michael@0: // setVariable triggering a setter doesn't crash or explode. michael@0: // It should throw WouldRunDebuggee, but that isn't implemented yet. michael@0: michael@0: function test(code) { michael@0: var g = newGlobal(); michael@0: g.eval("function d() { debugger; }"); michael@0: var dbg = Debugger(g); michael@0: var hits = 0; michael@0: dbg.onDebuggerStatement = function (frame) { michael@0: var env = frame.environment.find("x"); michael@0: try { michael@0: env.setVariable("x", 0); michael@0: } catch (exc) { michael@0: } michael@0: hits++; michael@0: }; michael@0: g.eval(code); michael@0: } michael@0: michael@0: test("Object.defineProperty(this, 'x', {set: function (v) {}}); d();"); michael@0: test("Object.defineProperty(Object.prototype, 'x', {set: function (v) {}}); d();"); michael@0: test("with ({set x(v) {}}) eval(d());");