michael@0: // addDebuggee returns different Debugger.Object wrappers for different Debugger objects. michael@0: michael@0: var g = newGlobal(); michael@0: var dbg1 = new Debugger; michael@0: var gw1 = dbg1.addDebuggee(g); michael@0: var dbg2 = new Debugger; michael@0: var gw2 = dbg2.addDebuggee(g); michael@0: assertEq(gw1 !== gw2, true);