michael@0: // Multiple Debugger objects can set breakpoints at the same instruction. michael@0: michael@0: var g = newGlobal(); michael@0: function attach(g, i) { michael@0: var dbg = Debugger(g); michael@0: dbg.onDebuggerStatement = function (frame) { michael@0: var s = frame.eval("f").return.script; michael@0: var offs = s.getLineOffsets(g.line0 + 3); michael@0: for (var j = 0; j < offs.length; j++) michael@0: s.setBreakpoint(offs[j], {hit: function () { g.log += "" + i; }}); michael@0: }; michael@0: } michael@0: michael@0: g.eval("var line0 = Error().lineNumber;\n" + michael@0: "function f() {\n" + // line0 + 1 michael@0: " log += 'a';\n" + // line0 + 2 michael@0: " log += 'b';\n" + // line0 + 3 michael@0: "}\n"); michael@0: michael@0: for (var i = 0; i < 3; i++) michael@0: attach(g, i); michael@0: michael@0: g.log = ''; michael@0: g.eval('debugger;'); michael@0: g.log += 'x'; michael@0: g.f(); michael@0: assertEq(g.log, 'xa012b');