michael@0: /* michael@0: * Copyright (C) 2010 Google Inc. All rights reserved. michael@0: * michael@0: * Redistribution and use in source and binary forms, with or without michael@0: * modification, are permitted provided that the following conditions michael@0: * are met: michael@0: * michael@0: * 1. Redistributions of source code must retain the above copyright michael@0: * notice, this list of conditions and the following disclaimer. michael@0: * 2. Redistributions in binary form must reproduce the above copyright michael@0: * notice, this list of conditions and the following disclaimer in the michael@0: * documentation and/or other materials provided with the distribution. michael@0: * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of michael@0: * its contributors may be used to endorse or promote products derived michael@0: * from this software without specific prior written permission. michael@0: * michael@0: * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY michael@0: * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED michael@0: * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE michael@0: * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY michael@0: * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES michael@0: * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; michael@0: * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND michael@0: * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT michael@0: * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF michael@0: * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. michael@0: */ michael@0: michael@0: #ifndef ReverbInputBuffer_h michael@0: #define ReverbInputBuffer_h michael@0: michael@0: #include "nsTArray.h" michael@0: #include "mozilla/MemoryReporting.h" michael@0: michael@0: namespace WebCore { michael@0: michael@0: // ReverbInputBuffer is used to buffer input samples for deferred processing by the background threads. michael@0: class ReverbInputBuffer { michael@0: public: michael@0: ReverbInputBuffer(size_t length); michael@0: michael@0: // The realtime audio thread keeps writing samples here. michael@0: // The assumption is that the buffer's length is evenly divisible by numberOfFrames (for nearly all cases this will be fine). michael@0: // FIXME: remove numberOfFrames restriction... michael@0: void write(const float* sourceP, size_t numberOfFrames); michael@0: michael@0: // Background threads can call this to check if there's anything to read... michael@0: size_t writeIndex() const { return m_writeIndex; } michael@0: michael@0: // The individual background threads read here (and hope that they can keep up with the buffer writing). michael@0: // readIndex is updated with the next readIndex to read from... michael@0: // The assumption is that the buffer's length is evenly divisible by numberOfFrames. michael@0: // FIXME: remove numberOfFrames restriction... michael@0: float* directReadFrom(int* readIndex, size_t numberOfFrames); michael@0: michael@0: void reset(); michael@0: michael@0: size_t sizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const michael@0: { michael@0: return m_buffer.SizeOfExcludingThis(aMallocSizeOf); michael@0: } michael@0: michael@0: michael@0: private: michael@0: nsTArray m_buffer; michael@0: size_t m_writeIndex; michael@0: }; michael@0: michael@0: } // namespace WebCore michael@0: michael@0: #endif // ReverbInputBuffer_h