michael@0: diff --git a/gfx/skia/src/core/SkScan_AntiPath.cpp b/gfx/skia/src/core/SkScan_AntiPath.cpp michael@0: --- a/gfx/skia/src/core/SkScan_AntiPath.cpp michael@0: +++ b/gfx/skia/src/core/SkScan_AntiPath.cpp michael@0: @@ -31,17 +31,17 @@ michael@0: - supersampled coordinates, scale equal to the output * SCALE michael@0: michael@0: NEW_AA is a set of code-changes to try to make both paths produce identical michael@0: results. Its not quite there yet, though the remaining differences may be michael@0: in the subsequent blits, and not in the different masks/runs... michael@0: */ michael@0: //#define FORCE_SUPERMASK michael@0: //#define FORCE_RLE michael@0: -//#define SK_SUPPORT_NEW_AA michael@0: +#define SK_SUPPORT_NEW_AA michael@0: michael@0: /////////////////////////////////////////////////////////////////////////////// michael@0: michael@0: /// Base class for a single-pass supersampled blitter. michael@0: class BaseSuperBlitter : public SkBlitter { michael@0: public: michael@0: BaseSuperBlitter(SkBlitter* realBlitter, const SkIRect& ir, michael@0: const SkRegion& clip);