michael@0: /* michael@0: ****************************************************************************** michael@0: * michael@0: * Copyright (C) 1997-2011, International Business Machines michael@0: * Corporation and others. All Rights Reserved. michael@0: * michael@0: ****************************************************************************** michael@0: * michael@0: * FILE NAME : putil.h michael@0: * michael@0: * Date Name Description michael@0: * 05/14/98 nos Creation (content moved here from utypes.h). michael@0: * 06/17/99 erm Added IEEE_754 michael@0: * 07/22/98 stephen Added IEEEremainder, max, min, trunc michael@0: * 08/13/98 stephen Added isNegativeInfinity, isPositiveInfinity michael@0: * 08/24/98 stephen Added longBitsFromDouble michael@0: * 03/02/99 stephen Removed openFile(). Added AS400 support. michael@0: * 04/15/99 stephen Converted to C michael@0: * 11/15/99 helena Integrated S/390 changes for IEEE support. michael@0: * 01/11/00 helena Added u_getVersion. michael@0: ****************************************************************************** michael@0: */ michael@0: michael@0: #ifndef PUTIL_H michael@0: #define PUTIL_H michael@0: michael@0: #include "unicode/utypes.h" michael@0: /** michael@0: * \file michael@0: * \brief C API: Platform Utilities michael@0: */ michael@0: michael@0: /*==========================================================================*/ michael@0: /* Platform utilities */ michael@0: /*==========================================================================*/ michael@0: michael@0: /** michael@0: * Platform utilities isolates the platform dependencies of the michael@0: * libarary. For each platform which this code is ported to, these michael@0: * functions may have to be re-implemented. michael@0: */ michael@0: michael@0: /** michael@0: * Return the ICU data directory. michael@0: * The data directory is where common format ICU data files (.dat files) michael@0: * are loaded from. Note that normal use of the built-in ICU michael@0: * facilities does not require loading of an external data file; michael@0: * unless you are adding custom data to ICU, the data directory michael@0: * does not need to be set. michael@0: * michael@0: * The data directory is determined as follows: michael@0: * If u_setDataDirectory() has been called, that is it, otherwise michael@0: * if the ICU_DATA environment variable is set, use that, otherwise michael@0: * If a data directory was specifed at ICU build time michael@0: * michael@0: * \code michael@0: * #define ICU_DATA_DIR "path" michael@0: * \endcode michael@0: * use that, michael@0: * otherwise no data directory is available. michael@0: * michael@0: * @return the data directory, or an empty string ("") if no data directory has michael@0: * been specified. michael@0: * michael@0: * @stable ICU 2.0 michael@0: */ michael@0: U_STABLE const char* U_EXPORT2 u_getDataDirectory(void); michael@0: michael@0: /** michael@0: * Set the ICU data directory. michael@0: * The data directory is where common format ICU data files (.dat files) michael@0: * are loaded from. Note that normal use of the built-in ICU michael@0: * facilities does not require loading of an external data file; michael@0: * unless you are adding custom data to ICU, the data directory michael@0: * does not need to be set. michael@0: * michael@0: * This function should be called at most once in a process, before the michael@0: * first ICU operation (e.g., u_init()) that will require the loading of an michael@0: * ICU data file. michael@0: * This function is not thread-safe. Use it before calling ICU APIs from michael@0: * multiple threads. michael@0: * michael@0: * @param directory The directory to be set. michael@0: * michael@0: * @see u_init michael@0: * @stable ICU 2.0 michael@0: */ michael@0: U_STABLE void U_EXPORT2 u_setDataDirectory(const char *directory); michael@0: michael@0: /** michael@0: * @{ michael@0: * Filesystem file and path separator characters. michael@0: * Example: '/' and ':' on Unix, '\\' and ';' on Windows. michael@0: * @stable ICU 2.0 michael@0: */ michael@0: #if U_PLATFORM == U_PF_CLASSIC_MACOS michael@0: # define U_FILE_SEP_CHAR ':' michael@0: # define U_FILE_ALT_SEP_CHAR ':' michael@0: # define U_PATH_SEP_CHAR ';' michael@0: # define U_FILE_SEP_STRING ":" michael@0: # define U_FILE_ALT_SEP_STRING ":" michael@0: # define U_PATH_SEP_STRING ";" michael@0: #elif U_PLATFORM_USES_ONLY_WIN32_API michael@0: # define U_FILE_SEP_CHAR '\\' michael@0: # define U_FILE_ALT_SEP_CHAR '/' michael@0: # define U_PATH_SEP_CHAR ';' michael@0: # define U_FILE_SEP_STRING "\\" michael@0: # define U_FILE_ALT_SEP_STRING "/" michael@0: # define U_PATH_SEP_STRING ";" michael@0: #else michael@0: # define U_FILE_SEP_CHAR '/' michael@0: # define U_FILE_ALT_SEP_CHAR '/' michael@0: # define U_PATH_SEP_CHAR ':' michael@0: # define U_FILE_SEP_STRING "/" michael@0: # define U_FILE_ALT_SEP_STRING "/" michael@0: # define U_PATH_SEP_STRING ":" michael@0: #endif michael@0: michael@0: /** @} */ michael@0: michael@0: /** michael@0: * Convert char characters to UChar characters. michael@0: * This utility function is useful only for "invariant characters" michael@0: * that are encoded in the platform default encoding. michael@0: * They are a small, constant subset of the encoding and include michael@0: * just the latin letters, digits, and some punctuation. michael@0: * For details, see U_CHARSET_FAMILY. michael@0: * michael@0: * @param cs Input string, points to length michael@0: * character bytes from a subset of the platform encoding. michael@0: * @param us Output string, points to memory for length michael@0: * Unicode characters. michael@0: * @param length The number of characters to convert; this may michael@0: * include the terminating NUL. michael@0: * michael@0: * @see U_CHARSET_FAMILY michael@0: * @stable ICU 2.0 michael@0: */ michael@0: U_STABLE void U_EXPORT2 michael@0: u_charsToUChars(const char *cs, UChar *us, int32_t length); michael@0: michael@0: /** michael@0: * Convert UChar characters to char characters. michael@0: * This utility function is useful only for "invariant characters" michael@0: * that can be encoded in the platform default encoding. michael@0: * They are a small, constant subset of the encoding and include michael@0: * just the latin letters, digits, and some punctuation. michael@0: * For details, see U_CHARSET_FAMILY. michael@0: * michael@0: * @param us Input string, points to length michael@0: * Unicode characters that can be encoded with the michael@0: * codepage-invariant subset of the platform encoding. michael@0: * @param cs Output string, points to memory for length michael@0: * character bytes. michael@0: * @param length The number of characters to convert; this may michael@0: * include the terminating NUL. michael@0: * michael@0: * @see U_CHARSET_FAMILY michael@0: * @stable ICU 2.0 michael@0: */ michael@0: U_STABLE void U_EXPORT2 michael@0: u_UCharsToChars(const UChar *us, char *cs, int32_t length); michael@0: michael@0: #endif