michael@0: michael@0: /* michael@0: * Copyright 2011 Google Inc. michael@0: * michael@0: * Use of this source code is governed by a BSD-style license that can be michael@0: * found in the LICENSE file. michael@0: */ michael@0: #include "SkDither.h" michael@0: michael@0: /* The base dither matrix we use to derive optimized ones for 565 and 4444 michael@0: michael@0: { 0, 32, 8, 40, 2, 34, 10, 42 }, michael@0: { 48, 16, 56, 24, 50, 18, 58, 26 }, michael@0: { 12, 44, 4, 36, 14, 46, 6, 38 }, michael@0: { 60, 28, 52, 20, 62, 30, 54, 22 }, michael@0: { 3, 35, 11, 43, 1, 33, 9, 41 }, michael@0: { 51, 19, 59, 27, 49, 17, 57, 25 }, michael@0: { 15, 47, 7, 39, 13, 45, 5, 37 }, michael@0: { 63, 31, 55, 23, 61, 29, 53, 21 } michael@0: michael@0: The 4444 version only needs 4 bits, and given that we can reduce its size michael@0: since the other 4x4 sub pieces all look the same once we truncate the bits. michael@0: michael@0: The 565 version only needs 3 bits for red/blue, and only 2 bits for green. michael@0: For simplicity, we store 3 bits, and have the dither macros for green know michael@0: this, and they shift the dither value down by 1 to make it 2 bits. michael@0: */ michael@0: michael@0: #ifdef ENABLE_DITHER_MATRIX_4X4 michael@0: michael@0: const uint8_t gDitherMatrix_4Bit_4X4[4][4] = { michael@0: { 0, 8, 2, 10 }, michael@0: { 12, 4, 14, 6 }, michael@0: { 3, 11, 1, 9 }, michael@0: { 15, 7, 13, 5 } michael@0: }; michael@0: michael@0: const uint8_t gDitherMatrix_3Bit_4X4[4][4] = { michael@0: { 0, 4, 1, 5 }, michael@0: { 6, 2, 7, 3 }, michael@0: { 1, 5, 0, 4 }, michael@0: { 7, 3, 6, 2 } michael@0: }; michael@0: michael@0: #else // used packed shorts for a scanlines worth of dither values michael@0: michael@0: const uint16_t gDitherMatrix_4Bit_16[4] = { michael@0: 0xA280, 0x6E4C, 0x91B3, 0x5D7F michael@0: }; michael@0: michael@0: const uint16_t gDitherMatrix_3Bit_16[4] = { michael@0: 0x5140, 0x3726, 0x4051, 0x2637 michael@0: }; michael@0: michael@0: #endif