michael@0: /* michael@0: * Copyright 2012 Google Inc. michael@0: * michael@0: * Use of this source code is governed by a BSD-style license that can be michael@0: * found in the LICENSE file. michael@0: */ michael@0: michael@0: #include "effects/GrSingleTextureEffect.h" michael@0: michael@0: GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, michael@0: const SkMatrix& m, michael@0: GrCoordSet coordSet) michael@0: : fCoordTransform(coordSet, m, texture) michael@0: , fTextureAccess(texture) { michael@0: this->addCoordTransform(&fCoordTransform); michael@0: this->addTextureAccess(&fTextureAccess); michael@0: } michael@0: michael@0: GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, michael@0: const SkMatrix& m, michael@0: GrTextureParams::FilterMode filterMode, michael@0: GrCoordSet coordSet) michael@0: : fCoordTransform(coordSet, m, texture) michael@0: , fTextureAccess(texture, filterMode) { michael@0: this->addCoordTransform(&fCoordTransform); michael@0: this->addTextureAccess(&fTextureAccess); michael@0: } michael@0: michael@0: GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, michael@0: const SkMatrix& m, michael@0: const GrTextureParams& params, michael@0: GrCoordSet coordSet) michael@0: : fCoordTransform(coordSet, m, texture) michael@0: , fTextureAccess(texture, params) { michael@0: this->addCoordTransform(&fCoordTransform); michael@0: this->addTextureAccess(&fTextureAccess); michael@0: } michael@0: michael@0: GrSingleTextureEffect::~GrSingleTextureEffect() { michael@0: }