michael@0: michael@0: /* michael@0: * Copyright 2006 The Android Open Source Project michael@0: * michael@0: * Use of this source code is governed by a BSD-style license that can be michael@0: * found in the LICENSE file. michael@0: */ michael@0: michael@0: michael@0: #include "SkDrawGradient.h" michael@0: #include "SkAnimateMaker.h" michael@0: #include "SkAnimatorScript.h" michael@0: #include "SkGradientShader.h" michael@0: #include "SkUnitMapper.h" michael@0: michael@0: static SkScalar SkUnitToScalar(U16CPU x) { michael@0: return x / 65535.0f; michael@0: } michael@0: michael@0: static U16CPU SkScalarToUnit(SkScalar x) { michael@0: SkScalar pin = SkScalarPin(x, 0, SK_Scalar1); michael@0: return (int) (pin * 65535.0f); michael@0: } michael@0: michael@0: class SkDrawGradientUnitMapper : public SkUnitMapper { michael@0: public: michael@0: SkDrawGradientUnitMapper(SkAnimateMaker* maker, const char* script) : fMaker(maker), fScript(script) { michael@0: } michael@0: michael@0: SK_DECLARE_UNFLATTENABLE_OBJECT() michael@0: michael@0: protected: michael@0: virtual uint16_t mapUnit16(uint16_t x) { michael@0: fUnit = SkUnitToScalar(x); michael@0: SkScriptValue value; michael@0: SkAnimatorScript engine(*fMaker, NULL, SkType_Float); michael@0: engine.propertyCallBack(GetUnitValue, &fUnit); michael@0: if (engine.evaluate(fScript, &value, SkType_Float)) michael@0: x = SkScalarToUnit(value.fOperand.fScalar); michael@0: return x; michael@0: } michael@0: michael@0: static bool GetUnitValue(const char* token, size_t len, void* unitPtr, SkScriptValue* value) { michael@0: if (SK_LITERAL_STR_EQUAL("unit", token, len)) { michael@0: value->fOperand.fScalar = *(SkScalar*) unitPtr; michael@0: value->fType = SkType_Float; michael@0: return true; michael@0: } michael@0: return false; michael@0: } michael@0: michael@0: SkAnimateMaker* fMaker; michael@0: const char* fScript; michael@0: SkScalar fUnit; michael@0: }; michael@0: michael@0: michael@0: #if SK_USE_CONDENSED_INFO == 0 michael@0: michael@0: const SkMemberInfo SkDrawGradient::fInfo[] = { michael@0: SK_MEMBER_INHERITED, michael@0: SK_MEMBER_ARRAY(offsets, Float), michael@0: SK_MEMBER(unitMapper, String) michael@0: }; michael@0: michael@0: #endif michael@0: michael@0: DEFINE_GET_MEMBER(SkDrawGradient); michael@0: michael@0: SkDrawGradient::SkDrawGradient() : fUnitMapper(NULL) { michael@0: } michael@0: michael@0: SkDrawGradient::~SkDrawGradient() { michael@0: for (int index = 0; index < fDrawColors.count(); index++) michael@0: delete fDrawColors[index]; michael@0: delete fUnitMapper; michael@0: } michael@0: michael@0: bool SkDrawGradient::addChild(SkAnimateMaker& , SkDisplayable* child) { michael@0: SkASSERT(child); michael@0: if (child->isColor()) { michael@0: SkDrawColor* color = (SkDrawColor*) child; michael@0: *fDrawColors.append() = color; michael@0: return true; michael@0: } michael@0: return false; michael@0: } michael@0: michael@0: int SkDrawGradient::addPrelude() { michael@0: int count = fDrawColors.count(); michael@0: fColors.setCount(count); michael@0: for (int index = 0; index < count; index++) michael@0: fColors[index] = fDrawColors[index]->color; michael@0: return count; michael@0: } michael@0: michael@0: #ifdef SK_DUMP_ENABLED michael@0: void SkDrawGradient::dumpRest(SkAnimateMaker* maker) { michael@0: dumpAttrs(maker); michael@0: //can a gradient have no colors? michael@0: bool closedYet = false; michael@0: SkDisplayList::fIndent += 4; michael@0: for (SkDrawColor** ptr = fDrawColors.begin(); ptr < fDrawColors.end(); ptr++) { michael@0: if (closedYet == false) { michael@0: SkDebugf(">\n"); michael@0: closedYet = true; michael@0: } michael@0: SkDrawColor* color = *ptr; michael@0: color->dump(maker); michael@0: } michael@0: SkDisplayList::fIndent -= 4; michael@0: dumpChildren(maker, closedYet); //dumps the matrix if it has one michael@0: } michael@0: #endif michael@0: michael@0: void SkDrawGradient::onEndElement(SkAnimateMaker& maker) { michael@0: if (offsets.count() != 0) { michael@0: if (offsets.count() != fDrawColors.count()) { michael@0: maker.setErrorCode(SkDisplayXMLParserError::kGradientOffsetsDontMatchColors); michael@0: return; michael@0: } michael@0: if (offsets[0] != 0) { michael@0: maker.setErrorCode(SkDisplayXMLParserError::kGradientOffsetsMustStartWithZero); michael@0: return; michael@0: } michael@0: if (offsets[offsets.count()-1] != SK_Scalar1) { michael@0: maker.setErrorCode(SkDisplayXMLParserError::kGradientOffsetsMustEndWithOne); michael@0: return; michael@0: } michael@0: for (int i = 1; i < offsets.count(); i++) { michael@0: if (offsets[i] <= offsets[i-1]) { michael@0: maker.setErrorCode(SkDisplayXMLParserError::kGradientOffsetsMustIncrease); michael@0: return; michael@0: } michael@0: if (offsets[i] > SK_Scalar1) { michael@0: maker.setErrorCode(SkDisplayXMLParserError::kGradientOffsetsMustBeNoMoreThanOne); michael@0: return; michael@0: } michael@0: } michael@0: } michael@0: if (unitMapper.size() > 0) michael@0: fUnitMapper = new SkDrawGradientUnitMapper(&maker, unitMapper.c_str()); michael@0: INHERITED::onEndElement(maker); michael@0: } michael@0: michael@0: #if SK_USE_CONDENSED_INFO == 0 michael@0: michael@0: const SkMemberInfo SkDrawLinearGradient::fInfo[] = { michael@0: SK_MEMBER_INHERITED, michael@0: SK_MEMBER_ARRAY(points, Float), michael@0: }; michael@0: michael@0: #endif michael@0: michael@0: DEFINE_GET_MEMBER(SkDrawLinearGradient); michael@0: michael@0: SkDrawLinearGradient::SkDrawLinearGradient() { michael@0: } michael@0: michael@0: void SkDrawLinearGradient::onEndElement(SkAnimateMaker& maker) michael@0: { michael@0: if (points.count() != 4) michael@0: maker.setErrorCode(SkDisplayXMLParserError::kGradientPointsLengthMustBeFour); michael@0: INHERITED::onEndElement(maker); michael@0: } michael@0: michael@0: #ifdef SK_DUMP_ENABLED michael@0: void SkDrawLinearGradient::dump(SkAnimateMaker* maker) { michael@0: dumpBase(maker); michael@0: dumpRest(maker); michael@0: } michael@0: #endif michael@0: michael@0: SkShader* SkDrawLinearGradient::getShader() { michael@0: if (addPrelude() == 0 || points.count() != 4) michael@0: return NULL; michael@0: SkShader* shader = SkGradientShader::CreateLinear((SkPoint*)points.begin(), michael@0: fColors.begin(), offsets.begin(), fColors.count(), (SkShader::TileMode) tileMode, fUnitMapper); michael@0: SkAutoTDelete autoDel(shader); michael@0: addPostlude(shader); michael@0: (void)autoDel.detach(); michael@0: return shader; michael@0: } michael@0: michael@0: michael@0: #if SK_USE_CONDENSED_INFO == 0 michael@0: michael@0: const SkMemberInfo SkDrawRadialGradient::fInfo[] = { michael@0: SK_MEMBER_INHERITED, michael@0: SK_MEMBER(center, Point), michael@0: SK_MEMBER(radius, Float) michael@0: }; michael@0: michael@0: #endif michael@0: michael@0: DEFINE_GET_MEMBER(SkDrawRadialGradient); michael@0: michael@0: SkDrawRadialGradient::SkDrawRadialGradient() : radius(0) { michael@0: center.set(0, 0); michael@0: } michael@0: michael@0: #ifdef SK_DUMP_ENABLED michael@0: void SkDrawRadialGradient::dump(SkAnimateMaker* maker) { michael@0: dumpBase(maker); michael@0: dumpRest(maker); michael@0: } michael@0: #endif michael@0: michael@0: SkShader* SkDrawRadialGradient::getShader() { michael@0: if (addPrelude() == 0) michael@0: return NULL; michael@0: SkShader* shader = SkGradientShader::CreateRadial(center, michael@0: radius, fColors.begin(), offsets.begin(), fColors.count(), (SkShader::TileMode) tileMode, fUnitMapper); michael@0: SkAutoTDelete autoDel(shader); michael@0: addPostlude(shader); michael@0: (void)autoDel.detach(); michael@0: return shader; michael@0: }