michael@0: /* -*- mode: c; tab-width: 8; -*- */ michael@0: /* vi: set sw=4 ts=8: */ michael@0: /* Reference version of egl.h for EGL 1.4. michael@0: * $Revision: 9356 $ on $Date: 2009-10-21 02:52:25 -0700 (Wed, 21 Oct 2009) $ michael@0: */ michael@0: michael@0: /* michael@0: ** Copyright (c) 2007-2009 The Khronos Group Inc. michael@0: ** michael@0: ** Permission is hereby granted, free of charge, to any person obtaining a michael@0: ** copy of this software and/or associated documentation files (the michael@0: ** "Materials"), to deal in the Materials without restriction, including michael@0: ** without limitation the rights to use, copy, modify, merge, publish, michael@0: ** distribute, sublicense, and/or sell copies of the Materials, and to michael@0: ** permit persons to whom the Materials are furnished to do so, subject to michael@0: ** the following conditions: michael@0: ** michael@0: ** The above copyright notice and this permission notice shall be included michael@0: ** in all copies or substantial portions of the Materials. michael@0: ** michael@0: ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, michael@0: ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF michael@0: ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. michael@0: ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY michael@0: ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, michael@0: ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE michael@0: ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. michael@0: */ michael@0: michael@0: #ifndef __egl_h_ michael@0: #define __egl_h_ michael@0: michael@0: /* All platform-dependent types and macro boilerplate (such as EGLAPI michael@0: * and EGLAPIENTRY) should go in eglplatform.h. michael@0: */ michael@0: #include michael@0: michael@0: #ifdef __cplusplus michael@0: extern "C" { michael@0: #endif michael@0: michael@0: /* EGL Types */ michael@0: /* EGLint is defined in eglplatform.h */ michael@0: typedef unsigned int EGLBoolean; michael@0: typedef unsigned int EGLenum; michael@0: typedef void *EGLConfig; michael@0: typedef void *EGLContext; michael@0: typedef void *EGLDisplay; michael@0: typedef void *EGLSurface; michael@0: typedef void *EGLClientBuffer; michael@0: michael@0: /* EGL Versioning */ michael@0: #define EGL_VERSION_1_0 1 michael@0: #define EGL_VERSION_1_1 1 michael@0: #define EGL_VERSION_1_2 1 michael@0: #define EGL_VERSION_1_3 1 michael@0: #define EGL_VERSION_1_4 1 michael@0: michael@0: /* EGL Enumerants. Bitmasks and other exceptional cases aside, most michael@0: * enums are assigned unique values starting at 0x3000. michael@0: */ michael@0: michael@0: /* EGL aliases */ michael@0: #define EGL_FALSE 0 michael@0: #define EGL_TRUE 1 michael@0: michael@0: /* Out-of-band handle values */ michael@0: #define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0) michael@0: #define EGL_NO_CONTEXT ((EGLContext)0) michael@0: #define EGL_NO_DISPLAY ((EGLDisplay)0) michael@0: #define EGL_NO_SURFACE ((EGLSurface)0) michael@0: michael@0: /* Out-of-band attribute value */ michael@0: #define EGL_DONT_CARE ((EGLint)-1) michael@0: michael@0: /* Errors / GetError return values */ michael@0: #define EGL_SUCCESS 0x3000 michael@0: #define EGL_NOT_INITIALIZED 0x3001 michael@0: #define EGL_BAD_ACCESS 0x3002 michael@0: #define EGL_BAD_ALLOC 0x3003 michael@0: #define EGL_BAD_ATTRIBUTE 0x3004 michael@0: #define EGL_BAD_CONFIG 0x3005 michael@0: #define EGL_BAD_CONTEXT 0x3006 michael@0: #define EGL_BAD_CURRENT_SURFACE 0x3007 michael@0: #define EGL_BAD_DISPLAY 0x3008 michael@0: #define EGL_BAD_MATCH 0x3009 michael@0: #define EGL_BAD_NATIVE_PIXMAP 0x300A michael@0: #define EGL_BAD_NATIVE_WINDOW 0x300B michael@0: #define EGL_BAD_PARAMETER 0x300C michael@0: #define EGL_BAD_SURFACE 0x300D michael@0: #define EGL_CONTEXT_LOST 0x300E /* EGL 1.1 - IMG_power_management */ michael@0: michael@0: /* Reserved 0x300F-0x301F for additional errors */ michael@0: michael@0: /* Config attributes */ michael@0: #define EGL_BUFFER_SIZE 0x3020 michael@0: #define EGL_ALPHA_SIZE 0x3021 michael@0: #define EGL_BLUE_SIZE 0x3022 michael@0: #define EGL_GREEN_SIZE 0x3023 michael@0: #define EGL_RED_SIZE 0x3024 michael@0: #define EGL_DEPTH_SIZE 0x3025 michael@0: #define EGL_STENCIL_SIZE 0x3026 michael@0: #define EGL_CONFIG_CAVEAT 0x3027 michael@0: #define EGL_CONFIG_ID 0x3028 michael@0: #define EGL_LEVEL 0x3029 michael@0: #define EGL_MAX_PBUFFER_HEIGHT 0x302A michael@0: #define EGL_MAX_PBUFFER_PIXELS 0x302B michael@0: #define EGL_MAX_PBUFFER_WIDTH 0x302C michael@0: #define EGL_NATIVE_RENDERABLE 0x302D michael@0: #define EGL_NATIVE_VISUAL_ID 0x302E michael@0: #define EGL_NATIVE_VISUAL_TYPE 0x302F michael@0: #define EGL_SAMPLES 0x3031 michael@0: #define EGL_SAMPLE_BUFFERS 0x3032 michael@0: #define EGL_SURFACE_TYPE 0x3033 michael@0: #define EGL_TRANSPARENT_TYPE 0x3034 michael@0: #define EGL_TRANSPARENT_BLUE_VALUE 0x3035 michael@0: #define EGL_TRANSPARENT_GREEN_VALUE 0x3036 michael@0: #define EGL_TRANSPARENT_RED_VALUE 0x3037 michael@0: #define EGL_NONE 0x3038 /* Attrib list terminator */ michael@0: #define EGL_BIND_TO_TEXTURE_RGB 0x3039 michael@0: #define EGL_BIND_TO_TEXTURE_RGBA 0x303A michael@0: #define EGL_MIN_SWAP_INTERVAL 0x303B michael@0: #define EGL_MAX_SWAP_INTERVAL 0x303C michael@0: #define EGL_LUMINANCE_SIZE 0x303D michael@0: #define EGL_ALPHA_MASK_SIZE 0x303E michael@0: #define EGL_COLOR_BUFFER_TYPE 0x303F michael@0: #define EGL_RENDERABLE_TYPE 0x3040 michael@0: #define EGL_MATCH_NATIVE_PIXMAP 0x3041 /* Pseudo-attribute (not queryable) */ michael@0: #define EGL_CONFORMANT 0x3042 michael@0: michael@0: /* Reserved 0x3041-0x304F for additional config attributes */ michael@0: michael@0: /* Config attribute values */ michael@0: #define EGL_SLOW_CONFIG 0x3050 /* EGL_CONFIG_CAVEAT value */ michael@0: #define EGL_NON_CONFORMANT_CONFIG 0x3051 /* EGL_CONFIG_CAVEAT value */ michael@0: #define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ michael@0: #define EGL_RGB_BUFFER 0x308E /* EGL_COLOR_BUFFER_TYPE value */ michael@0: #define EGL_LUMINANCE_BUFFER 0x308F /* EGL_COLOR_BUFFER_TYPE value */ michael@0: michael@0: /* More config attribute values, for EGL_TEXTURE_FORMAT */ michael@0: #define EGL_NO_TEXTURE 0x305C michael@0: #define EGL_TEXTURE_RGB 0x305D michael@0: #define EGL_TEXTURE_RGBA 0x305E michael@0: #define EGL_TEXTURE_2D 0x305F michael@0: michael@0: /* Config attribute mask bits */ michael@0: #define EGL_PBUFFER_BIT 0x0001 /* EGL_SURFACE_TYPE mask bits */ michael@0: #define EGL_PIXMAP_BIT 0x0002 /* EGL_SURFACE_TYPE mask bits */ michael@0: #define EGL_WINDOW_BIT 0x0004 /* EGL_SURFACE_TYPE mask bits */ michael@0: #define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 /* EGL_SURFACE_TYPE mask bits */ michael@0: #define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 /* EGL_SURFACE_TYPE mask bits */ michael@0: #define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 /* EGL_SURFACE_TYPE mask bits */ michael@0: #define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 /* EGL_SURFACE_TYPE mask bits */ michael@0: michael@0: #define EGL_OPENGL_ES_BIT 0x0001 /* EGL_RENDERABLE_TYPE mask bits */ michael@0: #define EGL_OPENVG_BIT 0x0002 /* EGL_RENDERABLE_TYPE mask bits */ michael@0: #define EGL_OPENGL_ES2_BIT 0x0004 /* EGL_RENDERABLE_TYPE mask bits */ michael@0: #define EGL_OPENGL_BIT 0x0008 /* EGL_RENDERABLE_TYPE mask bits */ michael@0: michael@0: /* QueryString targets */ michael@0: #define EGL_VENDOR 0x3053 michael@0: #define EGL_VERSION 0x3054 michael@0: #define EGL_EXTENSIONS 0x3055 michael@0: #define EGL_CLIENT_APIS 0x308D michael@0: michael@0: /* QuerySurface / SurfaceAttrib / CreatePbufferSurface targets */ michael@0: #define EGL_HEIGHT 0x3056 michael@0: #define EGL_WIDTH 0x3057 michael@0: #define EGL_LARGEST_PBUFFER 0x3058 michael@0: #define EGL_TEXTURE_FORMAT 0x3080 michael@0: #define EGL_TEXTURE_TARGET 0x3081 michael@0: #define EGL_MIPMAP_TEXTURE 0x3082 michael@0: #define EGL_MIPMAP_LEVEL 0x3083 michael@0: #define EGL_RENDER_BUFFER 0x3086 michael@0: #define EGL_VG_COLORSPACE 0x3087 michael@0: #define EGL_VG_ALPHA_FORMAT 0x3088 michael@0: #define EGL_HORIZONTAL_RESOLUTION 0x3090 michael@0: #define EGL_VERTICAL_RESOLUTION 0x3091 michael@0: #define EGL_PIXEL_ASPECT_RATIO 0x3092 michael@0: #define EGL_SWAP_BEHAVIOR 0x3093 michael@0: #define EGL_MULTISAMPLE_RESOLVE 0x3099 michael@0: michael@0: /* EGL_RENDER_BUFFER values / BindTexImage / ReleaseTexImage buffer targets */ michael@0: #define EGL_BACK_BUFFER 0x3084 michael@0: #define EGL_SINGLE_BUFFER 0x3085 michael@0: michael@0: /* OpenVG color spaces */ michael@0: #define EGL_VG_COLORSPACE_sRGB 0x3089 /* EGL_VG_COLORSPACE value */ michael@0: #define EGL_VG_COLORSPACE_LINEAR 0x308A /* EGL_VG_COLORSPACE value */ michael@0: michael@0: /* OpenVG alpha formats */ michael@0: #define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B /* EGL_ALPHA_FORMAT value */ michael@0: #define EGL_VG_ALPHA_FORMAT_PRE 0x308C /* EGL_ALPHA_FORMAT value */ michael@0: michael@0: /* Constant scale factor by which fractional display resolutions & michael@0: * aspect ratio are scaled when queried as integer values. michael@0: */ michael@0: #define EGL_DISPLAY_SCALING 10000 michael@0: michael@0: /* Unknown display resolution/aspect ratio */ michael@0: #define EGL_UNKNOWN ((EGLint)-1) michael@0: michael@0: /* Back buffer swap behaviors */ michael@0: #define EGL_BUFFER_PRESERVED 0x3094 /* EGL_SWAP_BEHAVIOR value */ michael@0: #define EGL_BUFFER_DESTROYED 0x3095 /* EGL_SWAP_BEHAVIOR value */ michael@0: michael@0: /* CreatePbufferFromClientBuffer buffer types */ michael@0: #define EGL_OPENVG_IMAGE 0x3096 michael@0: michael@0: /* QueryContext targets */ michael@0: #define EGL_CONTEXT_CLIENT_TYPE 0x3097 michael@0: michael@0: /* CreateContext attributes */ michael@0: #define EGL_CONTEXT_CLIENT_VERSION 0x3098 michael@0: michael@0: /* Multisample resolution behaviors */ michael@0: #define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A /* EGL_MULTISAMPLE_RESOLVE value */ michael@0: #define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B /* EGL_MULTISAMPLE_RESOLVE value */ michael@0: michael@0: /* BindAPI/QueryAPI targets */ michael@0: #define EGL_OPENGL_ES_API 0x30A0 michael@0: #define EGL_OPENVG_API 0x30A1 michael@0: #define EGL_OPENGL_API 0x30A2 michael@0: michael@0: /* GetCurrentSurface targets */ michael@0: #define EGL_DRAW 0x3059 michael@0: #define EGL_READ 0x305A michael@0: michael@0: /* WaitNative engines */ michael@0: #define EGL_CORE_NATIVE_ENGINE 0x305B michael@0: michael@0: /* EGL 1.2 tokens renamed for consistency in EGL 1.3 */ michael@0: #define EGL_COLORSPACE EGL_VG_COLORSPACE michael@0: #define EGL_ALPHA_FORMAT EGL_VG_ALPHA_FORMAT michael@0: #define EGL_COLORSPACE_sRGB EGL_VG_COLORSPACE_sRGB michael@0: #define EGL_COLORSPACE_LINEAR EGL_VG_COLORSPACE_LINEAR michael@0: #define EGL_ALPHA_FORMAT_NONPRE EGL_VG_ALPHA_FORMAT_NONPRE michael@0: #define EGL_ALPHA_FORMAT_PRE EGL_VG_ALPHA_FORMAT_PRE michael@0: michael@0: /* EGL extensions must request enum blocks from the Khronos michael@0: * API Registrar, who maintains the enumerant registry. Submit michael@0: * a bug in Khronos Bugzilla against task "Registry". michael@0: */ michael@0: michael@0: michael@0: michael@0: /* EGL Functions */ michael@0: michael@0: EGLAPI EGLint EGLAPIENTRY eglGetError(void); michael@0: michael@0: EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay(EGLNativeDisplayType display_id); michael@0: EGLAPI EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor); michael@0: EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy); michael@0: michael@0: EGLAPI const char * EGLAPIENTRY eglQueryString(EGLDisplay dpy, EGLint name); michael@0: michael@0: EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, michael@0: EGLint config_size, EGLint *num_config); michael@0: EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, michael@0: EGLConfig *configs, EGLint config_size, michael@0: EGLint *num_config); michael@0: EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, michael@0: EGLint attribute, EGLint *value); michael@0: michael@0: EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, michael@0: EGLNativeWindowType win, michael@0: const EGLint *attrib_list); michael@0: EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, michael@0: const EGLint *attrib_list); michael@0: EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, michael@0: EGLNativePixmapType pixmap, michael@0: const EGLint *attrib_list); michael@0: EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay dpy, EGLSurface surface); michael@0: EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface(EGLDisplay dpy, EGLSurface surface, michael@0: EGLint attribute, EGLint *value); michael@0: michael@0: EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI(EGLenum api); michael@0: EGLAPI EGLenum EGLAPIENTRY eglQueryAPI(void); michael@0: michael@0: EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient(void); michael@0: michael@0: EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread(void); michael@0: michael@0: EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer( michael@0: EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, michael@0: EGLConfig config, const EGLint *attrib_list); michael@0: michael@0: EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, michael@0: EGLint attribute, EGLint value); michael@0: EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); michael@0: EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); michael@0: michael@0: michael@0: EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval); michael@0: michael@0: michael@0: EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config, michael@0: EGLContext share_context, michael@0: const EGLint *attrib_list); michael@0: EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext ctx); michael@0: EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, michael@0: EGLSurface read, EGLContext ctx); michael@0: michael@0: EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void); michael@0: EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw); michael@0: EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void); michael@0: EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext(EGLDisplay dpy, EGLContext ctx, michael@0: EGLint attribute, EGLint *value); michael@0: michael@0: EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL(void); michael@0: EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative(EGLint engine); michael@0: EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface); michael@0: EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, michael@0: EGLNativePixmapType target); michael@0: michael@0: /* This is a generic function pointer type, whose name indicates it must michael@0: * be cast to the proper type *and calling convention* before use. michael@0: */ michael@0: typedef void (*__eglMustCastToProperFunctionPointerType)(void); michael@0: michael@0: /* Now, define eglGetProcAddress using the generic function ptr. type */ michael@0: EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY michael@0: eglGetProcAddress(const char *procname); michael@0: michael@0: #ifdef __cplusplus michael@0: } michael@0: #endif michael@0: michael@0: #endif /* __egl_h_ */