michael@0: /* michael@0: * Copyright 2013 The Android Open Source Project michael@0: * michael@0: * Use of this source code is governed by a BSD-style license that can be michael@0: * found in the LICENSE file. michael@0: */ michael@0: michael@0: michael@0: #include "SkBitmap.h" michael@0: #include "SkColorPriv.h" michael@0: #include "SkBlurImage_opts.h" michael@0: #include "SkRect.h" michael@0: michael@0: #include michael@0: michael@0: namespace { michael@0: michael@0: enum BlurDirection { michael@0: kX, kY michael@0: }; michael@0: michael@0: /** michael@0: * Helper function to load 2 pixels from diffent rows to a 8x8 NEON register michael@0: * and also pre-load pixels for future read michael@0: */ michael@0: template michael@0: inline uint8x8_t load_2_pixels(const SkPMColor* src, int srcStride) { michael@0: if (srcDirection == kX) { michael@0: uint32x2_t temp = vdup_n_u32(0); michael@0: // 10% faster by adding these 2 prefetches michael@0: SK_PREFETCH(src + 16); michael@0: SK_PREFETCH(src + srcStride + 16); michael@0: return vreinterpret_u8_u32(vld1_lane_u32(src + srcStride, vld1_lane_u32(src, temp, 0), 1)); michael@0: } else { michael@0: return vld1_u8((uint8_t*)src); michael@0: } michael@0: } michael@0: michael@0: /** michael@0: * Helper function to store the low 8-bits from a 16x8 NEON register to 2 rows michael@0: */ michael@0: template michael@0: inline void store_2_pixels(uint16x8_t result16x8, SkPMColor* dst, int dstStride) { michael@0: if (dstDirection == kX) { michael@0: uint32x2_t temp = vreinterpret_u32_u8(vmovn_u16(result16x8)); michael@0: vst1_lane_u32(dst, temp, 0); michael@0: vst1_lane_u32(dst + dstStride, temp, 1); michael@0: } else { michael@0: uint8x8_t temp = vmovn_u16(result16x8); michael@0: vst1_u8((uint8_t*)dst, temp); michael@0: } michael@0: } michael@0: michael@0: /** michael@0: * fast path for kernel size less than 128 michael@0: */ michael@0: template michael@0: void SkDoubleRowBoxBlur_NEON(const SkPMColor** src, int srcStride, SkPMColor** dst, int kernelSize, michael@0: int leftOffset, int rightOffset, int width, int* height) michael@0: { michael@0: const int rightBorder = SkMin32(rightOffset + 1, width); michael@0: const int srcStrideX = srcDirection == kX ? 1 : srcStride; michael@0: const int dstStrideX = dstDirection == kX ? 1 : *height; michael@0: const int srcStrideY = srcDirection == kX ? srcStride : 1; michael@0: const int dstStrideY = dstDirection == kX ? width : 1; michael@0: const uint16x8_t scale = vdupq_n_u16((1 << 15) / kernelSize); michael@0: michael@0: for (; *height >= 2; *height -= 2) { michael@0: uint16x8_t sum = vdupq_n_u16(0); michael@0: const SkPMColor* p = *src; michael@0: for (int i = 0; i < rightBorder; i++) { michael@0: sum = vaddw_u8(sum, michael@0: load_2_pixels(p, srcStride)); michael@0: p += srcStrideX; michael@0: } michael@0: michael@0: const SkPMColor* sptr = *src; michael@0: SkPMColor* dptr = *dst; michael@0: for (int x = 0; x < width; x++) { michael@0: // val = (sum * scale * 2 + 0x8000) >> 16 michael@0: uint16x8_t resultPixels = vreinterpretq_u16_s16(vqrdmulhq_s16( michael@0: vreinterpretq_s16_u16(sum), vreinterpretq_s16_u16(scale))); michael@0: store_2_pixels(resultPixels, dptr, width); michael@0: michael@0: if (x >= leftOffset) { michael@0: sum = vsubw_u8(sum, michael@0: load_2_pixels(sptr - leftOffset * srcStrideX, srcStride)); michael@0: } michael@0: if (x + rightOffset + 1 < width) { michael@0: sum = vaddw_u8(sum, michael@0: load_2_pixels(sptr + (rightOffset + 1) * srcStrideX, srcStride)); michael@0: } michael@0: sptr += srcStrideX; michael@0: dptr += dstStrideX; michael@0: } michael@0: *src += srcStrideY * 2; michael@0: *dst += dstStrideY * 2; michael@0: } michael@0: } michael@0: michael@0: michael@0: /** michael@0: * Helper function to spread the components of a 32-bit integer into the michael@0: * lower 8 bits of each 16-bit element of a NEON register. michael@0: */ michael@0: michael@0: static inline uint16x4_t expand(uint32_t a) { michael@0: // ( ARGB ) -> ( ARGB ARGB ) -> ( A R G B A R G B ) michael@0: uint8x8_t v8 = vreinterpret_u8_u32(vdup_n_u32(a)); michael@0: // ( A R G B A R G B ) -> ( 0A 0R 0G 0B 0A 0R 0G 0B ) -> ( 0A 0R 0G 0B ) michael@0: return vget_low_u16(vmovl_u8(v8)); michael@0: } michael@0: michael@0: template michael@0: void SkBoxBlur_NEON(const SkPMColor* src, int srcStride, SkPMColor* dst, int kernelSize, michael@0: int leftOffset, int rightOffset, int width, int height) michael@0: { michael@0: const int rightBorder = SkMin32(rightOffset + 1, width); michael@0: const int srcStrideX = srcDirection == kX ? 1 : srcStride; michael@0: const int dstStrideX = dstDirection == kX ? 1 : height; michael@0: const int srcStrideY = srcDirection == kX ? srcStride : 1; michael@0: const int dstStrideY = dstDirection == kX ? width : 1; michael@0: const uint32x4_t scale = vdupq_n_u32((1 << 24) / kernelSize); michael@0: const uint32x4_t half = vdupq_n_u32(1 << 23); michael@0: michael@0: if (kernelSize < 128) michael@0: { michael@0: SkDoubleRowBoxBlur_NEON(&src, srcStride, &dst, kernelSize, michael@0: leftOffset, rightOffset, width, &height); michael@0: } michael@0: michael@0: for (; height > 0; height--) { michael@0: uint32x4_t sum = vdupq_n_u32(0); michael@0: const SkPMColor* p = src; michael@0: for (int i = 0; i < rightBorder; ++i) { michael@0: sum = vaddw_u16(sum, expand(*p)); michael@0: p += srcStrideX; michael@0: } michael@0: michael@0: const SkPMColor* sptr = src; michael@0: SkPMColor* dptr = dst; michael@0: for (int x = 0; x < width; ++x) { michael@0: // ( half+sumA*scale half+sumR*scale half+sumG*scale half+sumB*scale ) michael@0: uint32x4_t result = vmlaq_u32(half, sum, scale); michael@0: michael@0: // Saturated conversion to 16-bit. michael@0: // ( AAAA RRRR GGGG BBBB ) -> ( 0A 0R 0G 0B ) michael@0: uint16x4_t result16 = vqshrn_n_u32(result, 16); michael@0: michael@0: // Saturated conversion to 8-bit. michael@0: // ( 0A 0R 0G 0B ) -> ( 0A 0R 0G 0B 0A 0R 0G 0B ) -> ( A R G B A R G B ) michael@0: uint8x8_t result8 = vqshrn_n_u16(vcombine_u16(result16, result16), 8); michael@0: michael@0: // ( A R G B A R G B ) -> ( ARGB ARGB ) -> ( ARGB ) michael@0: // Store low 32 bits to destination. michael@0: vst1_lane_u32(dptr, vreinterpret_u32_u8(result8), 0); michael@0: michael@0: if (x >= leftOffset) { michael@0: const SkPMColor* l = sptr - leftOffset * srcStrideX; michael@0: sum = vsubw_u16(sum, expand(*l)); michael@0: } michael@0: if (x + rightOffset + 1 < width) { michael@0: const SkPMColor* r = sptr + (rightOffset + 1) * srcStrideX; michael@0: sum = vaddw_u16(sum, expand(*r)); michael@0: } michael@0: sptr += srcStrideX; michael@0: if (srcDirection == kX) { michael@0: SK_PREFETCH(sptr + (rightOffset + 16) * srcStrideX); michael@0: } michael@0: dptr += dstStrideX; michael@0: } michael@0: src += srcStrideY; michael@0: dst += dstStrideY; michael@0: } michael@0: } michael@0: michael@0: } // namespace michael@0: michael@0: bool SkBoxBlurGetPlatformProcs_NEON(SkBoxBlurProc* boxBlurX, michael@0: SkBoxBlurProc* boxBlurY, michael@0: SkBoxBlurProc* boxBlurXY, michael@0: SkBoxBlurProc* boxBlurYX) { michael@0: *boxBlurX = SkBoxBlur_NEON; michael@0: *boxBlurY = SkBoxBlur_NEON; michael@0: *boxBlurXY = SkBoxBlur_NEON; michael@0: *boxBlurYX = SkBoxBlur_NEON; michael@0: return true; michael@0: }