michael@0: /* michael@0: * Copyright 2013 Google Inc. michael@0: * michael@0: * Use of this source code is governed by a BSD-style license that can be michael@0: * found in the LICENSE file. michael@0: */ michael@0: michael@0: #ifndef SkValidatingReadBuffer_DEFINED michael@0: #define SkValidatingReadBuffer_DEFINED michael@0: michael@0: #include "SkRefCnt.h" michael@0: #include "SkBitmapHeap.h" michael@0: #include "SkReadBuffer.h" michael@0: #include "SkWriteBuffer.h" michael@0: #include "SkPath.h" michael@0: #include "SkPicture.h" michael@0: #include "SkReader32.h" michael@0: michael@0: class SkBitmap; michael@0: michael@0: class SkValidatingReadBuffer : public SkReadBuffer { michael@0: public: michael@0: SkValidatingReadBuffer(const void* data, size_t size); michael@0: virtual ~SkValidatingReadBuffer(); michael@0: michael@0: const void* skip(size_t size); michael@0: michael@0: // primitives michael@0: virtual bool readBool() SK_OVERRIDE; michael@0: virtual SkColor readColor() SK_OVERRIDE; michael@0: virtual SkFixed readFixed() SK_OVERRIDE; michael@0: virtual int32_t readInt() SK_OVERRIDE; michael@0: virtual SkScalar readScalar() SK_OVERRIDE; michael@0: virtual uint32_t readUInt() SK_OVERRIDE; michael@0: virtual int32_t read32() SK_OVERRIDE; michael@0: michael@0: // strings -- the caller is responsible for freeing the string contents michael@0: virtual void readString(SkString* string) SK_OVERRIDE; michael@0: virtual void* readEncodedString(size_t* length, SkPaint::TextEncoding encoding) SK_OVERRIDE; michael@0: michael@0: // common data structures michael@0: virtual SkFlattenable* readFlattenable(SkFlattenable::Type type) SK_OVERRIDE; michael@0: virtual void readPoint(SkPoint* point) SK_OVERRIDE; michael@0: virtual void readMatrix(SkMatrix* matrix) SK_OVERRIDE; michael@0: virtual void readIRect(SkIRect* rect) SK_OVERRIDE; michael@0: virtual void readRect(SkRect* rect) SK_OVERRIDE; michael@0: virtual void readRegion(SkRegion* region) SK_OVERRIDE; michael@0: virtual void readPath(SkPath* path) SK_OVERRIDE; michael@0: michael@0: // binary data and arrays michael@0: virtual bool readByteArray(void* value, size_t size) SK_OVERRIDE; michael@0: virtual bool readColorArray(SkColor* colors, size_t size) SK_OVERRIDE; michael@0: virtual bool readIntArray(int32_t* values, size_t size) SK_OVERRIDE; michael@0: virtual bool readPointArray(SkPoint* points, size_t size) SK_OVERRIDE; michael@0: virtual bool readScalarArray(SkScalar* values, size_t size) SK_OVERRIDE; michael@0: michael@0: // helpers to get info about arrays and binary data michael@0: virtual uint32_t getArrayCount() SK_OVERRIDE; michael@0: michael@0: virtual void readBitmap(SkBitmap* bitmap) SK_OVERRIDE; michael@0: // TODO: Implement this (securely) when needed michael@0: virtual SkTypeface* readTypeface() SK_OVERRIDE; michael@0: michael@0: virtual bool validate(bool isValid) SK_OVERRIDE; michael@0: virtual bool isValid() const SK_OVERRIDE; michael@0: michael@0: virtual bool validateAvailable(size_t size) SK_OVERRIDE; michael@0: michael@0: private: michael@0: bool readArray(void* value, size_t size, size_t elementSize); michael@0: michael@0: void setMemory(const void* data, size_t size); michael@0: michael@0: static bool IsPtrAlign4(const void* ptr) { michael@0: return SkIsAlign4((uintptr_t)ptr); michael@0: } michael@0: michael@0: bool fError; michael@0: michael@0: typedef SkReadBuffer INHERITED; michael@0: }; michael@0: michael@0: #endif // SkValidatingReadBuffer_DEFINED