michael@0: var f32 = new Float32Array(32); michael@0: function f(n) { michael@0: var x; michael@0: if (n > 10000) { michael@0: x = (0); michael@0: } else { michael@0: x = f32[0]; michael@0: } michael@0: g('' + (x)); michael@0: } michael@0: function g(y){} michael@0: f(0);