michael@0: #include "precompiled.h" michael@0: // michael@0: // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved. michael@0: // Use of this source code is governed by a BSD-style license that can be michael@0: // found in the LICENSE file. michael@0: // michael@0: michael@0: // IndexRangeCache.cpp: Defines the rx::IndexRangeCache class which stores information about michael@0: // ranges of indices. michael@0: michael@0: #include "libGLESv2/renderer/IndexRangeCache.h" michael@0: #include "common/debug.h" michael@0: #include "libGLESv2/utilities.h" michael@0: #include michael@0: michael@0: namespace rx michael@0: { michael@0: michael@0: void IndexRangeCache::addRange(GLenum type, intptr_t offset, GLsizei count, unsigned int minIdx, unsigned int maxIdx, michael@0: unsigned int streamOffset) michael@0: { michael@0: mIndexRangeCache[IndexRange(type, offset, count)] = IndexBounds(minIdx, maxIdx, streamOffset); michael@0: } michael@0: michael@0: void IndexRangeCache::invalidateRange(unsigned int offset, unsigned int size) michael@0: { michael@0: unsigned int invalidateStart = offset; michael@0: unsigned int invalidateEnd = offset + size; michael@0: michael@0: IndexRangeMap::iterator i = mIndexRangeCache.begin(); michael@0: while (i != mIndexRangeCache.end()) michael@0: { michael@0: unsigned int rangeStart = i->second.streamOffset; michael@0: unsigned int rangeEnd = i->second.streamOffset + (gl::ComputeTypeSize(i->first.type) * i->first.count); michael@0: michael@0: if (invalidateEnd < rangeStart || invalidateStart > rangeEnd) michael@0: { michael@0: ++i; michael@0: } michael@0: else michael@0: { michael@0: i = mIndexRangeCache.erase(i); michael@0: } michael@0: } michael@0: } michael@0: michael@0: bool IndexRangeCache::findRange(GLenum type, intptr_t offset, GLsizei count, unsigned int *outMinIndex, michael@0: unsigned int *outMaxIndex, unsigned int *outStreamOffset) const michael@0: { michael@0: IndexRangeMap::const_iterator i = mIndexRangeCache.find(IndexRange(type, offset, count)); michael@0: if (i != mIndexRangeCache.end()) michael@0: { michael@0: if (outMinIndex) *outMinIndex = i->second.minIndex; michael@0: if (outMaxIndex) *outMaxIndex = i->second.maxIndex; michael@0: if (outStreamOffset) *outStreamOffset = i->second.streamOffset; michael@0: return true; michael@0: } michael@0: else michael@0: { michael@0: if (outMinIndex) *outMinIndex = 0; michael@0: if (outMaxIndex) *outMaxIndex = 0; michael@0: if (outStreamOffset) *outStreamOffset = 0; michael@0: return false; michael@0: } michael@0: } michael@0: michael@0: void IndexRangeCache::clear() michael@0: { michael@0: mIndexRangeCache.clear(); michael@0: } michael@0: michael@0: IndexRangeCache::IndexRange::IndexRange() michael@0: : type(GL_NONE), offset(0), count(0) michael@0: { michael@0: } michael@0: michael@0: IndexRangeCache::IndexRange::IndexRange(GLenum typ, intptr_t off, GLsizei c) michael@0: : type(typ), offset(off), count(c) michael@0: { michael@0: } michael@0: michael@0: bool IndexRangeCache::IndexRange::operator<(const IndexRange& rhs) const michael@0: { michael@0: return std::make_tuple(type, offset, count) < std::make_tuple(rhs.type, rhs.offset, rhs.count); michael@0: } michael@0: michael@0: IndexRangeCache::IndexBounds::IndexBounds() michael@0: : minIndex(0), maxIndex(0), streamOffset(0) michael@0: { michael@0: } michael@0: michael@0: IndexRangeCache::IndexBounds::IndexBounds(unsigned int minIdx, unsigned int maxIdx, unsigned int offset) michael@0: : minIndex(minIdx), maxIndex(maxIdx), streamOffset(offset) michael@0: { michael@0: } michael@0: michael@0: }