michael@0: /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ michael@0: /* vim:set ts=2 sw=2 sts=2 et cindent: */ michael@0: /* This Source Code Form is subject to the terms of the Mozilla Public michael@0: * License, v. 2.0. If a copy of the MPL was not distributed with this michael@0: * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ michael@0: michael@0: #ifndef AnalyserNode_h_ michael@0: #define AnalyserNode_h_ michael@0: michael@0: #include "AudioNode.h" michael@0: #include "FFTBlock.h" michael@0: michael@0: namespace mozilla { michael@0: namespace dom { michael@0: michael@0: class AudioContext; michael@0: michael@0: class AnalyserNode : public AudioNode michael@0: { michael@0: public: michael@0: explicit AnalyserNode(AudioContext* aContext); michael@0: michael@0: NS_DECL_ISUPPORTS_INHERITED michael@0: michael@0: virtual JSObject* WrapObject(JSContext* aCx) MOZ_OVERRIDE; michael@0: michael@0: void GetFloatFrequencyData(const Float32Array& aArray); michael@0: void GetByteFrequencyData(const Uint8Array& aArray); michael@0: void GetFloatTimeDomainData(const Float32Array& aArray); michael@0: void GetByteTimeDomainData(const Uint8Array& aArray); michael@0: uint32_t FftSize() const michael@0: { michael@0: return mAnalysisBlock.FFTSize(); michael@0: } michael@0: void SetFftSize(uint32_t aValue, ErrorResult& aRv); michael@0: uint32_t FrequencyBinCount() const michael@0: { michael@0: return FftSize() / 2; michael@0: } michael@0: double MinDecibels() const michael@0: { michael@0: return mMinDecibels; michael@0: } michael@0: void SetMinDecibels(double aValue, ErrorResult& aRv); michael@0: double MaxDecibels() const michael@0: { michael@0: return mMaxDecibels; michael@0: } michael@0: void SetMaxDecibels(double aValue, ErrorResult& aRv); michael@0: double SmoothingTimeConstant() const michael@0: { michael@0: return mSmoothingTimeConstant; michael@0: } michael@0: void SetSmoothingTimeConstant(double aValue, ErrorResult& aRv); michael@0: michael@0: virtual const char* NodeType() const michael@0: { michael@0: return "AnalyserNode"; michael@0: } michael@0: michael@0: virtual size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const MOZ_OVERRIDE; michael@0: virtual size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const MOZ_OVERRIDE; michael@0: michael@0: private: michael@0: friend class AnalyserNodeEngine; michael@0: void AppendChunk(const AudioChunk& aChunk); michael@0: bool AllocateBuffer(); michael@0: bool FFTAnalysis(); michael@0: void ApplyBlackmanWindow(float* aBuffer, uint32_t aSize); michael@0: michael@0: private: michael@0: FFTBlock mAnalysisBlock; michael@0: double mMinDecibels; michael@0: double mMaxDecibels; michael@0: double mSmoothingTimeConstant; michael@0: uint32_t mWriteIndex; michael@0: FallibleTArray mBuffer; michael@0: FallibleTArray mOutputBuffer; michael@0: }; michael@0: michael@0: } michael@0: } michael@0: michael@0: #endif michael@0: