michael@0: // A breakpoint handler hit method can return {throw: exc} to throw an exception. michael@0: michael@0: var g = newGlobal(); michael@0: var dbg = Debugger(g); michael@0: dbg.onDebuggerStatement = function (frame) { michael@0: function hit(frame) { michael@0: return {throw: frame.eval("new Error('PASS')").return}; michael@0: } michael@0: michael@0: var s = frame.script; michael@0: var offs = s.getLineOffsets(g.line0 + 3); michael@0: for (var i = 0; i < offs.length; i++) michael@0: s.setBreakpoint(offs[i], {hit: hit}); michael@0: }; michael@0: michael@0: g.s = null; michael@0: g.eval("line0 = Error().lineNumber;\n" + michael@0: "debugger;\n" + // line0 + 1 michael@0: "try {\n" + // line0 + 2 michael@0: " s = 'FAIL';\n" + // line0 + 3 michael@0: "} catch (exc) {\n" + michael@0: " assertEq(exc.constructor, Error);\n" + michael@0: " s = exc.message;\n" + michael@0: "}\n"); michael@0: assertEq(g.s, 'PASS');