michael@0: // michael@0: // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved. michael@0: // Use of this source code is governed by a BSD-style license that can be michael@0: // found in the LICENSE file. michael@0: // michael@0: michael@0: // Fence11.h: Defines the rx::Fence11 class which implements rx::FenceImpl. michael@0: michael@0: #ifndef LIBGLESV2_RENDERER_Fence11_H_ michael@0: #define LIBGLESV2_RENDERER_Fence11_H_ michael@0: michael@0: #include "libGLESv2/renderer/FenceImpl.h" michael@0: michael@0: namespace rx michael@0: { michael@0: class Renderer11; michael@0: michael@0: class Fence11 : public FenceImpl michael@0: { michael@0: public: michael@0: explicit Fence11(rx::Renderer11 *renderer); michael@0: virtual ~Fence11(); michael@0: michael@0: GLboolean isFence(); michael@0: void setFence(GLenum condition); michael@0: GLboolean testFence(); michael@0: void finishFence(); michael@0: void getFenceiv(GLenum pname, GLint *params); michael@0: michael@0: private: michael@0: DISALLOW_COPY_AND_ASSIGN(Fence11); michael@0: michael@0: rx::Renderer11 *mRenderer; michael@0: ID3D11Query *mQuery; michael@0: }; michael@0: michael@0: } michael@0: michael@0: #endif // LIBGLESV2_RENDERER_FENCE11_H_