michael@0: michael@0: /* michael@0: * Copyright 2011 Google Inc. michael@0: * michael@0: * Use of this source code is governed by a BSD-style license that can be michael@0: * found in the LICENSE file. michael@0: */ michael@0: michael@0: // Define NAME_WRAP(x) before including this header to perform name-wrapping michael@0: // E.g. for ARM NEON, defined it as 'x ## _neon' to ensure all important michael@0: // identifiers have a _neon suffix. michael@0: #ifndef NAME_WRAP michael@0: #error "Please define NAME_WRAP() before including this file" michael@0: #endif michael@0: michael@0: // returns expanded * 5bits michael@0: static inline uint32_t Filter_565_Expanded(unsigned x, unsigned y, michael@0: uint32_t a00, uint32_t a01, michael@0: uint32_t a10, uint32_t a11) { michael@0: SkASSERT((unsigned)x <= 0xF); michael@0: SkASSERT((unsigned)y <= 0xF); michael@0: michael@0: a00 = SkExpand_rgb_16(a00); michael@0: a01 = SkExpand_rgb_16(a01); michael@0: a10 = SkExpand_rgb_16(a10); michael@0: a11 = SkExpand_rgb_16(a11); michael@0: michael@0: int xy = x * y >> 3; michael@0: return a00 * (32 - 2*y - 2*x + xy) + michael@0: a01 * (2*x - xy) + michael@0: a10 * (2*y - xy) + michael@0: a11 * xy; michael@0: } michael@0: michael@0: // turn an expanded 565 * 5bits into SkPMColor michael@0: // g:11 | r:10 | x:1 | b:10 michael@0: static inline SkPMColor SkExpanded_565_To_PMColor(uint32_t c) { michael@0: unsigned r = (c >> 13) & 0xFF; michael@0: unsigned g = (c >> 24); michael@0: unsigned b = (c >> 2) & 0xFF; michael@0: return SkPackARGB32(0xFF, r, g, b); michael@0: } michael@0: michael@0: // returns answer in SkPMColor format michael@0: static inline SkPMColor Filter_4444_D32(unsigned x, unsigned y, michael@0: uint32_t a00, uint32_t a01, michael@0: uint32_t a10, uint32_t a11) { michael@0: SkASSERT((unsigned)x <= 0xF); michael@0: SkASSERT((unsigned)y <= 0xF); michael@0: michael@0: a00 = SkExpand_4444(a00); michael@0: a01 = SkExpand_4444(a01); michael@0: a10 = SkExpand_4444(a10); michael@0: a11 = SkExpand_4444(a11); michael@0: michael@0: int xy = x * y >> 4; michael@0: uint32_t result = a00 * (16 - y - x + xy) + michael@0: a01 * (x - xy) + michael@0: a10 * (y - xy) + michael@0: a11 * xy; michael@0: michael@0: return SkCompact_8888(result); michael@0: } michael@0: michael@0: static inline U8CPU Filter_8(unsigned x, unsigned y, michael@0: U8CPU a00, U8CPU a01, michael@0: U8CPU a10, U8CPU a11) { michael@0: SkASSERT((unsigned)x <= 0xF); michael@0: SkASSERT((unsigned)y <= 0xF); michael@0: michael@0: int xy = x * y; michael@0: unsigned result = a00 * (256 - 16*y - 16*x + xy) + michael@0: a01 * (16*x - xy) + michael@0: a10 * (16*y - xy) + michael@0: a11 * xy; michael@0: michael@0: return result >> 8; michael@0: } michael@0: michael@0: /***************************************************************************** michael@0: * michael@0: * D32 functions michael@0: * michael@0: */ michael@0: michael@0: // SRC == 8888 michael@0: michael@0: #define FILTER_PROC(x, y, a, b, c, d, dst) NAME_WRAP(Filter_32_opaque)(x, y, a, b, c, d, dst) michael@0: michael@0: #define MAKENAME(suffix) NAME_WRAP(S32_opaque_D32 ## suffix) michael@0: #define DSTSIZE 32 michael@0: #define SRCTYPE SkPMColor michael@0: #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kARGB_8888_Config); \ michael@0: SkASSERT(state.fAlphaScale == 256) michael@0: #define RETURNDST(src) src michael@0: #define SRC_TO_FILTER(src) src michael@0: #include "SkBitmapProcState_sample.h" michael@0: michael@0: #undef FILTER_PROC michael@0: #define FILTER_PROC(x, y, a, b, c, d, dst) NAME_WRAP(Filter_32_alpha)(x, y, a, b, c, d, dst, alphaScale) michael@0: michael@0: #define MAKENAME(suffix) NAME_WRAP(S32_alpha_D32 ## suffix) michael@0: #define DSTSIZE 32 michael@0: #define SRCTYPE SkPMColor michael@0: #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kARGB_8888_Config); \ michael@0: SkASSERT(state.fAlphaScale < 256) michael@0: #define PREAMBLE(state) unsigned alphaScale = state.fAlphaScale michael@0: #define RETURNDST(src) SkAlphaMulQ(src, alphaScale) michael@0: #define SRC_TO_FILTER(src) src michael@0: #include "SkBitmapProcState_sample.h" michael@0: michael@0: // SRC == 565 michael@0: michael@0: #undef FILTER_PROC michael@0: #define FILTER_PROC(x, y, a, b, c, d, dst) \ michael@0: do { \ michael@0: uint32_t tmp = Filter_565_Expanded(x, y, a, b, c, d); \ michael@0: *(dst) = SkExpanded_565_To_PMColor(tmp); \ michael@0: } while (0) michael@0: michael@0: #define MAKENAME(suffix) NAME_WRAP(S16_opaque_D32 ## suffix) michael@0: #define DSTSIZE 32 michael@0: #define SRCTYPE uint16_t michael@0: #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kRGB_565_Config); \ michael@0: SkASSERT(state.fAlphaScale == 256) michael@0: #define RETURNDST(src) SkPixel16ToPixel32(src) michael@0: #define SRC_TO_FILTER(src) src michael@0: #include "SkBitmapProcState_sample.h" michael@0: michael@0: #undef FILTER_PROC michael@0: #define FILTER_PROC(x, y, a, b, c, d, dst) \ michael@0: do { \ michael@0: uint32_t tmp = Filter_565_Expanded(x, y, a, b, c, d); \ michael@0: *(dst) = SkAlphaMulQ(SkExpanded_565_To_PMColor(tmp), alphaScale); \ michael@0: } while (0) michael@0: michael@0: #define MAKENAME(suffix) NAME_WRAP(S16_alpha_D32 ## suffix) michael@0: #define DSTSIZE 32 michael@0: #define SRCTYPE uint16_t michael@0: #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kRGB_565_Config); \ michael@0: SkASSERT(state.fAlphaScale < 256) michael@0: #define PREAMBLE(state) unsigned alphaScale = state.fAlphaScale michael@0: #define RETURNDST(src) SkAlphaMulQ(SkPixel16ToPixel32(src), alphaScale) michael@0: #define SRC_TO_FILTER(src) src michael@0: #include "SkBitmapProcState_sample.h" michael@0: michael@0: // SRC == Index8 michael@0: michael@0: #undef FILTER_PROC michael@0: #define FILTER_PROC(x, y, a, b, c, d, dst) NAME_WRAP(Filter_32_opaque)(x, y, a, b, c, d, dst) michael@0: michael@0: #define MAKENAME(suffix) NAME_WRAP(SI8_opaque_D32 ## suffix) michael@0: #define DSTSIZE 32 michael@0: #define SRCTYPE uint8_t michael@0: #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kIndex8_Config); \ michael@0: SkASSERT(state.fAlphaScale == 256) michael@0: #define PREAMBLE(state) const SkPMColor* SK_RESTRICT table = state.fBitmap->getColorTable()->lockColors() michael@0: #define RETURNDST(src) table[src] michael@0: #define SRC_TO_FILTER(src) table[src] michael@0: #define POSTAMBLE(state) state.fBitmap->getColorTable()->unlockColors() michael@0: #include "SkBitmapProcState_sample.h" michael@0: michael@0: #undef FILTER_PROC michael@0: #define FILTER_PROC(x, y, a, b, c, d, dst) NAME_WRAP(Filter_32_alpha)(x, y, a, b, c, d, dst, alphaScale) michael@0: michael@0: #define MAKENAME(suffix) NAME_WRAP(SI8_alpha_D32 ## suffix) michael@0: #define DSTSIZE 32 michael@0: #define SRCTYPE uint8_t michael@0: #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kIndex8_Config); \ michael@0: SkASSERT(state.fAlphaScale < 256) michael@0: #define PREAMBLE(state) unsigned alphaScale = state.fAlphaScale; \ michael@0: const SkPMColor* SK_RESTRICT table = state.fBitmap->getColorTable()->lockColors() michael@0: #define RETURNDST(src) SkAlphaMulQ(table[src], alphaScale) michael@0: #define SRC_TO_FILTER(src) table[src] michael@0: #define POSTAMBLE(state) state.fBitmap->getColorTable()->unlockColors() michael@0: #include "SkBitmapProcState_sample.h" michael@0: michael@0: // SRC == 4444 michael@0: michael@0: #undef FILTER_PROC michael@0: #define FILTER_PROC(x, y, a, b, c, d, dst) *(dst) = Filter_4444_D32(x, y, a, b, c, d) michael@0: michael@0: #define MAKENAME(suffix) NAME_WRAP(S4444_opaque_D32 ## suffix) michael@0: #define DSTSIZE 32 michael@0: #define SRCTYPE SkPMColor16 michael@0: #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kARGB_4444_Config); \ michael@0: SkASSERT(state.fAlphaScale == 256) michael@0: #define RETURNDST(src) SkPixel4444ToPixel32(src) michael@0: #define SRC_TO_FILTER(src) src michael@0: #include "SkBitmapProcState_sample.h" michael@0: michael@0: #undef FILTER_PROC michael@0: #define FILTER_PROC(x, y, a, b, c, d, dst) \ michael@0: do { \ michael@0: uint32_t tmp = Filter_4444_D32(x, y, a, b, c, d); \ michael@0: *(dst) = SkAlphaMulQ(tmp, alphaScale); \ michael@0: } while (0) michael@0: michael@0: #define MAKENAME(suffix) NAME_WRAP(S4444_alpha_D32 ## suffix) michael@0: #define DSTSIZE 32 michael@0: #define SRCTYPE SkPMColor16 michael@0: #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kARGB_4444_Config); \ michael@0: SkASSERT(state.fAlphaScale < 256) michael@0: #define PREAMBLE(state) unsigned alphaScale = state.fAlphaScale michael@0: #define RETURNDST(src) SkAlphaMulQ(SkPixel4444ToPixel32(src), alphaScale) michael@0: #define SRC_TO_FILTER(src) src michael@0: #include "SkBitmapProcState_sample.h" michael@0: michael@0: // SRC == A8 michael@0: michael@0: #undef FILTER_PROC michael@0: #define FILTER_PROC(x, y, a, b, c, d, dst) \ michael@0: do { \ michael@0: unsigned tmp = Filter_8(x, y, a, b, c, d); \ michael@0: *(dst) = SkAlphaMulQ(pmColor, SkAlpha255To256(tmp)); \ michael@0: } while (0) michael@0: michael@0: #define MAKENAME(suffix) NAME_WRAP(SA8_alpha_D32 ## suffix) michael@0: #define DSTSIZE 32 michael@0: #define SRCTYPE uint8_t michael@0: #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kA8_Config); michael@0: #define PREAMBLE(state) const SkPMColor pmColor = state.fPaintPMColor; michael@0: #define RETURNDST(src) SkAlphaMulQ(pmColor, SkAlpha255To256(src)) michael@0: #define SRC_TO_FILTER(src) src michael@0: #include "SkBitmapProcState_sample.h" michael@0: michael@0: /***************************************************************************** michael@0: * michael@0: * D16 functions michael@0: * michael@0: */ michael@0: michael@0: // SRC == 8888 michael@0: michael@0: #undef FILTER_PROC michael@0: #define FILTER_PROC(x, y, a, b, c, d, dst) \ michael@0: do { \ michael@0: SkPMColor dstColor; \ michael@0: NAME_WRAP(Filter_32_opaque)(x, y, a, b, c, d, &dstColor); \ michael@0: (*dst) = SkPixel32ToPixel16(dstColor); \ michael@0: } while (0) michael@0: michael@0: #define MAKENAME(suffix) NAME_WRAP(S32_D16 ## suffix) michael@0: #define DSTSIZE 16 michael@0: #define SRCTYPE SkPMColor michael@0: #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kARGB_8888_Config); \ michael@0: SkASSERT(state.fBitmap->isOpaque()) michael@0: #define RETURNDST(src) SkPixel32ToPixel16(src) michael@0: #define SRC_TO_FILTER(src) src michael@0: #include "SkBitmapProcState_sample.h" michael@0: michael@0: // SRC == 565 michael@0: michael@0: #undef FILTER_PROC michael@0: #define FILTER_PROC(x, y, a, b, c, d, dst) \ michael@0: do { \ michael@0: uint32_t tmp = Filter_565_Expanded(x, y, a, b, c, d); \ michael@0: *(dst) = SkCompact_rgb_16((tmp) >> 5); \ michael@0: } while (0) michael@0: michael@0: #define MAKENAME(suffix) NAME_WRAP(S16_D16 ## suffix) michael@0: #define DSTSIZE 16 michael@0: #define SRCTYPE uint16_t michael@0: #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kRGB_565_Config) michael@0: #define RETURNDST(src) src michael@0: #define SRC_TO_FILTER(src) src michael@0: #include "SkBitmapProcState_sample.h" michael@0: michael@0: // SRC == Index8 michael@0: michael@0: #undef FILTER_PROC michael@0: #define FILTER_PROC(x, y, a, b, c, d, dst) \ michael@0: do { \ michael@0: uint32_t tmp = Filter_565_Expanded(x, y, a, b, c, d); \ michael@0: *(dst) = SkCompact_rgb_16((tmp) >> 5); \ michael@0: } while (0) michael@0: michael@0: #define MAKENAME(suffix) NAME_WRAP(SI8_D16 ## suffix) michael@0: #define DSTSIZE 16 michael@0: #define SRCTYPE uint8_t michael@0: #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kIndex8_Config); \ michael@0: SkASSERT(state.fBitmap->isOpaque()) michael@0: #define PREAMBLE(state) const uint16_t* SK_RESTRICT table = state.fBitmap->getColorTable()->lock16BitCache() michael@0: #define RETURNDST(src) table[src] michael@0: #define SRC_TO_FILTER(src) table[src] michael@0: #define POSTAMBLE(state) state.fBitmap->getColorTable()->unlock16BitCache() michael@0: #include "SkBitmapProcState_sample.h" michael@0: michael@0: /////////////////////////////////////////////////////////////////////////////// michael@0: michael@0: #undef FILTER_PROC michael@0: #define FILTER_PROC(x, y, a, b, c, d, dst) \ michael@0: do { \ michael@0: uint32_t tmp = Filter_565_Expanded(x, y, a, b, c, d); \ michael@0: *(dst) = SkCompact_rgb_16((tmp) >> 5); \ michael@0: } while (0) michael@0: michael@0: michael@0: // clamp michael@0: michael@0: #define TILEX_PROCF(fx, max) SkClampMax((fx) >> 16, max) michael@0: #define TILEY_PROCF(fy, max) SkClampMax((fy) >> 16, max) michael@0: #define TILEX_LOW_BITS(fx, max) (((fx) >> 12) & 0xF) michael@0: #define TILEY_LOW_BITS(fy, max) (((fy) >> 12) & 0xF) michael@0: michael@0: #define MAKENAME(suffix) NAME_WRAP(Clamp_S16_D16 ## suffix) michael@0: #define SRCTYPE uint16_t michael@0: #define DSTTYPE uint16_t michael@0: #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kRGB_565_Config) michael@0: #define SRC_TO_FILTER(src) src michael@0: #include "SkBitmapProcState_shaderproc.h" michael@0: michael@0: michael@0: #define TILEX_PROCF(fx, max) (((fx) & 0xFFFF) * ((max) + 1) >> 16) michael@0: #define TILEY_PROCF(fy, max) (((fy) & 0xFFFF) * ((max) + 1) >> 16) michael@0: #define TILEX_LOW_BITS(fx, max) ((((fx) & 0xFFFF) * ((max) + 1) >> 12) & 0xF) michael@0: #define TILEY_LOW_BITS(fy, max) ((((fy) & 0xFFFF) * ((max) + 1) >> 12) & 0xF) michael@0: michael@0: #define MAKENAME(suffix) NAME_WRAP(Repeat_S16_D16 ## suffix) michael@0: #define SRCTYPE uint16_t michael@0: #define DSTTYPE uint16_t michael@0: #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kRGB_565_Config) michael@0: #define SRC_TO_FILTER(src) src michael@0: #include "SkBitmapProcState_shaderproc.h" michael@0: michael@0: michael@0: #define TILEX_PROCF(fx, max) SkClampMax((fx) >> 16, max) michael@0: #define TILEY_PROCF(fy, max) SkClampMax((fy) >> 16, max) michael@0: #define TILEX_LOW_BITS(fx, max) (((fx) >> 12) & 0xF) michael@0: #define TILEY_LOW_BITS(fy, max) (((fy) >> 12) & 0xF) michael@0: michael@0: #undef FILTER_PROC michael@0: #define FILTER_PROC(x, y, a, b, c, d, dst) NAME_WRAP(Filter_32_opaque)(x, y, a, b, c, d, dst) michael@0: #define MAKENAME(suffix) NAME_WRAP(Clamp_SI8_opaque_D32 ## suffix) michael@0: #define SRCTYPE uint8_t michael@0: #define DSTTYPE uint32_t michael@0: #define CHECKSTATE(state) SkASSERT(state.fBitmap->config() == SkBitmap::kIndex8_Config) michael@0: #define PREAMBLE(state) const SkPMColor* SK_RESTRICT table = state.fBitmap->getColorTable()->lockColors() michael@0: #define SRC_TO_FILTER(src) table[src] michael@0: #define POSTAMBLE(state) state.fBitmap->getColorTable()->unlockColors() michael@0: #include "SkBitmapProcState_shaderproc.h" michael@0: michael@0: #undef NAME_WRAP