michael@0: /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- michael@0: * This Source Code Form is subject to the terms of the Mozilla Public michael@0: * License, v. 2.0. If a copy of the MPL was not distributed with this michael@0: * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ michael@0: michael@0: #include "PathCairo.h" michael@0: #include michael@0: #include "DrawTargetCairo.h" michael@0: #include "Logging.h" michael@0: #include "PathHelpers.h" michael@0: #include "HelpersCairo.h" michael@0: michael@0: namespace mozilla { michael@0: namespace gfx { michael@0: michael@0: PathBuilderCairo::PathBuilderCairo(FillRule aFillRule) michael@0: : mFillRule(aFillRule) michael@0: { michael@0: } michael@0: michael@0: void michael@0: PathBuilderCairo::MoveTo(const Point &aPoint) michael@0: { michael@0: cairo_path_data_t data; michael@0: data.header.type = CAIRO_PATH_MOVE_TO; michael@0: data.header.length = 2; michael@0: mPathData.push_back(data); michael@0: data.point.x = aPoint.x; michael@0: data.point.y = aPoint.y; michael@0: mPathData.push_back(data); michael@0: michael@0: mBeginPoint = mCurrentPoint = aPoint; michael@0: } michael@0: michael@0: void michael@0: PathBuilderCairo::LineTo(const Point &aPoint) michael@0: { michael@0: cairo_path_data_t data; michael@0: data.header.type = CAIRO_PATH_LINE_TO; michael@0: data.header.length = 2; michael@0: mPathData.push_back(data); michael@0: data.point.x = aPoint.x; michael@0: data.point.y = aPoint.y; michael@0: mPathData.push_back(data); michael@0: michael@0: mCurrentPoint = aPoint; michael@0: } michael@0: michael@0: void michael@0: PathBuilderCairo::BezierTo(const Point &aCP1, michael@0: const Point &aCP2, michael@0: const Point &aCP3) michael@0: { michael@0: cairo_path_data_t data; michael@0: data.header.type = CAIRO_PATH_CURVE_TO; michael@0: data.header.length = 4; michael@0: mPathData.push_back(data); michael@0: data.point.x = aCP1.x; michael@0: data.point.y = aCP1.y; michael@0: mPathData.push_back(data); michael@0: data.point.x = aCP2.x; michael@0: data.point.y = aCP2.y; michael@0: mPathData.push_back(data); michael@0: data.point.x = aCP3.x; michael@0: data.point.y = aCP3.y; michael@0: mPathData.push_back(data); michael@0: michael@0: mCurrentPoint = aCP3; michael@0: } michael@0: michael@0: void michael@0: PathBuilderCairo::QuadraticBezierTo(const Point &aCP1, michael@0: const Point &aCP2) michael@0: { michael@0: // We need to elevate the degree of this quadratic Bézier to cubic, so we're michael@0: // going to add an intermediate control point, and recompute control point 1. michael@0: // The first and last control points remain the same. michael@0: // This formula can be found on http://fontforge.sourceforge.net/bezier.html michael@0: Point CP0 = CurrentPoint(); michael@0: Point CP1 = (CP0 + aCP1 * 2.0) / 3.0; michael@0: Point CP2 = (aCP2 + aCP1 * 2.0) / 3.0; michael@0: Point CP3 = aCP2; michael@0: michael@0: cairo_path_data_t data; michael@0: data.header.type = CAIRO_PATH_CURVE_TO; michael@0: data.header.length = 4; michael@0: mPathData.push_back(data); michael@0: data.point.x = CP1.x; michael@0: data.point.y = CP1.y; michael@0: mPathData.push_back(data); michael@0: data.point.x = CP2.x; michael@0: data.point.y = CP2.y; michael@0: mPathData.push_back(data); michael@0: data.point.x = CP3.x; michael@0: data.point.y = CP3.y; michael@0: mPathData.push_back(data); michael@0: michael@0: mCurrentPoint = aCP2; michael@0: } michael@0: michael@0: void michael@0: PathBuilderCairo::Close() michael@0: { michael@0: cairo_path_data_t data; michael@0: data.header.type = CAIRO_PATH_CLOSE_PATH; michael@0: data.header.length = 1; michael@0: mPathData.push_back(data); michael@0: michael@0: mCurrentPoint = mBeginPoint; michael@0: } michael@0: michael@0: void michael@0: PathBuilderCairo::Arc(const Point &aOrigin, float aRadius, float aStartAngle, michael@0: float aEndAngle, bool aAntiClockwise) michael@0: { michael@0: ArcToBezier(this, aOrigin, Size(aRadius, aRadius), aStartAngle, aEndAngle, aAntiClockwise); michael@0: } michael@0: michael@0: Point michael@0: PathBuilderCairo::CurrentPoint() const michael@0: { michael@0: return mCurrentPoint; michael@0: } michael@0: michael@0: TemporaryRef michael@0: PathBuilderCairo::Finish() michael@0: { michael@0: return new PathCairo(mFillRule, mPathData, mCurrentPoint); michael@0: } michael@0: michael@0: PathCairo::PathCairo(FillRule aFillRule, std::vector &aPathData, const Point &aCurrentPoint) michael@0: : mFillRule(aFillRule) michael@0: , mContainingContext(nullptr) michael@0: , mCurrentPoint(aCurrentPoint) michael@0: { michael@0: mPathData.swap(aPathData); michael@0: } michael@0: michael@0: PathCairo::PathCairo(cairo_t *aContext) michael@0: : mFillRule(FillRule::FILL_WINDING) michael@0: , mContainingContext(nullptr) michael@0: { michael@0: cairo_path_t *path = cairo_copy_path(aContext); michael@0: michael@0: // XXX - mCurrentPoint is not properly set here, the same is true for the michael@0: // D2D Path code, we never require current point when hitting this codepath michael@0: // but this should be fixed. michael@0: for (int i = 0; i < path->num_data; i++) { michael@0: mPathData.push_back(path->data[i]); michael@0: } michael@0: michael@0: cairo_path_destroy(path); michael@0: } michael@0: michael@0: PathCairo::~PathCairo() michael@0: { michael@0: if (mContainingContext) { michael@0: cairo_destroy(mContainingContext); michael@0: } michael@0: } michael@0: michael@0: TemporaryRef michael@0: PathCairo::CopyToBuilder(FillRule aFillRule) const michael@0: { michael@0: RefPtr builder = new PathBuilderCairo(aFillRule); michael@0: michael@0: builder->mPathData = mPathData; michael@0: builder->mCurrentPoint = mCurrentPoint; michael@0: michael@0: return builder; michael@0: } michael@0: michael@0: TemporaryRef michael@0: PathCairo::TransformedCopyToBuilder(const Matrix &aTransform, FillRule aFillRule) const michael@0: { michael@0: RefPtr builder = new PathBuilderCairo(aFillRule); michael@0: michael@0: AppendPathToBuilder(builder, &aTransform); michael@0: builder->mCurrentPoint = aTransform * mCurrentPoint; michael@0: michael@0: return builder; michael@0: } michael@0: michael@0: bool michael@0: PathCairo::ContainsPoint(const Point &aPoint, const Matrix &aTransform) const michael@0: { michael@0: Matrix inverse = aTransform; michael@0: inverse.Invert(); michael@0: Point transformed = inverse * aPoint; michael@0: michael@0: EnsureContainingContext(); michael@0: michael@0: return cairo_in_fill(mContainingContext, transformed.x, transformed.y); michael@0: } michael@0: michael@0: bool michael@0: PathCairo::StrokeContainsPoint(const StrokeOptions &aStrokeOptions, michael@0: const Point &aPoint, michael@0: const Matrix &aTransform) const michael@0: { michael@0: Matrix inverse = aTransform; michael@0: inverse.Invert(); michael@0: Point transformed = inverse * aPoint; michael@0: michael@0: EnsureContainingContext(); michael@0: michael@0: SetCairoStrokeOptions(mContainingContext, aStrokeOptions); michael@0: michael@0: return cairo_in_stroke(mContainingContext, transformed.x, transformed.y); michael@0: } michael@0: michael@0: Rect michael@0: PathCairo::GetBounds(const Matrix &aTransform) const michael@0: { michael@0: EnsureContainingContext(); michael@0: michael@0: double x1, y1, x2, y2; michael@0: michael@0: cairo_path_extents(mContainingContext, &x1, &y1, &x2, &y2); michael@0: Rect bounds(Float(x1), Float(y1), Float(x2 - x1), Float(y2 - y1)); michael@0: return aTransform.TransformBounds(bounds); michael@0: } michael@0: michael@0: Rect michael@0: PathCairo::GetStrokedBounds(const StrokeOptions &aStrokeOptions, michael@0: const Matrix &aTransform) const michael@0: { michael@0: EnsureContainingContext(); michael@0: michael@0: double x1, y1, x2, y2; michael@0: michael@0: SetCairoStrokeOptions(mContainingContext, aStrokeOptions); michael@0: michael@0: cairo_stroke_extents(mContainingContext, &x1, &y1, &x2, &y2); michael@0: Rect bounds((Float)x1, (Float)y1, (Float)(x2 - x1), (Float)(y2 - y1)); michael@0: return aTransform.TransformBounds(bounds); michael@0: } michael@0: michael@0: void michael@0: PathCairo::StreamToSink(PathSink *aSink) const michael@0: { michael@0: for (size_t i = 0; i < mPathData.size(); i++) { michael@0: switch (mPathData[i].header.type) { michael@0: case CAIRO_PATH_MOVE_TO: michael@0: i++; michael@0: aSink->MoveTo(Point(mPathData[i].point.x, mPathData[i].point.y)); michael@0: break; michael@0: case CAIRO_PATH_LINE_TO: michael@0: i++; michael@0: aSink->LineTo(Point(mPathData[i].point.x, mPathData[i].point.y)); michael@0: break; michael@0: case CAIRO_PATH_CURVE_TO: michael@0: aSink->BezierTo(Point(mPathData[i + 1].point.x, mPathData[i + 1].point.y), michael@0: Point(mPathData[i + 2].point.x, mPathData[i + 2].point.y), michael@0: Point(mPathData[i + 3].point.x, mPathData[i + 3].point.y)); michael@0: i += 3; michael@0: break; michael@0: case CAIRO_PATH_CLOSE_PATH: michael@0: aSink->Close(); michael@0: break; michael@0: default: michael@0: // Corrupt path data! michael@0: MOZ_ASSERT(false); michael@0: } michael@0: } michael@0: } michael@0: michael@0: void michael@0: PathCairo::EnsureContainingContext() const michael@0: { michael@0: if (mContainingContext) { michael@0: return; michael@0: } michael@0: michael@0: mContainingContext = cairo_create(DrawTargetCairo::GetDummySurface()); michael@0: michael@0: SetPathOnContext(mContainingContext); michael@0: } michael@0: michael@0: void michael@0: PathCairo::SetPathOnContext(cairo_t *aContext) const michael@0: { michael@0: // Needs the correct fill rule set. michael@0: cairo_set_fill_rule(aContext, GfxFillRuleToCairoFillRule(mFillRule)); michael@0: michael@0: cairo_new_path(aContext); michael@0: michael@0: if (mPathData.size()) { michael@0: cairo_path_t path; michael@0: path.data = const_cast(&mPathData.front()); michael@0: path.num_data = mPathData.size(); michael@0: path.status = CAIRO_STATUS_SUCCESS; michael@0: cairo_append_path(aContext, &path); michael@0: } michael@0: } michael@0: michael@0: void michael@0: PathCairo::AppendPathToBuilder(PathBuilderCairo *aBuilder, const Matrix *aTransform) const michael@0: { michael@0: if (aTransform) { michael@0: size_t i = 0; michael@0: while (i < mPathData.size()) { michael@0: uint32_t pointCount = mPathData[i].header.length - 1; michael@0: aBuilder->mPathData.push_back(mPathData[i]); michael@0: i++; michael@0: for (uint32_t c = 0; c < pointCount; c++) { michael@0: cairo_path_data_t data; michael@0: Point newPoint = *aTransform * Point(mPathData[i].point.x, mPathData[i].point.y); michael@0: data.point.x = newPoint.x; michael@0: data.point.y = newPoint.y; michael@0: aBuilder->mPathData.push_back(data); michael@0: i++; michael@0: } michael@0: } michael@0: } else { michael@0: for (size_t i = 0; i < mPathData.size(); i++) { michael@0: aBuilder->mPathData.push_back(mPathData[i]); michael@0: } michael@0: } michael@0: } michael@0: michael@0: } michael@0: }