michael@0: /* michael@0: ********************************************************************** michael@0: * Copyright (c) 2003-2011, International Business Machines michael@0: * Corporation and others. All Rights Reserved. michael@0: ********************************************************************** michael@0: * Author: Alan Liu michael@0: * Created: September 24 2003 michael@0: * Since: ICU 2.8 michael@0: ********************************************************************** michael@0: */ michael@0: #ifndef _RULEITER_H_ michael@0: #define _RULEITER_H_ michael@0: michael@0: #include "unicode/uobject.h" michael@0: michael@0: U_NAMESPACE_BEGIN michael@0: michael@0: class UnicodeString; michael@0: class ParsePosition; michael@0: class SymbolTable; michael@0: michael@0: /** michael@0: * An iterator that returns 32-bit code points. This class is deliberately michael@0: * not related to any of the ICU character iterator classes michael@0: * in order to minimize complexity. michael@0: * @author Alan Liu michael@0: * @since ICU 2.8 michael@0: */ michael@0: class RuleCharacterIterator : public UMemory { michael@0: michael@0: // TODO: Ideas for later. (Do not implement if not needed, lest the michael@0: // code coverage numbers go down due to unused methods.) michael@0: // 1. Add a copy constructor, operator==() method. michael@0: // 2. Rather than return DONE, throw an exception if the end michael@0: // is reached -- this is an alternate usage model, probably not useful. michael@0: michael@0: private: michael@0: /** michael@0: * Text being iterated. michael@0: */ michael@0: const UnicodeString& text; michael@0: michael@0: /** michael@0: * Position of iterator. michael@0: */ michael@0: ParsePosition& pos; michael@0: michael@0: /** michael@0: * Symbol table used to parse and dereference variables. May be 0. michael@0: */ michael@0: const SymbolTable* sym; michael@0: michael@0: /** michael@0: * Current variable expansion, or 0 if none. michael@0: */ michael@0: const UnicodeString* buf; michael@0: michael@0: /** michael@0: * Position within buf. Meaningless if buf == 0. michael@0: */ michael@0: int32_t bufPos; michael@0: michael@0: public: michael@0: /** michael@0: * Value returned when there are no more characters to iterate. michael@0: */ michael@0: enum { DONE = -1 }; michael@0: michael@0: /** michael@0: * Bitmask option to enable parsing of variable names. If (options & michael@0: * PARSE_VARIABLES) != 0, then an embedded variable will be expanded to michael@0: * its value. Variables are parsed using the SymbolTable API. michael@0: */ michael@0: enum { PARSE_VARIABLES = 1 }; michael@0: michael@0: /** michael@0: * Bitmask option to enable parsing of escape sequences. If (options & michael@0: * PARSE_ESCAPES) != 0, then an embedded escape sequence will be expanded michael@0: * to its value. Escapes are parsed using Utility.unescapeAt(). michael@0: */ michael@0: enum { PARSE_ESCAPES = 2 }; michael@0: michael@0: /** michael@0: * Bitmask option to enable skipping of whitespace. If (options & michael@0: * SKIP_WHITESPACE) != 0, then Pattern_White_Space characters will be silently michael@0: * skipped, as if they were not present in the input. michael@0: */ michael@0: enum { SKIP_WHITESPACE = 4 }; michael@0: michael@0: /** michael@0: * Constructs an iterator over the given text, starting at the given michael@0: * position. michael@0: * @param text the text to be iterated michael@0: * @param sym the symbol table, or null if there is none. If sym is null, michael@0: * then variables will not be deferenced, even if the PARSE_VARIABLES michael@0: * option is set. michael@0: * @param pos upon input, the index of the next character to return. If a michael@0: * variable has been dereferenced, then pos will not increment as michael@0: * characters of the variable value are iterated. michael@0: */ michael@0: RuleCharacterIterator(const UnicodeString& text, const SymbolTable* sym, michael@0: ParsePosition& pos); michael@0: michael@0: /** michael@0: * Returns true if this iterator has no more characters to return. michael@0: */ michael@0: UBool atEnd() const; michael@0: michael@0: /** michael@0: * Returns the next character using the given options, or DONE if there michael@0: * are no more characters, and advance the position to the next michael@0: * character. michael@0: * @param options one or more of the following options, bitwise-OR-ed michael@0: * together: PARSE_VARIABLES, PARSE_ESCAPES, SKIP_WHITESPACE. michael@0: * @param isEscaped output parameter set to TRUE if the character michael@0: * was escaped michael@0: * @param ec input-output error code. An error will only be set by michael@0: * this routing if options includes PARSE_VARIABLES and an unknown michael@0: * variable name is seen, or if options includes PARSE_ESCAPES and michael@0: * an invalid escape sequence is seen. michael@0: * @return the current 32-bit code point, or DONE michael@0: */ michael@0: UChar32 next(int32_t options, UBool& isEscaped, UErrorCode& ec); michael@0: michael@0: /** michael@0: * Returns true if this iterator is currently within a variable expansion. michael@0: */ michael@0: inline UBool inVariable() const; michael@0: michael@0: /** michael@0: * An opaque object representing the position of a RuleCharacterIterator. michael@0: */ michael@0: struct Pos : public UMemory { michael@0: private: michael@0: const UnicodeString* buf; michael@0: int32_t pos; michael@0: int32_t bufPos; michael@0: friend class RuleCharacterIterator; michael@0: }; michael@0: michael@0: /** michael@0: * Sets an object which, when later passed to setPos(), will michael@0: * restore this iterator's position. Usage idiom: michael@0: * michael@0: * RuleCharacterIterator iterator = ...; michael@0: * RuleCharacterIterator::Pos pos; michael@0: * iterator.getPos(pos); michael@0: * for (;;) { michael@0: * iterator.getPos(pos); michael@0: * int c = iterator.next(...); michael@0: * ... michael@0: * } michael@0: * iterator.setPos(pos); michael@0: * michael@0: * @param p a position object to be set to this iterator's michael@0: * current position. michael@0: */ michael@0: void getPos(Pos& p) const; michael@0: michael@0: /** michael@0: * Restores this iterator to the position it had when getPos() michael@0: * set the given object. michael@0: * @param p a position object previously set by getPos() michael@0: */ michael@0: void setPos(const Pos& p); michael@0: michael@0: /** michael@0: * Skips ahead past any ignored characters, as indicated by the given michael@0: * options. This is useful in conjunction with the lookahead() method. michael@0: * michael@0: * Currently, this only has an effect for SKIP_WHITESPACE. michael@0: * @param options one or more of the following options, bitwise-OR-ed michael@0: * together: PARSE_VARIABLES, PARSE_ESCAPES, SKIP_WHITESPACE. michael@0: */ michael@0: void skipIgnored(int32_t options); michael@0: michael@0: /** michael@0: * Returns a string containing the remainder of the characters to be michael@0: * returned by this iterator, without any option processing. If the michael@0: * iterator is currently within a variable expansion, this will only michael@0: * extend to the end of the variable expansion. This method is provided michael@0: * so that iterators may interoperate with string-based APIs. The typical michael@0: * sequence of calls is to call skipIgnored(), then call lookahead(), then michael@0: * parse the string returned by lookahead(), then call jumpahead() to michael@0: * resynchronize the iterator. michael@0: * @param result a string to receive the characters to be returned michael@0: * by future calls to next() michael@0: * @param maxLookAhead The maximum to copy into the result. michael@0: * @return a reference to result michael@0: */ michael@0: UnicodeString& lookahead(UnicodeString& result, int32_t maxLookAhead = -1) const; michael@0: michael@0: /** michael@0: * Advances the position by the given number of 16-bit code units. michael@0: * This is useful in conjunction with the lookahead() method. michael@0: * @param count the number of 16-bit code units to jump over michael@0: */ michael@0: void jumpahead(int32_t count); michael@0: michael@0: /** michael@0: * Returns a string representation of this object, consisting of the michael@0: * characters being iterated, with a '|' marking the current position. michael@0: * Position within an expanded variable is not indicated. michael@0: * @param result output parameter to receive a string michael@0: * representation of this object michael@0: */ michael@0: // UnicodeString& toString(UnicodeString& result) const; michael@0: michael@0: private: michael@0: /** michael@0: * Returns the current 32-bit code point without parsing escapes, parsing michael@0: * variables, or skipping whitespace. michael@0: * @return the current 32-bit code point michael@0: */ michael@0: UChar32 _current() const; michael@0: michael@0: /** michael@0: * Advances the position by the given amount. michael@0: * @param count the number of 16-bit code units to advance past michael@0: */ michael@0: void _advance(int32_t count); michael@0: }; michael@0: michael@0: inline UBool RuleCharacterIterator::inVariable() const { michael@0: return buf != 0; michael@0: } michael@0: michael@0: U_NAMESPACE_END michael@0: michael@0: #endif // _RULEITER_H_ michael@0: //eof