michael@0: // Copyright 2009 the Sputnik authors. All rights reserved. michael@0: // This code is governed by the BSD license found in the LICENSE file. michael@0: michael@0: /** michael@0: * Operator uses GetValue michael@0: * michael@0: * @path ch11/11.14/S11.14_A2.1_T1.js michael@0: * @description Either Expression is not Reference or GetBase is not null michael@0: */ michael@0: michael@0: //CHECK#1 michael@0: if ((1,2) !== 2) { michael@0: $ERROR('#1: (1,2) === 2. Actual: ' + ((1,2))); michael@0: } michael@0: michael@0: //CHECK#2 michael@0: var x = 1; michael@0: if ((x, 2) !== 2) { michael@0: $ERROR('#2: var x = 1; (x, 2) === 2. Actual: ' + ((x, 2))); michael@0: } michael@0: michael@0: //CHECK#3 michael@0: var y = 2; michael@0: if ((1, y) !== 2) { michael@0: $ERROR('#3: var y = 2; (1, y) === 2. Actual: ' + ((1, y))); michael@0: } michael@0: michael@0: //CHECK#4 michael@0: var x = 1; michael@0: var y = 2; michael@0: if ((x, y) !== 2) { michael@0: $ERROR('#4: var x = 1; var y = 2; (x, y) === 2. Actual: ' + ((x, y))); michael@0: } michael@0: michael@0: //CHECK#5 michael@0: var x = 1; michael@0: if ((x, x) !== 1) { michael@0: $ERROR('#5: var x = 1; (x, x) === 1. Actual: ' + ((x, x))); michael@0: } michael@0: michael@0: //CHECK#6 michael@0: var objectx = new Object(); michael@0: var objecty = new Object(); michael@0: objectx.prop = true; michael@0: objecty.prop = 1.1; michael@0: if ((objectx.prop = false, objecty.prop) !== objecty.prop) { michael@0: $ERROR('#6: var objectx = new Object(); var objecty = new Object(); objectx.prop = true; objecty.prop = 1; (objectx.prop = false, objecty.prop) === objecty.prop. Actual: ' + ((objectx.prop = false, objecty.prop))); michael@0: } else { michael@0: if (objectx.prop !== false) { michael@0: $ERROR('#6: var objectx = new Object(); var objecty = new Object(); objectx.prop = true; objecty.prop = 1; objectx.prop = false, objecty.prop; objectx.prop === false'); michael@0: } michael@0: } michael@0: michael@0: