michael@0: // |jit-test| error: Assertion failed: bad label: 2 michael@0: try { michael@0: this['Module'] = Module; michael@0: } catch (e) { michael@0: this['Module'] = Module = {}; michael@0: } michael@0: var ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function'; michael@0: var ENVIRONMENT_IS_WEB = typeof window === 'object'; michael@0: var ENVIRONMENT_IS_WORKER = typeof importScripts === 'function'; michael@0: var ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER; michael@0: if (ENVIRONMENT_IS_SHELL) { michael@0: Module['print'] = print; michael@0: Module['arguments'] = []; michael@0: } michael@0: var Runtime = { michael@0: alignMemory: function alignMemory(size, quantum) {}, michael@0: } michael@0: function SAFE_HEAP_CLEAR(dest) { michael@0: } michael@0: function SAFE_HEAP_STORE(dest, value, type, ignore) { michael@0: setValue(dest, value, type, 1); michael@0: } michael@0: function SAFE_HEAP_LOAD(dest, type, unsigned, ignore) { michael@0: try { } catch(e) {}; michael@0: var ret = getValue(dest, type, 1); michael@0: return ret; michael@0: }; michael@0: function SAFE_HEAP_LOAD1(dest, type) { michael@0: return getValue(dest, type, 1); michael@0: }; michael@0: function abort(text) { michael@0: Module.print(text + ':\n' + (new Error).stack); michael@0: throw "Assertion: " + text; michael@0: } michael@0: function assert(condition, text) { michael@0: if (!condition) { michael@0: abort('Assertion failed: ' + text); michael@0: } michael@0: } michael@0: function setValue(ptr, value, type, noSafe) { michael@0: if (type.charAt(type.length - 1) === '*') type = 'i32'; // pointers are 32-bit michael@0: if (noSafe) { michael@0: switch (type) { michael@0: case 'i32': michael@0: HEAP32[((ptr) >> 2)] = value; michael@0: } michael@0: } michael@0: } michael@0: function getValue(ptr, type, noSafe) { michael@0: if (type.charAt(type.length - 1) === '*') type = 'i32'; // pointers are 32-bit michael@0: if (noSafe) { michael@0: switch (type) { michael@0: case 'i32': michael@0: return HEAP32[((ptr) >> 2)]; michael@0: } michael@0: } michael@0: } michael@0: var ALLOC_STATIC = 2; // Cannot be freed michael@0: function allocate(slab, types, allocator, ptr) {} michael@0: var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216; michael@0: var buffer = new ArrayBuffer(TOTAL_MEMORY); michael@0: HEAP32 = new Int32Array(buffer); michael@0: STACK_ROOT = STACKTOP = Runtime.alignMemory(1); michael@0: function intArrayFromString(stringy, dontAddNull, length /* optional */ ) {} michael@0: function __ZN11btRigidBody14getMotionStateEv($this_0_20_val) { michael@0: } michael@0: function __ZN16btCollisionWorld23getCollisionObjectArrayEv($this) {} michael@0: function __ZN20btAlignedObjectArrayIP17btCollisionObjectEixEi($this_0_3_val, $n) {} michael@0: function _main($argc, $argv) { michael@0: label = 2; michael@0: while (1) switch (label) { michael@0: case 2: michael@0: var $31 = __Znwj(268); michael@0: var $32 = $31; michael@0: var $67 = __ZN17btCollisionObjectnwEj(); michael@0: var $68 = $67; michael@0: __ZN23btDiscreteDynamicsWorld12addRigidBodyEP11btRigidBody($32, $68); michael@0: var $99 = $31; michael@0: var $104 = __ZN23btDiscreteDynamicsWorld14stepSimulationEfif($32, .01666666753590107, 10, .01666666753590107); michael@0: var $106 = __ZNK16btCollisionWorld22getNumCollisionObjectsEv($99); michael@0: var $108 = __ZN16btCollisionWorld23getCollisionObjectArrayEv($99); michael@0: var $_idx6 = $108 + 12 | 0; michael@0: var $j_049_in = $106; michael@0: var $j_049 = $j_049_in - 1 | 0; michael@0: var $_idx6_val = SAFE_HEAP_LOAD($_idx6, "%class.btCollisionObject**", 0, 0); michael@0: var $109 = __ZN20btAlignedObjectArrayIP17btCollisionObjectEixEi($_idx6_val, $j_049); michael@0: var $110 = SAFE_HEAP_LOAD($109, "%class.btCollisionObject*", 0, 0); michael@0: var $111 = __ZN11btRigidBody6upcastEP17btCollisionObject($110); michael@0: var $_idx9 = $111 + 472 | 0; michael@0: var $_idx9_val = SAFE_HEAP_LOAD($_idx9, "%class.btMotionState*", 0, 0); michael@0: var $114 = __ZN11btRigidBody14getMotionStateEv($_idx9_val); michael@0: var $138 = $i_057 + 1 | 0; michael@0: var $139 = ($138 | 0) < 135; michael@0: if ($139) { michael@0: var $i_057 = $138; michael@0: break; michael@0: } michael@0: assert(0, "bad label: " + label); michael@0: } michael@0: } michael@0: Module["_main"] = _main; michael@0: function __ZN17btCollisionObjectnwEj() { michael@0: return __Z22btAlignedAllocInternalji(608); michael@0: } michael@0: function __ZNK16btCollisionWorld22getNumCollisionObjectsEv($this) {} michael@0: function __ZN11btRigidBody6upcastEP17btCollisionObject($colObj) { michael@0: label = 2; michael@0: while (1) switch (label) { michael@0: case 2: michael@0: var $_0; michael@0: return $_0; michael@0: } michael@0: } michael@0: function __ZNK9btVector33dotERKS_($this_0_0_0_val, $this_0_0_1_val, $this_0_0_2_val, $v_0_0_0_val, $v_0_0_1_val, $v_0_0_2_val) { michael@0: } michael@0: function __ZN20btAlignedObjectArrayIP11btRigidBodyEixEi($this_0_3_val, $n) {} michael@0: function __ZNK17btCollisionObject14getHitFractionEv($this_0_21_val) {} michael@0: function __ZN17btCollisionObject30getInterpolationWorldTransformEv($this) {} michael@0: function __ZNK17btCollisionObject30getInterpolationLinearVelocityEv($this) {} michael@0: function __ZNK17btCollisionObject31getInterpolationAngularVelocityEv($this) {} michael@0: function __ZN23btDiscreteDynamicsWorld28synchronizeSingleMotionStateEP11btRigidBody($this, $body) { michael@0: assertEq($body, 16); michael@0: var __stackBase__ = STACKTOP; michael@0: while (1) switch (label) { michael@0: case 2: michael@0: var $interpolatedTransform = __stackBase__; michael@0: var $4 = $body | 0; michael@0: var $7 = __ZN17btCollisionObject30getInterpolationWorldTransformEv($4); michael@0: var $8 = __ZNK17btCollisionObject30getInterpolationLinearVelocityEv($4); michael@0: var $9 = __ZNK17btCollisionObject31getInterpolationAngularVelocityEv($4); michael@0: var $10 = $this + 236 | 0; michael@0: var $11 = SAFE_HEAP_LOAD($10, "float", 0, 0); michael@0: var $_idx2 = $body + 240 | 0; michael@0: var $_idx2_val = SAFE_HEAP_LOAD($_idx2, "float", 0, 0); michael@0: var $12 = __ZNK17btCollisionObject14getHitFractionEv($_idx2_val); michael@0: var $13 = $11 * $12; michael@0: var $_idx3 = $8 | 0; michael@0: var $_idx3_val = SAFE_HEAP_LOAD($_idx3, "float", 0, 0); michael@0: var $_idx4 = $8 + 4 | 0; michael@0: var $_idx4_val = SAFE_HEAP_LOAD($_idx4, "float", 0, 0); michael@0: var $_idx5 = $8 + 8 | 0; michael@0: var $_idx5_val = SAFE_HEAP_LOAD($_idx5, "float", 0, 0); michael@0: __ZN15btTransformUtil18integrateTransformERK11btTransformRK9btVector3S5_fRS0_($7, $_idx3_val, $_idx4_val, $_idx5_val, $9, $13, $interpolatedTransform); michael@0: return; michael@0: } michael@0: } michael@0: function __ZN15btTransformUtil18integrateTransformERK11btTransformRK9btVector3S5_fRS0_($curTrans, $linvel_0_0_0_val, $linvel_0_0_1_val, $linvel_0_0_2_val, $angvel, $timeStep, $predictedTransform) { michael@0: var __stackBase__ = STACKTOP; michael@0: STACKTOP = STACKTOP + 132 | 0; michael@0: while (1) { michael@0: switch (label) { michael@0: case 2: michael@0: var $axis = __stackBase__ + 32; michael@0: var $3 = __stackBase__ + 48; michael@0: var $angvel_idx10 = $angvel | 0; michael@0: var $angvel_idx10_val = SAFE_HEAP_LOAD($angvel_idx10, "float", 0, 0); michael@0: var $angvel_idx11 = $angvel + 4 | 0; michael@0: var $angvel_idx11_val = SAFE_HEAP_LOAD($angvel_idx11, "float", 0, 0); michael@0: var $angvel_idx12 = $angvel + 8 | 0; michael@0: var $angvel_idx12_val = SAFE_HEAP_LOAD($angvel_idx12, "float", 0, 0); michael@0: var $7 = __ZNK9btVector36lengthEv($angvel_idx10_val, $angvel_idx11_val, $angvel_idx12_val); michael@0: var $8 = $7 * $timeStep; michael@0: if ($8 > .7853981852531433) {} else { michael@0: var $fAngle_0 = $7; michael@0: label = 5; michael@0: } michael@0: break; michael@0: case 5: michael@0: var $22 = $axis; michael@0: var $23 = $3; michael@0: SAFE_HEAP_STORE($22 + 12, SAFE_HEAP_LOAD1($23 + 12, "i32"), "i32", 0); michael@0: assertEq(SAFE_HEAP_LOAD1(0, "%class.btRigidBody*"), 16); michael@0: label = 7; michael@0: break; michael@0: case 6: michael@0: SAFE_HEAP_STORE($29 + 12, SAFE_HEAP_LOAD1($30 + 12, "i32"), "i32", 0); michael@0: case 7: michael@0: for (var i = __stackBase__; i < STACKTOP; i++) SAFE_HEAP_CLEAR(i); michael@0: return; michael@0: } michael@0: } michael@0: } michael@0: function __ZN23btDiscreteDynamicsWorld12addRigidBodyEP11btRigidBody($this, $body) { michael@0: SAFE_HEAP_STORE(STACKTOP, $body, "%class.btRigidBody*", 0); michael@0: assertEq(SAFE_HEAP_LOAD(0, "%class.btRigidBody*", 0, 0), 16); michael@0: } michael@0: function __ZN23btDiscreteDynamicsWorld23synchronizeMotionStatesEv($this) { michael@0: var $20 = SAFE_HEAP_LOAD(0, "%class.btRigidBody*", 0, 0); michael@0: assertEq($20, 16); michael@0: __ZN23btDiscreteDynamicsWorld28synchronizeSingleMotionStateEP11btRigidBody($this, $20); michael@0: } michael@0: function __ZN23btDiscreteDynamicsWorld14stepSimulationEfif($this, $timeStep, $maxSubSteps, $fixedTimeStep) { michael@0: label = 2; michael@0: while (1) switch (label) { michael@0: case 2: michael@0: var $numSimulationSubSteps_0; michael@0: __ZN23btDiscreteDynamicsWorld23synchronizeMotionStatesEv($this); michael@0: return $numSimulationSubSteps_0; michael@0: } michael@0: } michael@0: function __ZNK9btVector37length2Ev($this_0_0_0_val, $this_0_0_1_val, $this_0_0_2_val) { michael@0: return __ZNK9btVector33dotERKS_($this_0_0_0_val, $this_0_0_1_val, $this_0_0_2_val, $this_0_0_0_val, $this_0_0_1_val, $this_0_0_2_val); michael@0: } michael@0: function __Z6btSqrtf($y) { michael@0: return Math.sqrt($y); michael@0: } michael@0: function __ZNK9btVector36lengthEv($this_0_0_0_val, $this_0_0_1_val, $this_0_0_2_val) { michael@0: return __Z6btSqrtf(__ZNK9btVector37length2Ev($this_0_0_0_val, $this_0_0_1_val, $this_0_0_2_val)); michael@0: } michael@0: function __ZL21btAlignedAllocDefaultji($size, $alignment) { michael@0: while (1) switch (label) { michael@0: case 2: michael@0: var $1 = $size + 4 | 0; michael@0: var $2 = $alignment - 1 | 0; michael@0: var $3 = $1 + $2 | 0; michael@0: var $4 = __ZL14btAllocDefaultj($3); michael@0: var $7 = $4 + 4 | 0; michael@0: var $8 = $7; michael@0: var $9 = $alignment - $8 | 0; michael@0: var $10 = $9 & $2; michael@0: var $_sum = $10 + 4 | 0; michael@0: var $11 = $4 + $_sum | 0; michael@0: var $ret_0 = $11; michael@0: return $ret_0; michael@0: } michael@0: } michael@0: function __ZL14btAllocDefaultj($size) { michael@0: return _malloc($size); michael@0: } michael@0: function __Z22btAlignedAllocInternalji($size) { michael@0: return __ZL21btAlignedAllocDefaultji($size, 16); michael@0: } michael@0: function _malloc($bytes) { michael@0: while (1) switch (label) { michael@0: case 2: michael@0: var $189 = SAFE_HEAP_LOAD(5244020, "%struct.malloc_chunk*", 0, 0); michael@0: var $198 = $189 + 8 | 0; michael@0: var $199 = $198; michael@0: var $mem_0 = $199; michael@0: return $mem_0; michael@0: } michael@0: } michael@0: function __Znwj($size) { michael@0: while (1) switch (label) { michael@0: case 2: michael@0: var $1 = ($size | 0) == 0; michael@0: var $_size = $1 ? 1 : $size; michael@0: var $3 = _malloc($_size); michael@0: return $3; michael@0: } michael@0: } michael@0: Module.callMain = function callMain(args) { michael@0: var argc = args.length + 1; michael@0: var argv = [allocate(intArrayFromString("/bin/this.program"), 'i8', ALLOC_STATIC)]; michael@0: return Module['_main'](argc, argv, 0); michael@0: } michael@0: function run(args) { michael@0: args = args || Module['arguments']; michael@0: function doRun() { michael@0: if (Module['_main']) { michael@0: ret = Module.callMain(args); michael@0: } michael@0: } michael@0: if (Module['setStatus']) {} else { michael@0: return doRun(); michael@0: } michael@0: } michael@0: run();