michael@0: michael@0: /* michael@0: * Copyright 2006 The Android Open Source Project michael@0: * michael@0: * Use of this source code is governed by a BSD-style license that can be michael@0: * found in the LICENSE file. michael@0: */ michael@0: michael@0: michael@0: #include "SkDrawPath.h" michael@0: #include "SkAnimateMaker.h" michael@0: #include "SkCanvas.h" michael@0: #include "SkMath.h" michael@0: #include "SkMatrixParts.h" michael@0: #include "SkPaint.h" michael@0: #include "SkPathParts.h" michael@0: michael@0: enum SkPath_Properties { michael@0: SK_PROPERTY(fillType), michael@0: SK_PROPERTY(length) michael@0: }; michael@0: michael@0: #if SK_USE_CONDENSED_INFO == 0 michael@0: michael@0: const SkMemberInfo SkDrawPath::fInfo[] = { michael@0: SK_MEMBER(d, String), michael@0: SK_MEMBER_PROPERTY(fillType, FillType), michael@0: SK_MEMBER_PROPERTY(length, Float) michael@0: }; michael@0: michael@0: #endif michael@0: michael@0: DEFINE_GET_MEMBER(SkDrawPath); michael@0: michael@0: SkDrawPath::SkDrawPath() michael@0: { michael@0: fParent = NULL; michael@0: fLength = SK_ScalarNaN; michael@0: fChildHasID = false; michael@0: fDirty = false; michael@0: } michael@0: michael@0: SkDrawPath::~SkDrawPath() { michael@0: for (SkPathPart** part = fParts.begin(); part < fParts.end(); part++) michael@0: delete *part; michael@0: } michael@0: michael@0: bool SkDrawPath::addChild(SkAnimateMaker& maker, SkDisplayable* child) { michael@0: SkASSERT(child && child->isPathPart()); michael@0: SkPathPart* part = (SkPathPart*) child; michael@0: *fParts.append() = part; michael@0: if (part->add()) michael@0: maker.setErrorCode(SkDisplayXMLParserError::kErrorAddingToPath); michael@0: fDirty = false; michael@0: return true; michael@0: } michael@0: michael@0: bool SkDrawPath::childrenNeedDisposing() const { michael@0: return false; michael@0: } michael@0: michael@0: void SkDrawPath::dirty() { michael@0: fDirty = true; michael@0: fLength = SK_ScalarNaN; michael@0: if (fParent) michael@0: fParent->dirty(); michael@0: } michael@0: michael@0: bool SkDrawPath::draw(SkAnimateMaker& maker) { michael@0: SkPath& path = getPath(); michael@0: SkBoundableAuto boundable(this, maker); michael@0: maker.fCanvas->drawPath(path, *maker.fPaint); michael@0: return false; michael@0: } michael@0: michael@0: SkDisplayable* SkDrawPath::getParent() const { michael@0: return fParent; michael@0: } michael@0: michael@0: #ifdef SK_DUMP_ENABLED michael@0: void SkDrawPath::dump(SkAnimateMaker* maker) { michael@0: dumpBase(maker); michael@0: dumpAttrs(maker); michael@0: bool closedYet = false; michael@0: SkDisplayList::fIndent += 4; michael@0: for(SkPathPart** part = fParts.begin(); part < fParts.end(); part++) { michael@0: if (closedYet == false) { michael@0: SkDebugf(">\n"); michael@0: closedYet = true; michael@0: } michael@0: (*part)->dump(maker); michael@0: } michael@0: SkDisplayList::fIndent -= 4; michael@0: if (closedYet) michael@0: dumpEnd(maker); michael@0: else michael@0: SkDebugf("/>\n"); michael@0: } michael@0: #endif michael@0: michael@0: SkPath& SkDrawPath::getPath() { michael@0: if (fDirty == false) michael@0: return fPath; michael@0: if (d.size() > 0) michael@0: { michael@0: parseSVG(); michael@0: d.reset(); michael@0: } michael@0: else michael@0: { michael@0: fPath.reset(); michael@0: for (SkPathPart** part = fParts.begin(); part < fParts.end(); part++) michael@0: (*part)->add(); michael@0: } michael@0: fDirty = false; michael@0: return fPath; michael@0: } michael@0: michael@0: void SkDrawPath::onEndElement(SkAnimateMaker& ) { michael@0: if (d.size() > 0) { michael@0: parseSVG(); michael@0: d.reset(); michael@0: fDirty = false; michael@0: return; michael@0: } michael@0: if (fChildHasID == false) { michael@0: for (SkPathPart** part = fParts.begin(); part < fParts.end(); part++) michael@0: delete *part; michael@0: fParts.reset(); michael@0: fDirty = false; michael@0: } michael@0: } michael@0: michael@0: bool SkDrawPath::getProperty(int index, SkScriptValue* value) const { michael@0: switch (index) { michael@0: case SK_PROPERTY(length): michael@0: if (SkScalarIsNaN(fLength)) { michael@0: const SkPath& path = ((SkDrawPath*) this)->getPath(); michael@0: SkPathMeasure pathMeasure(path, false); michael@0: fLength = pathMeasure.getLength(); michael@0: } michael@0: value->fType = SkType_Float; michael@0: value->fOperand.fScalar = fLength; michael@0: break; michael@0: case SK_PROPERTY(fillType): michael@0: value->fType = SkType_FillType; michael@0: value->fOperand.fS32 = (int) fPath.getFillType(); michael@0: break; michael@0: default: michael@0: SkASSERT(0); michael@0: return false; michael@0: } michael@0: return true; michael@0: } michael@0: michael@0: void SkDrawPath::setChildHasID() { michael@0: fChildHasID = true; michael@0: } michael@0: michael@0: bool SkDrawPath::setParent(SkDisplayable* parent) { michael@0: fParent = parent; michael@0: return false; michael@0: } michael@0: michael@0: bool SkDrawPath::setProperty(int index, SkScriptValue& value) michael@0: { michael@0: switch (index) { michael@0: case SK_PROPERTY(fillType): michael@0: SkASSERT(value.fType == SkType_FillType); michael@0: SkASSERT(value.fOperand.fS32 >= SkPath::kWinding_FillType && michael@0: value.fOperand.fS32 <= SkPath::kEvenOdd_FillType); michael@0: fPath.setFillType((SkPath::FillType) value.fOperand.fS32); michael@0: break; michael@0: default: michael@0: SkASSERT(0); michael@0: return false; michael@0: } michael@0: return true; michael@0: } michael@0: michael@0: #if SK_USE_CONDENSED_INFO == 0 michael@0: michael@0: const SkMemberInfo SkPolyline::fInfo[] = { michael@0: SK_MEMBER_ARRAY(points, Float) michael@0: }; michael@0: michael@0: #endif michael@0: michael@0: DEFINE_GET_MEMBER(SkPolyline); michael@0: michael@0: bool SkPolyline::addChild(SkAnimateMaker& , SkDisplayable*) { michael@0: return false; michael@0: } michael@0: michael@0: void SkPolyline::onEndElement(SkAnimateMaker& maker) { michael@0: INHERITED::onEndElement(maker); michael@0: if (points.count() <= 0) michael@0: return; michael@0: fPath.reset(); michael@0: fPath.moveTo(points[0], points[1]); michael@0: int count = points.count(); michael@0: for (int index = 2; index < count; index += 2) michael@0: fPath.lineTo(points[index], points[index+1]); michael@0: } michael@0: michael@0: michael@0: #if SK_USE_CONDENSED_INFO == 0 michael@0: michael@0: const SkMemberInfo SkPolygon::fInfo[] = { michael@0: SK_MEMBER_INHERITED michael@0: }; michael@0: michael@0: #endif michael@0: michael@0: DEFINE_GET_MEMBER(SkPolygon); michael@0: michael@0: void SkPolygon::onEndElement(SkAnimateMaker& maker) { michael@0: INHERITED::onEndElement(maker); michael@0: fPath.close(); michael@0: }