michael@0: #if 0 michael@0: // michael@0: // Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 michael@0: // michael@0: // fxc /E standardvs /T vs_2_0 /Fh compiled/standardvs.h Blit.vs michael@0: // michael@0: // michael@0: // Parameters: michael@0: // michael@0: // float4 halfPixelSize; michael@0: // michael@0: // michael@0: // Registers: michael@0: // michael@0: // Name Reg Size michael@0: // ------------- ----- ---- michael@0: // halfPixelSize c0 1 michael@0: // michael@0: michael@0: vs_2_0 michael@0: def c1, 0.5, -0.5, 1, 0 michael@0: dcl_position v0 michael@0: add oPos, v0, c0 michael@0: mad oT0, v0, c1.xyzz, c1.xxww michael@0: michael@0: // approximately 2 instruction slots used michael@0: #endif michael@0: michael@0: const BYTE g_vs20_standardvs[] = michael@0: { michael@0: 0, 2, 254, 255, 254, 255, michael@0: 35, 0, 67, 84, 65, 66, michael@0: 28, 0, 0, 0, 87, 0, michael@0: 0, 0, 0, 2, 254, 255, michael@0: 1, 0, 0, 0, 28, 0, michael@0: 0, 0, 0, 1, 0, 0, michael@0: 80, 0, 0, 0, 48, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 1, 0, 0, 0, 64, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 104, 97, 108, 102, 80, 105, michael@0: 120, 101, 108, 83, 105, 122, michael@0: 101, 0, 171, 171, 1, 0, michael@0: 3, 0, 1, 0, 4, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 0, 118, 115, 95, 50, michael@0: 95, 48, 0, 77, 105, 99, michael@0: 114, 111, 115, 111, 102, 116, michael@0: 32, 40, 82, 41, 32, 72, michael@0: 76, 83, 76, 32, 83, 104, michael@0: 97, 100, 101, 114, 32, 67, michael@0: 111, 109, 112, 105, 108, 101, michael@0: 114, 32, 57, 46, 50, 57, michael@0: 46, 57, 53, 50, 46, 51, michael@0: 49, 49, 49, 0, 81, 0, michael@0: 0, 5, 1, 0, 15, 160, michael@0: 0, 0, 0, 63, 0, 0, michael@0: 0, 191, 0, 0, 128, 63, michael@0: 0, 0, 0, 0, 31, 0, michael@0: 0, 2, 0, 0, 0, 128, michael@0: 0, 0, 15, 144, 2, 0, michael@0: 0, 3, 0, 0, 15, 192, michael@0: 0, 0, 228, 144, 0, 0, michael@0: 228, 160, 4, 0, 0, 4, michael@0: 0, 0, 15, 224, 0, 0, michael@0: 228, 144, 1, 0, 164, 160, michael@0: 1, 0, 240, 160, 255, 255, michael@0: 0, 0 michael@0: };