michael@0: /* Any copyright is dedicated to the Public Domain. michael@0: http://creativecommons.org/publicdomain/zero/1.0/ */ michael@0: michael@0: /** michael@0: * Check a |with| frame actor's bindings. michael@0: */ michael@0: michael@0: var gDebuggee; michael@0: var gClient; michael@0: var gThreadClient; michael@0: michael@0: function run_test() michael@0: { michael@0: initTestDebuggerServer(); michael@0: gDebuggee = addTestGlobal("test-stack"); michael@0: gClient = new DebuggerClient(DebuggerServer.connectPipe()); michael@0: gClient.connect(function() { michael@0: attachTestTabAndResume(gClient, "test-stack", function(aResponse, aTabClient, aThreadClient) { michael@0: gThreadClient = aThreadClient; michael@0: test_pause_frame(); michael@0: }); michael@0: }); michael@0: do_test_pending(); michael@0: } michael@0: michael@0: function test_pause_frame() michael@0: { michael@0: gThreadClient.addOneTimeListener("paused", function(aEvent, aPacket) { michael@0: let env = aPacket.frame.environment; michael@0: do_check_neq(env, undefined); michael@0: michael@0: let parentEnv = env.parent; michael@0: do_check_neq(parentEnv, undefined); michael@0: michael@0: let bindings = parentEnv.bindings; michael@0: let args = bindings.arguments; michael@0: let vars = bindings.variables; michael@0: do_check_eq(args.length, 1); michael@0: do_check_eq(args[0].aNumber.value, 10); michael@0: do_check_eq(vars.r.value, 10); michael@0: do_check_eq(vars.a.value, Math.PI * 100); michael@0: do_check_eq(vars.arguments.value.class, "Arguments"); michael@0: do_check_true(!!vars.arguments.value.actor); michael@0: michael@0: let objClient = gThreadClient.pauseGrip(env.object); michael@0: objClient.getPrototypeAndProperties(function(aResponse) { michael@0: do_check_eq(aResponse.ownProperties.PI.value, Math.PI); michael@0: do_check_eq(aResponse.ownProperties.cos.value.type, "object"); michael@0: do_check_eq(aResponse.ownProperties.cos.value.class, "Function"); michael@0: do_check_true(!!aResponse.ownProperties.cos.value.actor); michael@0: michael@0: gThreadClient.resume(function() { michael@0: finishClient(gClient); michael@0: }); michael@0: }); michael@0: }); michael@0: michael@0: gDebuggee.eval("(" + function() { michael@0: function stopMe(aNumber) { michael@0: var a; michael@0: var r = aNumber; michael@0: with (Math) { michael@0: a = PI * r * r; michael@0: debugger; michael@0: } michael@0: }; michael@0: stopMe(10); michael@0: } + ")()"); michael@0: }