
michael@0: LIBRARY	libEGL
michael@0: EXPORTS
michael@0: 	eglBindAPI                      @14
michael@0: 	eglBindTexImage                 @20
michael@0: 	eglChooseConfig                 @7
michael@0: 	eglCopyBuffers                  @33
michael@0: 	eglCreateContext                @23
michael@0: 	eglCreatePbufferFromClientBuffer        @18
michael@0: 	eglCreatePbufferSurface         @10
michael@0: 	eglCreatePixmapSurface          @11
michael@0: 	eglCreateWindowSurface          @9
michael@0: 	eglDestroyContext               @24
michael@0: 	eglDestroySurface               @12
michael@0: 	eglGetConfigAttrib              @8
michael@0: 	eglGetConfigs                   @6
michael@0: 	eglGetCurrentContext            @26
michael@0: 	eglGetCurrentDisplay            @28
michael@0: 	eglGetCurrentSurface            @27
michael@0: 	eglGetDisplay                   @2
michael@0: 	eglGetError                     @1
michael@0: 	eglGetProcAddress               @34
michael@0: 	eglInitialize                   @3
michael@0: 	eglMakeCurrent                  @25
michael@0: 	eglQueryAPI                     @15
michael@0: 	eglQueryContext                 @29
michael@0: 	eglQueryString                  @5
michael@0: 	eglQuerySurface                 @13
michael@0: 	eglReleaseTexImage              @21
michael@0: 	eglReleaseThread                @17
michael@0: 	eglSurfaceAttrib                @19
michael@0: 	eglSwapBuffers                  @32
michael@0: 	eglSwapInterval                 @22
michael@0: 	eglTerminate                    @4
michael@0: 	eglWaitClient                   @16
michael@0: 	eglWaitGL                       @30
michael@0: 	eglWaitNative                   @31



