michael@0: LIBRARY libEGL michael@0: EXPORTS michael@0: eglBindAPI @14 michael@0: eglBindTexImage @20 michael@0: eglChooseConfig @7 michael@0: eglCopyBuffers @33 michael@0: eglCreateContext @23 michael@0: eglCreatePbufferFromClientBuffer @18 michael@0: eglCreatePbufferSurface @10 michael@0: eglCreatePixmapSurface @11 michael@0: eglCreateWindowSurface @9 michael@0: eglDestroyContext @24 michael@0: eglDestroySurface @12 michael@0: eglGetConfigAttrib @8 michael@0: eglGetConfigs @6 michael@0: eglGetCurrentContext @26 michael@0: eglGetCurrentDisplay @28 michael@0: eglGetCurrentSurface @27 michael@0: eglGetDisplay @2 michael@0: eglGetError @1 michael@0: eglGetProcAddress @34 michael@0: eglInitialize @3 michael@0: eglMakeCurrent @25 michael@0: eglQueryAPI @15 michael@0: eglQueryContext @29 michael@0: eglQueryString @5 michael@0: eglQuerySurface @13 michael@0: eglReleaseTexImage @21 michael@0: eglReleaseThread @17 michael@0: eglSurfaceAttrib @19 michael@0: eglSwapBuffers @32 michael@0: eglSwapInterval @22 michael@0: eglTerminate @4 michael@0: eglWaitClient @16 michael@0: eglWaitGL @30 michael@0: eglWaitNative @31