michael@0: // If debugger.onEnterFrame returns {return:val}, the frame returns. michael@0: michael@0: var g = newGlobal(); michael@0: g.set = false; michael@0: g.eval("function f() {\n" + michael@0: " set = true;\n" + michael@0: " return 'fail';\n" + michael@0: "}\n"); michael@0: g.eval("function g() { return 'g ' + f(); }"); michael@0: g.eval("function h() { return 'h ' + g(); }"); michael@0: michael@0: var dbg = Debugger(g); michael@0: var savedFrame; michael@0: dbg.onEnterFrame = function (frame) { michael@0: savedFrame = frame; michael@0: return {return: "pass"}; michael@0: }; michael@0: michael@0: // Call g.f as a function. michael@0: savedFrame = undefined; michael@0: assertEq(g.f(), "pass"); michael@0: assertEq(savedFrame.live, false); michael@0: assertEq(g.set, false); michael@0: michael@0: // Call g.f as a constructor. michael@0: savedFrame = undefined; michael@0: var r = new g.f; michael@0: assertEq(typeof r, "object"); michael@0: assertEq(savedFrame.live, false); michael@0: assertEq(g.set, false); michael@0: michael@0: var count = 0; michael@0: dbg.onEnterFrame = function (frame) { michael@0: count++; michael@0: if (count == 3) { michael@0: savedFrame = frame; michael@0: return {return: "pass"}; michael@0: } michael@0: return undefined; michael@0: }; michael@0: g.set = false; michael@0: savedFrame = undefined; michael@0: assertEq(g.h(), "h g pass"); michael@0: assertEq(savedFrame.live, false); michael@0: assertEq(g.set, false);