.GetSubtreeSize(); }
michael@0:
michael@0: /**
michael@0: * Retrieve the root subtree
michael@0: */
michael@0: Subtree* GetRoot() { return &mRoot; }
michael@0:
michael@0: /**
michael@0: * Set the root resource for the view
michael@0: */
michael@0: void SetRootResource(nsIRDFResource* aResource) {
michael@0: mRootResource = aResource; }
michael@0:
michael@0: /**
michael@0: * Retrieve the root resource for the view
michael@0: */
michael@0: nsIRDFResource* GetRootResource() {
michael@0: return mRootResource.get(); }
michael@0:
michael@0: /**
michael@0: * Invalidate the cached row; e.g., because the view has changed
michael@0: * in a way that would corrupt the iterator.
michael@0: */
michael@0: void
michael@0: InvalidateCachedRow() { mLastRow = iterator(); }
michael@0:
michael@0: protected:
michael@0: /**
michael@0: * The root subtree.
michael@0: */
michael@0: Subtree mRoot;
michael@0:
michael@0: /**
michael@0: * The root resource for the view
michael@0: */
michael@0: nsCOMPtr mRootResource;
michael@0:
michael@0: /**
michael@0: * The last row that was asked for by operator[]. By remembering
michael@0: * this, we can usually avoid the O(n) search through the row
michael@0: * array to find the row at the specified index.
michael@0: */
michael@0: iterator mLastRow;
michael@0: };
michael@0:
michael@0:
michael@0: #endif // nsTreeRows_h__