michael@0: /* This Source Code Form is subject to the terms of the Mozilla Public michael@0: * License, v. 2.0. If a copy of the MPL was not distributed with this file, michael@0: * You can obtain one at http://mozilla.org/MPL/2.0/. */ michael@0: michael@0: #include "mozilla/dom/GamepadButton.h" michael@0: #include "mozilla/dom/GamepadBinding.h" michael@0: michael@0: namespace mozilla { michael@0: namespace dom { michael@0: michael@0: NS_IMPL_CYCLE_COLLECTING_ADDREF(GamepadButton) michael@0: NS_IMPL_CYCLE_COLLECTING_RELEASE(GamepadButton) michael@0: michael@0: NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(GamepadButton) michael@0: NS_WRAPPERCACHE_INTERFACE_MAP_ENTRY michael@0: NS_INTERFACE_MAP_ENTRY(nsISupports) michael@0: NS_INTERFACE_MAP_END michael@0: michael@0: NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE_1(GamepadButton, mParent) michael@0: michael@0: /* virtual */ JSObject* michael@0: GamepadButton::WrapObject(JSContext* aCx) michael@0: { michael@0: return GamepadButtonBinding::Wrap(aCx, this); michael@0: } michael@0: michael@0: } // namespace dom michael@0: } // namespace mozilla