michael@0: /* Any copyright is dedicated to the Public Domain. michael@0: http://creativecommons.org/publicdomain/zero/1.0/ */ michael@0: michael@0: /** michael@0: * Check basic step-over functionality. michael@0: */ michael@0: michael@0: var gDebuggee; michael@0: var gClient; michael@0: var gThreadClient; michael@0: michael@0: function run_test() michael@0: { michael@0: initTestDebuggerServer(); michael@0: gDebuggee = addTestGlobal("test-stack"); michael@0: gClient = new DebuggerClient(DebuggerServer.connectPipe()); michael@0: gClient.connect(function () { michael@0: attachTestTabAndResume(gClient, "test-stack", function (aResponse, aTabClient, aThreadClient) { michael@0: gThreadClient = aThreadClient; michael@0: test_simple_stepping(); michael@0: }); michael@0: }); michael@0: do_test_pending(); michael@0: } michael@0: michael@0: function test_simple_stepping() michael@0: { michael@0: gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) { michael@0: gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) { michael@0: // Check the return value. michael@0: do_check_eq(aPacket.type, "paused"); michael@0: do_check_eq(aPacket.frame.where.line, gDebuggee.line0 + 2); michael@0: do_check_eq(aPacket.why.type, "resumeLimit"); michael@0: // Check that stepping worked. michael@0: do_check_eq(gDebuggee.a, undefined); michael@0: do_check_eq(gDebuggee.b, undefined); michael@0: michael@0: gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) { michael@0: // Check the return value. michael@0: do_check_eq(aPacket.type, "paused"); michael@0: do_check_eq(aPacket.frame.where.line, gDebuggee.line0 + 3); michael@0: do_check_eq(aPacket.why.type, "resumeLimit"); michael@0: // Check that stepping worked. michael@0: do_check_eq(gDebuggee.a, 1); michael@0: do_check_eq(gDebuggee.b, undefined); michael@0: michael@0: gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) { michael@0: // Check the return value. michael@0: do_check_eq(aPacket.type, "paused"); michael@0: // When leaving a stack frame the line number doesn't change. michael@0: do_check_eq(aPacket.frame.where.line, gDebuggee.line0 + 3); michael@0: do_check_eq(aPacket.why.type, "resumeLimit"); michael@0: // Check that stepping worked. michael@0: do_check_eq(gDebuggee.a, 1); michael@0: do_check_eq(gDebuggee.b, 2); michael@0: michael@0: gThreadClient.resume(function () { michael@0: finishClient(gClient); michael@0: }); michael@0: }); michael@0: gThreadClient.stepOver(); michael@0: }); michael@0: gThreadClient.stepOver(); michael@0: michael@0: }); michael@0: gThreadClient.stepOver(); michael@0: michael@0: }); michael@0: michael@0: gDebuggee.eval("var line0 = Error().lineNumber;\n" + michael@0: "debugger;\n" + // line0 + 1 michael@0: "var a = 1;\n" + // line0 + 2 michael@0: "var b = 2;\n"); // line0 + 3 michael@0: }