michael@0: From 2dd8c789fc4ad3b5323c2c29f3e982d185f5b5d9 Mon Sep 17 00:00:00 2001 michael@0: From: George Wright michael@0: Date: Thu, 13 Sep 2012 22:33:38 -0400 michael@0: Subject: [PATCH 1/9] Bug 777614 - Re-add our SkUserConfig.h r=nrc michael@0: michael@0: --- michael@0: gfx/skia/include/config/SkUserConfig.h | 13 ++++++++++++- michael@0: 1 file changed, 12 insertions(+), 1 deletion(-) michael@0: michael@0: diff --git a/gfx/skia/include/config/SkUserConfig.h b/gfx/skia/include/config/SkUserConfig.h michael@0: index 353272c..fbfbfe0 100644 michael@0: --- a/gfx/skia/include/config/SkUserConfig.h michael@0: +++ b/gfx/skia/include/config/SkUserConfig.h michael@0: @@ -184,5 +184,16 @@ michael@0: directories from your include search path when you're not building the GPU michael@0: backend. Defaults to 1 (build the GPU code). michael@0: */ michael@0: -//#define SK_SUPPORT_GPU 1 michael@0: +#define SK_SUPPORT_GPU 0 michael@0: + michael@0: +/* Don't dither 32bit gradients, to match what the canvas test suite expects. michael@0: + */ michael@0: +#define SK_DISABLE_DITHER_32BIT_GRADIENT michael@0: + michael@0: +/* Don't include stdint.h on windows as it conflicts with our build system. michael@0: + */ michael@0: +#ifdef SK_BUILD_FOR_WIN32 michael@0: + #define SK_IGNORE_STDINT_DOT_H michael@0: +#endif michael@0: + michael@0: #endif michael@0: -- michael@0: 1.7.11.4 michael@0: