michael@0: // Setting frame.onStep to undefined turns off single-stepping. michael@0: michael@0: var g = newGlobal(); michael@0: g.a = 0; michael@0: g.eval("function f() {\n" + michael@0: " a++;\n" + michael@0: " a++;\n" + michael@0: " a++;\n" + michael@0: " a++;\n" + michael@0: " return a;\n" + michael@0: "}\n"); michael@0: michael@0: var dbg = Debugger(g); michael@0: var seen = [0, 0, 0, 0, 0]; michael@0: dbg.onEnterFrame = function (frame) { michael@0: seen[g.a] = 1; michael@0: frame.onStep = function () { michael@0: seen[g.a] = 1; michael@0: if (g.a === 2) { michael@0: frame.onStep = undefined; michael@0: assertEq(frame.onStep, undefined); michael@0: } michael@0: }; michael@0: } michael@0: michael@0: g.f(); michael@0: assertEq(seen.join(","), "1,1,1,0,0");